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authorPaul Davis <paul@linuxaudiosystems.com>2015-03-30 15:27:18 -0400
committerPaul Davis <paul@linuxaudiosystems.com>2015-03-30 15:27:23 -0400
commit75e0f5a023b5485a6f6efb3ebd6f2ae21f5a041b (patch)
tree1f8c91929737d61ba785b463076f9b92427655ff /gtk2_ardour/gui_object.h
parent16be88cdb6bdf1db167de6d3488e3599e6d9eeb1 (diff)
remove GUI object state when tracks/busses are removed.
Not doing this results in accumulation of useless GUI object state which is never cleaned up. Taken from work by Grygorii Zharun.
Diffstat (limited to 'gtk2_ardour/gui_object.h')
-rw-r--r--gtk2_ardour/gui_object.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/gtk2_ardour/gui_object.h b/gtk2_ardour/gui_object.h
index ee6d1cdf4c..aff025b2d5 100644
--- a/gtk2_ardour/gui_object.h
+++ b/gtk2_ardour/gui_object.h
@@ -47,12 +47,14 @@ public:
s << val;
child->add_property (prop_name.c_str(), s.str());
}
-
+
std::list<std::string> all_ids () const;
static XMLNode* get_node (const XMLNode *, const std::string &);
XMLNode* get_or_add_node (const std::string &);
static XMLNode* get_or_add_node (XMLNode *, const std::string &);
+
+ void remove_node (const std::string& id);
private:
XMLNode _state;