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authorCarl Hetherington <carl@carlh.net>2012-04-16 16:32:22 +0000
committerCarl Hetherington <carl@carlh.net>2012-04-16 16:32:22 +0000
commita2897ecef6da6a458aa1de8c2d9973a1e809dca2 (patch)
tree189e34b829823fc73d11fba249f283e00336d44d /gtk2_ardour/streamview.h
parent02c498a8fa1c2e47988a256321bdcf5e9e869de1 (diff)
Fairly major change to the way in which crossfades are handled;
they are now done with region fades, rather than separate objects. After this commit, Ardour will try to convert your session files to the new crossfade format, but will make a backup in your session folder first. If you have works in progress using Ardour 3 it is ***STRONGLY RECOMMENDED*** that you back up session files before updating to this commit. git-svn-id: svn://localhost/ardour2/branches/3.0@11986 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'gtk2_ardour/streamview.h')
-rw-r--r--gtk2_ardour/streamview.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/gtk2_ardour/streamview.h b/gtk2_ardour/streamview.h
index 349b380d9f..f49bc87259 100644
--- a/gtk2_ardour/streamview.h
+++ b/gtk2_ardour/streamview.h
@@ -142,7 +142,7 @@ protected:
void diskstream_changed ();
void layer_regions ();
- virtual void playlist_switched (boost::weak_ptr<ARDOUR::Track>);
+ void playlist_switched (boost::weak_ptr<ARDOUR::Track>);
virtual void color_handler () = 0;