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authorRobin Gareus <robin@gareus.org>2017-03-23 19:21:50 +0100
committerRobin Gareus <robin@gareus.org>2017-03-23 19:21:50 +0100
commit55b8b44889d1d08fc6b64283670fd0953642ba64 (patch)
tree37e1916dfe9a5e60deb538440cde156026bf95c3 /gtk2_ardour/editor.h
parent446041d6b9cecca1906975d191446b8d14a91a23 (diff)
Improve playhead updates, reduce jitter for follow PH, stationary PH
* resolve rounding mistakes * extrapolate and filter position using GUI timing * track engine's position
Diffstat (limited to 'gtk2_ardour/editor.h')
-rw-r--r--gtk2_ardour/editor.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/gtk2_ardour/editor.h b/gtk2_ardour/editor.h
index 917dacb53e..7f6d7ab2af 100644
--- a/gtk2_ardour/editor.h
+++ b/gtk2_ardour/editor.h
@@ -1160,11 +1160,13 @@ class Editor : public PublicEditor, public PBD::ScopedConnectionList, public ARD
TrackViewList get_tracks_for_range_action () const;
sigc::connection super_rapid_screen_update_connection;
- framepos_t last_update_frame;
void center_screen_internal (framepos_t, float);
void super_rapid_screen_update ();
+ int64_t _last_update_time;
+ double _err_screen_engine;
+
void session_going_away ();
framepos_t cut_buffer_start;