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authorCarl Hetherington <carl@carlh.net>2009-07-18 02:10:15 +0000
committerCarl Hetherington <carl@carlh.net>2009-07-18 02:10:15 +0000
commit91dae1fb0329b49deb74f2972418c71b0373114c (patch)
treed38d1ec958535bfa7bd03c22f11fcd8c73220de0 /gtk2_ardour/port_matrix_grid.h
parent50437bff22279473cd364d007d5e474af2a542bc (diff)
Drag a line in the port matrix to connect a group of things together in one go. Probably futile attempt at some cleanup.
git-svn-id: svn://localhost/ardour2/branches/3.0@5375 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'gtk2_ardour/port_matrix_grid.h')
-rw-r--r--gtk2_ardour/port_matrix_grid.h16
1 files changed, 11 insertions, 5 deletions
diff --git a/gtk2_ardour/port_matrix_grid.h b/gtk2_ardour/port_matrix_grid.h
index 543ea8533f..22050ece87 100644
--- a/gtk2_ardour/port_matrix_grid.h
+++ b/gtk2_ardour/port_matrix_grid.h
@@ -42,7 +42,8 @@ public:
PortMatrixGrid (PortMatrix *, PortMatrixBody *);
void button_press (double, double, int, uint32_t);
- void mouseover_event (double, double);
+ void button_release (double, double, int, uint32_t);
+ void motion (double, double);
double component_to_parent_x (double x) const;
double parent_to_component_x (double x) const;
@@ -57,14 +58,19 @@ private:
void render (cairo_t *);
void render_group_pair (cairo_t *, boost::shared_ptr<const PortGroup>, boost::shared_ptr<const PortGroup>, uint32_t, uint32_t);
- double channel_position (ARDOUR::BundleChannel, PortGroup::BundleList const &, double) const;
- PortMatrixNode position_to_node (double, double) const;
- std::pair<boost::shared_ptr<PortGroup>, ARDOUR::BundleChannel> x_position_to_group_and_channel (double) const;
+ PortMatrixNode position_to_node (uint32_t, uint32_t) const;
void queue_draw_for (PortMatrixNode const &);
void draw_association_indicator (cairo_t *, uint32_t, uint32_t, double p = 1);
void draw_unknown_indicator (cairo_t *, uint32_t, uint32_t);
PortMatrixNode::State bundle_to_bundle_state (boost::shared_ptr<ARDOUR::Bundle>, boost::shared_ptr<ARDOUR::Bundle>) const;
-
+ std::list<PortMatrixNode> nodes_on_line (int, int, int, int) const;
+
+ bool _dragging;
+ bool _moved;
+ int _drag_start_x;
+ int _drag_start_y;
+ int _drag_x;
+ int _drag_y;
};
#endif