diff options
author | nick_m <mainsbridge@gmail.com> | 2016-06-16 00:18:27 +1000 |
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committer | nick_m <mainsbridge@gmail.com> | 2016-07-10 02:18:36 +1000 |
commit | 94e0a15325278ec26dbeba4990a0e883db859338 (patch) | |
tree | e4d97368112f92ba8a66c673b68c68f7a76b025a /gtk2_ardour/region_view.cc | |
parent | 2d5238d87581bc0ff9dcaaa8aad9e255b5d9c370 (diff) |
Exact beat - provide audio->music mapping for region split.
- for those not in the know, this series provides a way to
remove the temporal distortion introduced when using an
audio frame-based gui for music-locked objects.
In short, the gui uses an audio frame representation to move
objects. It displays the object using frame_at_beat(), quantizing
the time value to audio frames. This is fine until the user selects
that frame but expects it to be interpreted as a beat.
Thus beat_at_frame() would not produce the user-expected beat
(temporal quantization error of up to 0.5 audio samples).
This is one method of mapping audio time to music time accurately.
Diffstat (limited to 'gtk2_ardour/region_view.cc')
-rw-r--r-- | gtk2_ardour/region_view.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/gtk2_ardour/region_view.cc b/gtk2_ardour/region_view.cc index b9648bbbc3..4f904d9f2b 100644 --- a/gtk2_ardour/region_view.cc +++ b/gtk2_ardour/region_view.cc @@ -861,7 +861,7 @@ RegionView::trim_front (framepos_t new_bound, bool no_overlap, const int32_t& su } bool -RegionView::trim_end (framepos_t new_bound, bool no_overlap) +RegionView::trim_end (framepos_t new_bound, bool no_overlap, const int32_t& sub_num) { if (_region->locked()) { return false; @@ -872,7 +872,7 @@ RegionView::trim_end (framepos_t new_bound, bool no_overlap) framepos_t const pre_trim_last_frame = _region->last_frame(); - _region->trim_end ((framepos_t) (new_bound * speed)); + _region->trim_end ((framepos_t) (new_bound * speed), sub_num); if (no_overlap) { // Get the next region on the right of this region and shrink/expand it. @@ -887,7 +887,7 @@ RegionView::trim_end (framepos_t new_bound, bool no_overlap) // Only trim region on the right if the last frame has gone beyond the right region's first frame. if (region_right != 0 && (region_right->first_frame() < _region->last_frame() || regions_touching)) { - region_right->trim_front (_region->last_frame() + 1); + region_right->trim_front (_region->last_frame() + 1, sub_num); } region_changed (ARDOUR::bounds_change); |