diff options
author | Robin Gareus <robin@gareus.org> | 2015-02-21 03:16:04 +0100 |
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committer | Robin Gareus <robin@gareus.org> | 2015-02-21 03:16:04 +0100 |
commit | a0eeb808850f9b39bd1b5526d70634a75a0a9701 (patch) | |
tree | b37b1991302cc69bda8487e385a4aa3418009391 /gtk2_ardour/plugin_ui.h | |
parent | 642e4950b915a2317bd51e3ec7c270909229c353 (diff) |
fix embedded plugin UI keyboard handling
When the GUI is opened the first time all is fine, focus is on the
embedded widget. However once a user presses one of the preset buttons
(Add, Save,...) there is no possibility to return focus to the
embedded widget. Ardour always 'sees' it as focus=GtkButton and passes
the event to the editor.
Diffstat (limited to 'gtk2_ardour/plugin_ui.h')
-rw-r--r-- | gtk2_ardour/plugin_ui.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/gtk2_ardour/plugin_ui.h b/gtk2_ardour/plugin_ui.h index 14bfbe3eca..58dc6ce2a3 100644 --- a/gtk2_ardour/plugin_ui.h +++ b/gtk2_ardour/plugin_ui.h @@ -103,7 +103,8 @@ class PlugUIBase : public virtual sigc::trackable, public PBD::ScopedConnectionL virtual void on_window_hide() {} virtual void forward_key_event (GdkEventKey*) {} - virtual bool non_gtk_gui() const { return false; } + virtual void grab_focus () {} + virtual bool non_gtk_gui() const { return false; } sigc::signal<void,bool> KeyboardFocused; |