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authorCarl Hetherington <carl@carlh.net>2012-04-16 16:32:22 +0000
committerCarl Hetherington <carl@carlh.net>2012-04-16 16:32:22 +0000
commita2897ecef6da6a458aa1de8c2d9973a1e809dca2 (patch)
tree189e34b829823fc73d11fba249f283e00336d44d /gtk2_ardour/public_editor.h
parent02c498a8fa1c2e47988a256321bdcf5e9e869de1 (diff)
Fairly major change to the way in which crossfades are handled;
they are now done with region fades, rather than separate objects. After this commit, Ardour will try to convert your session files to the new crossfade format, but will make a backup in your session folder first. If you have works in progress using Ardour 3 it is ***STRONGLY RECOMMENDED*** that you back up session files before updating to this commit. git-svn-id: svn://localhost/ardour2/branches/3.0@11986 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'gtk2_ardour/public_editor.h')
-rw-r--r--gtk2_ardour/public_editor.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/gtk2_ardour/public_editor.h b/gtk2_ardour/public_editor.h
index 5a0a6138e1..ee4c7162cb 100644
--- a/gtk2_ardour/public_editor.h
+++ b/gtk2_ardour/public_editor.h
@@ -73,7 +73,6 @@ class Selection;
class AutomationLine;
class ControlPoint;
class SelectionRect;
-class CrossfadeView;
class RouteTimeAxisView;
class RegionView;
class AudioRegionView;
@@ -315,7 +314,6 @@ class PublicEditor : public Gtk::Window, public PBD::StatefulDestructible {
virtual bool canvas_selection_rect_event (GdkEvent* event, ArdourCanvas::Item*, SelectionRect*) = 0;
virtual bool canvas_selection_start_trim_event (GdkEvent* event, ArdourCanvas::Item*, SelectionRect*) = 0;
virtual bool canvas_selection_end_trim_event (GdkEvent* event, ArdourCanvas::Item*, SelectionRect*) = 0;
- virtual bool canvas_crossfade_view_event (GdkEvent* event, ArdourCanvas::Item*, CrossfadeView*) = 0;
virtual bool canvas_fade_in_event (GdkEvent* event, ArdourCanvas::Item*, AudioRegionView*) = 0;
virtual bool canvas_fade_in_handle_event (GdkEvent* event, ArdourCanvas::Item*, AudioRegionView*) = 0;
virtual bool canvas_fade_out_event (GdkEvent* event, ArdourCanvas::Item*, AudioRegionView*) = 0;