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authorPaul Davis <paul@linuxaudiosystems.com>2008-11-09 22:08:18 +0000
committerPaul Davis <paul@linuxaudiosystems.com>2008-11-09 22:08:18 +0000
commit1082218dfadd636865c1b84fce1ca1d6c3dd23de (patch)
tree85a459a46a5753a8eb32ddc7c6035c85733c4893 /gtk2_ardour/editor_canvas.cc
parent6a67738db993971e62360e4d058b146957dafb1c (diff)
fix for handling DnD path data, plus lots of d-n-d drop debugging (to be cleaned up)
git-svn-id: svn://localhost/ardour2/branches/2.0-ongoing@4129 d708f5d6-7413-0410-9779-e7cbd77b26cf
Diffstat (limited to 'gtk2_ardour/editor_canvas.cc')
-rw-r--r--gtk2_ardour/editor_canvas.cc4
1 files changed, 4 insertions, 0 deletions
diff --git a/gtk2_ardour/editor_canvas.cc b/gtk2_ardour/editor_canvas.cc
index 7aed067010..fbfd4770e7 100644
--- a/gtk2_ardour/editor_canvas.cc
+++ b/gtk2_ardour/editor_canvas.cc
@@ -474,6 +474,10 @@ Editor::drop_paths (const RefPtr<Gdk::DragContext>& context,
goto out;
}
+ for (vector<ustring>::iterator xx = paths.begin(); xx != paths.end(); ++xx) {
+ cerr << "Drop path = " << *xx << endl;
+ }
+
/* D-n-D coordinates are window-relative, so convert to "world" coordinates
*/