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authornick_m <mainsbridge@gmail.com>2017-01-27 00:41:17 +1100
committernick_m <mainsbridge@gmail.com>2017-02-04 22:57:36 +1100
commit59daffea1d78cb55b35fe19c135cc4ab472bd01d (patch)
tree45e514f2e4f5a1935e360fd4fa3e2475ec217006 /gtk2_ardour/editor.cc
parenta21a414615505269bf770ad2358482e698e841af (diff)
rework snap
snap now fills in a struct (MusicFrame) which contins a snapped frame along with a music divisor. this gives useful information wrt magnetic snap which may or may not have rounded to an exact musical position. region position may now be set musically (using quarter notes for now). this patch fixes several problems in the current code: - dragging a list of music-locked regions now maintains correct musical offsets within the list. - splitting regions using magnetic snap works correctly (#7192) - cut drag should now work correctly with magnetic snap. - musical length of split midi regions is no longer frame based.
Diffstat (limited to 'gtk2_ardour/editor.cc')
-rw-r--r--gtk2_ardour/editor.cc143
1 files changed, 84 insertions, 59 deletions
diff --git a/gtk2_ardour/editor.cc b/gtk2_ardour/editor.cc
index 62ad00a1d9..3ff2d710d0 100644
--- a/gtk2_ardour/editor.cc
+++ b/gtk2_ardour/editor.cc
@@ -2734,7 +2734,7 @@ Editor::trackview_by_y_position (double y, bool trackview_relative_offset) const
* @param event Event to get current key modifier information from, or 0.
*/
void
-Editor::snap_to_with_modifier (framepos_t& start, GdkEvent const * event, RoundMode direction, bool for_mark)
+Editor::snap_to_with_modifier (MusicFrame& start, GdkEvent const * event, RoundMode direction, bool for_mark)
{
if (!_session || !event) {
return;
@@ -2743,6 +2743,8 @@ Editor::snap_to_with_modifier (framepos_t& start, GdkEvent const * event, RoundM
if (ArdourKeyboard::indicates_snap (event->button.state)) {
if (_snap_mode == SnapOff) {
snap_to_internal (start, direction, for_mark);
+ } else {
+ start.set (start.frame, 0);
}
} else {
if (_snap_mode != SnapOff) {
@@ -2750,14 +2752,17 @@ Editor::snap_to_with_modifier (framepos_t& start, GdkEvent const * event, RoundM
} else if (ArdourKeyboard::indicates_snap_delta (event->button.state)) {
/* SnapOff, but we pressed the snap_delta modifier */
snap_to_internal (start, direction, for_mark);
+ } else {
+ start.set (start.frame, 0);
}
}
}
void
-Editor::snap_to (framepos_t& start, RoundMode direction, bool for_mark, bool ensure_snap)
+Editor::snap_to (MusicFrame& start, RoundMode direction, bool for_mark, bool ensure_snap)
{
if (!_session || (_snap_mode == SnapOff && !ensure_snap)) {
+ start.set (start.frame, 0);
return;
}
@@ -2765,8 +2770,9 @@ Editor::snap_to (framepos_t& start, RoundMode direction, bool for_mark, bool ens
}
void
-Editor::timecode_snap_to_internal (framepos_t& start, RoundMode direction, bool /*for_mark*/)
+Editor::timecode_snap_to_internal (MusicFrame& pos, RoundMode direction, bool /*for_mark*/)
{
+ framepos_t start = pos.frame;
const framepos_t one_timecode_second = (framepos_t)(rint(_session->timecode_frames_per_second()) * _session->samples_per_timecode_frame());
framepos_t one_timecode_minute = (framepos_t)(rint(_session->timecode_frames_per_second()) * _session->samples_per_timecode_frame() * 60);
@@ -2828,14 +2834,16 @@ Editor::timecode_snap_to_internal (framepos_t& start, RoundMode direction, bool
fatal << "Editor::smpte_snap_to_internal() called with non-timecode snap type!" << endmsg;
abort(); /*NOTREACHED*/
}
+
+ pos.set (start, 0);
}
void
-Editor::snap_to_internal (framepos_t& start, RoundMode direction, bool for_mark, bool ensure_snap)
+Editor::snap_to_internal (MusicFrame& start, RoundMode direction, bool for_mark, bool ensure_snap)
{
const framepos_t one_second = _session->frame_rate();
const framepos_t one_minute = _session->frame_rate() * 60;
- framepos_t presnap = start;
+ framepos_t presnap = start.frame;
framepos_t before;
framepos_t after;
@@ -2847,95 +2855,104 @@ Editor::snap_to_internal (framepos_t& start, RoundMode direction, bool for_mark,
case SnapToCDFrame:
if ((direction == RoundUpMaybe || direction == RoundDownMaybe) &&
- start % (one_second/75) == 0) {
+ start.frame % (one_second/75) == 0) {
/* start is already on a whole CD frame, do nothing */
- } else if (((direction == 0) && (start % (one_second/75) > (one_second/75) / 2)) || (direction > 0)) {
- start = (framepos_t) ceil ((double) start / (one_second / 75)) * (one_second / 75);
+ } else if (((direction == 0) && (start.frame % (one_second/75) > (one_second/75) / 2)) || (direction > 0)) {
+ start.frame = (framepos_t) ceil ((double) start.frame / (one_second / 75)) * (one_second / 75);
} else {
- start = (framepos_t) floor ((double) start / (one_second / 75)) * (one_second / 75);
+ start.frame = (framepos_t) floor ((double) start.frame / (one_second / 75)) * (one_second / 75);
}
+
+ start.set (start.frame, 0);
+
break;
case SnapToSeconds:
if ((direction == RoundUpMaybe || direction == RoundDownMaybe) &&
- start % one_second == 0) {
+ start.frame % one_second == 0) {
/* start is already on a whole second, do nothing */
- } else if (((direction == 0) && (start % one_second > one_second / 2)) || (direction > 0)) {
- start = (framepos_t) ceil ((double) start / one_second) * one_second;
+ } else if (((direction == 0) && (start.frame % one_second > one_second / 2)) || (direction > 0)) {
+ start.frame = (framepos_t) ceil ((double) start.frame / one_second) * one_second;
} else {
- start = (framepos_t) floor ((double) start / one_second) * one_second;
+ start.frame = (framepos_t) floor ((double) start.frame / one_second) * one_second;
}
+
+ start.set (start.frame, 0);
+
break;
case SnapToMinutes:
if ((direction == RoundUpMaybe || direction == RoundDownMaybe) &&
- start % one_minute == 0) {
+ start.frame % one_minute == 0) {
/* start is already on a whole minute, do nothing */
- } else if (((direction == 0) && (start % one_minute > one_minute / 2)) || (direction > 0)) {
- start = (framepos_t) ceil ((double) start / one_minute) * one_minute;
+ } else if (((direction == 0) && (start.frame % one_minute > one_minute / 2)) || (direction > 0)) {
+ start.frame = (framepos_t) ceil ((double) start.frame / one_minute) * one_minute;
} else {
- start = (framepos_t) floor ((double) start / one_minute) * one_minute;
+ start.frame = (framepos_t) floor ((double) start.frame / one_minute) * one_minute;
}
+
+ start.set (start.frame, 0);
+
break;
case SnapToBar:
- start = _session->tempo_map().round_to_bar (start, direction);
+ start = _session->tempo_map().round_to_bar (start.frame, direction);
break;
case SnapToBeat:
- start = _session->tempo_map().round_to_beat (start, direction);
+ start = _session->tempo_map().round_to_beat (start.frame, direction);
break;
case SnapToBeatDiv128:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 128, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 128, direction);
break;
case SnapToBeatDiv64:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 64, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 64, direction);
break;
case SnapToBeatDiv32:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 32, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 32, direction);
break;
case SnapToBeatDiv28:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 28, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 28, direction);
break;
case SnapToBeatDiv24:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 24, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 24, direction);
break;
case SnapToBeatDiv20:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 20, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 20, direction);
break;
case SnapToBeatDiv16:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 16, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 16, direction);
break;
case SnapToBeatDiv14:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 14, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 14, direction);
break;
case SnapToBeatDiv12:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 12, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 12, direction);
break;
case SnapToBeatDiv10:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 10, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 10, direction);
break;
case SnapToBeatDiv8:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 8, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 8, direction);
break;
case SnapToBeatDiv7:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 7, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 7, direction);
break;
case SnapToBeatDiv6:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 6, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 6, direction);
break;
case SnapToBeatDiv5:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 5, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 5, direction);
break;
case SnapToBeatDiv4:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 4, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 4, direction);
break;
case SnapToBeatDiv3:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 3, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 3, direction);
break;
case SnapToBeatDiv2:
- start = _session->tempo_map().round_to_quarter_note_subdivision (start, 2, direction);
+ start = _session->tempo_map().round_to_quarter_note_subdivision (start.frame, 2, direction);
break;
case SnapToMark:
@@ -2943,29 +2960,31 @@ Editor::snap_to_internal (framepos_t& start, RoundMode direction, bool for_mark,
return;
}
- _session->locations()->marks_either_side (start, before, after);
+ _session->locations()->marks_either_side (start.frame, before, after);
if (before == max_framepos && after == max_framepos) {
/* No marks to snap to, so just don't snap */
return;
} else if (before == max_framepos) {
- start = after;
+ start.frame = after;
} else if (after == max_framepos) {
- start = before;
+ start.frame = before;
} else if (before != max_framepos && after != max_framepos) {
if ((direction == RoundUpMaybe || direction == RoundUpAlways))
- start = after;
+ start.frame = after;
else if ((direction == RoundDownMaybe || direction == RoundDownAlways))
- start = before;
+ start.frame = before;
else if (direction == 0 ) {
- if ((start - before) < (after - start)) {
- start = before;
+ if ((start.frame - before) < (after - start.frame)) {
+ start.frame = before;
} else {
- start = after;
+ start.frame = after;
}
}
}
+ start.set (start.frame, 0);
+
break;
case SnapToRegionStart:
@@ -2978,9 +2997,9 @@ Editor::snap_to_internal (framepos_t& start, RoundMode direction, bool for_mark,
vector<framepos_t>::iterator next = region_boundary_cache.end ();
if (direction > 0) {
- next = std::upper_bound (region_boundary_cache.begin(), region_boundary_cache.end(), start);
+ next = std::upper_bound (region_boundary_cache.begin(), region_boundary_cache.end(), start.frame);
} else {
- next = std::lower_bound (region_boundary_cache.begin(), region_boundary_cache.end(), start);
+ next = std::lower_bound (region_boundary_cache.begin(), region_boundary_cache.end(), start.frame);
}
if (next != region_boundary_cache.begin ()) {
@@ -2991,12 +3010,15 @@ Editor::snap_to_internal (framepos_t& start, RoundMode direction, bool for_mark,
framepos_t const p = (prev == region_boundary_cache.end()) ? region_boundary_cache.front () : *prev;
framepos_t const n = (next == region_boundary_cache.end()) ? region_boundary_cache.back () : *next;
- if (start > (p + n) / 2) {
- start = n;
+ if (start.frame > (p + n) / 2) {
+ start.frame = n;
} else {
- start = p;
+ start.frame = p;
}
}
+
+ start.set (start.frame, 0);
+
break;
}
@@ -3010,21 +3032,20 @@ Editor::snap_to_internal (framepos_t& start, RoundMode direction, bool for_mark,
return;
}
- if (presnap > start) {
- if (presnap > (start + pixel_to_sample(snap_threshold))) {
- start = presnap;
+ if (presnap > start.frame) {
+ if (presnap > (start.frame + pixel_to_sample(snap_threshold))) {
+ start.set (presnap, 0);
}
- } else if (presnap < start) {
- if (presnap < (start - pixel_to_sample(snap_threshold))) {
- start = presnap;
+ } else if (presnap < start.frame) {
+ if (presnap < (start.frame - pixel_to_sample(snap_threshold))) {
+ start.set (presnap, 0);
}
}
default:
/* handled at entry */
return;
-
}
}
@@ -4067,9 +4088,9 @@ Editor::get_paste_offset (framepos_t pos, unsigned paste_count, framecnt_t durat
framecnt_t offset = paste_count * duration;
/* snap offset so pos + offset is aligned to the grid */
- framepos_t offset_pos = pos + offset;
+ MusicFrame offset_pos (pos + offset, 0);
snap_to(offset_pos, RoundUpMaybe);
- offset = offset_pos - pos;
+ offset = offset_pos.frame - pos;
return offset;
}
@@ -4740,6 +4761,8 @@ Editor::get_preferred_edit_position (EditIgnoreOption ignore, bool from_context_
ep = EditAtPlayhead;
}
+ MusicFrame snap_mf (0, 0);
+
switch (ep) {
case EditAtPlayhead:
if (_dragging_playhead) {
@@ -4772,7 +4795,9 @@ Editor::get_preferred_edit_position (EditIgnoreOption ignore, bool from_context_
/* XXX not right but what can we do ? */
return 0;
}
- snap_to (where);
+ snap_mf.frame = where;
+ snap_to (snap_mf);
+ where = snap_mf.frame;
DEBUG_TRACE (DEBUG::CutNPaste, string_compose ("GPEP: use mouse @ %1\n", where));
break;
}