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authorPaul Davis <paul@linuxaudiosystems.com>2012-06-06 01:43:35 +0000
committerPaul Davis <paul@linuxaudiosystems.com>2012-06-06 01:43:35 +0000
commite5bb4c94edc5e796e021be028a77102f0e1a7b79 (patch)
tree5cb7898485e54375033684d0f01c9e16f44774e4 /gtk2_ardour/plugin_ui.h
parent9a0b1cce075f32768197d001f269a191869cc4e6 (diff)
kludgy hack/fix for plugin windows reappearing at (0,0) after re-activating ardour as app on OS X. having spent an entire day investigating the issue, this seems like an expedient though sad fix
git-svn-id: svn://localhost/ardour2/branches/3.0@12573 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'gtk2_ardour/plugin_ui.h')
-rw-r--r--gtk2_ardour/plugin_ui.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/gtk2_ardour/plugin_ui.h b/gtk2_ardour/plugin_ui.h
index a65fd1a223..6b886cf268 100644
--- a/gtk2_ardour/plugin_ui.h
+++ b/gtk2_ardour/plugin_ui.h
@@ -312,6 +312,11 @@ class PluginUIWindow : public Gtk::Window
Gtk::VBox vbox;
bool was_visible;
bool _keyboard_focused;
+#ifdef AUDIOUNIT_SUPPORT
+ int pre_deactivate_x;
+ int pre_deactivate_y;
+#endif
+
void keyboard_focused (bool yn);
void app_activated (bool);