summaryrefslogtreecommitdiff
path: root/gtk2_ardour/ardour_dialog.cc
diff options
context:
space:
mode:
authorPaul Davis <paul@linuxaudiosystems.com>2016-06-07 18:28:32 -0400
committerPaul Davis <paul@linuxaudiosystems.com>2016-06-07 18:28:32 -0400
commit207fa93cf948cc2b9d92e50ef15707611a858d6a (patch)
treef4f9b5debf2c8cd51b733f62d6acc44b60de4fc4 /gtk2_ardour/ardour_dialog.cc
parent3933475cf2226a82e9c4d01d77b680cde822a598 (diff)
when destroying an ArdourDialog, be sure the Keyboard object knows about it.
It seems that there are ways to destroy a window without it emitting focus out
Diffstat (limited to 'gtk2_ardour/ardour_dialog.cc')
-rw-r--r--gtk2_ardour/ardour_dialog.cc3
1 files changed, 2 insertions, 1 deletions
diff --git a/gtk2_ardour/ardour_dialog.cc b/gtk2_ardour/ardour_dialog.cc
index f8071c2e62..89b9914120 100644
--- a/gtk2_ardour/ardour_dialog.cc
+++ b/gtk2_ardour/ardour_dialog.cc
@@ -60,7 +60,8 @@ ArdourDialog::~ArdourDialog ()
spl->pop_front();
}
}
- WM::Manager::instance().remove (proxy);
+ Keyboard::the_keyboard().focus_out_window (0, this);
+ WM::Manager::instance().remove (proxy);
}
bool