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author | Robin Gareus <robin@gareus.org> | 2015-01-06 02:07:58 +0100 |
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committer | Robin Gareus <robin@gareus.org> | 2015-01-06 02:07:58 +0100 |
commit | 946e63a2764d72b4699689fc495d2ba0f9c8f119 (patch) | |
tree | 013d3d76011672e11943ac21e9ee4b1839aabde7 /gtk2_ardour/wscript | |
parent | 9988f661fad12a526923af485f49d2fd685782e1 (diff) |
never show windows console.
If ardour is launched from a terminal, stdout/stderr works since
9988f661f. Further, the debug-version comes packaged with gdb and
a has a start-menu shortcut for it. There is no need to implicitly
always show a console even for debug builds.
Diffstat (limited to 'gtk2_ardour/wscript')
-rw-r--r-- | gtk2_ardour/wscript | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/gtk2_ardour/wscript b/gtk2_ardour/wscript index 047e943581..c9504d96d5 100644 --- a/gtk2_ardour/wscript +++ b/gtk2_ardour/wscript @@ -458,8 +458,7 @@ def build(bld): obj.includes += ['../libs'] if bld.env['build_target'] == 'mingw': - if bld.env['DEBUG'] == False: - obj.linkflags = ['-mwindows'] + obj.linkflags = ['-mwindows'] if bld.is_defined('HAVE_SUIL'): obj.source += [ 'lv2_plugin_ui.cc' ] |