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authorRobin Gareus <robin@gareus.org>2015-02-21 03:16:04 +0100
committerRobin Gareus <robin@gareus.org>2015-02-21 03:16:04 +0100
commita0eeb808850f9b39bd1b5526d70634a75a0a9701 (patch)
treeb37b1991302cc69bda8487e385a4aa3418009391 /gtk2_ardour/plugin_ui.cc
parent642e4950b915a2317bd51e3ec7c270909229c353 (diff)
fix embedded plugin UI keyboard handling
When the GUI is opened the first time all is fine, focus is on the embedded widget. However once a user presses one of the preset buttons (Add, Save,...) there is no possibility to return focus to the embedded widget. Ardour always 'sees' it as focus=GtkButton and passes the event to the editor.
Diffstat (limited to 'gtk2_ardour/plugin_ui.cc')
-rw-r--r--gtk2_ardour/plugin_ui.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/gtk2_ardour/plugin_ui.cc b/gtk2_ardour/plugin_ui.cc
index 717fd6d44b..b4e8e0001e 100644
--- a/gtk2_ardour/plugin_ui.cc
+++ b/gtk2_ardour/plugin_ui.cc
@@ -353,6 +353,7 @@ PluginUIWindow::on_key_press_event (GdkEventKey* event)
{
if (_keyboard_focused) {
if (_pluginui) {
+ _pluginui->grab_focus();
if (_pluginui->non_gtk_gui()) {
_pluginui->forward_key_event (event);
} else {
@@ -366,6 +367,7 @@ PluginUIWindow::on_key_press_event (GdkEventKey* event)
*/
if (_pluginui) {
+ _pluginui->grab_focus();
if (_pluginui->non_gtk_gui()) {
/* pass editor window as the window for the event
to be handled in, not this one, because there are