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authorLen Ovens <len@ovenwerks.net>2015-06-04 15:02:51 -0700
committerLen Ovens <len@ovenwerks.net>2015-06-04 15:02:51 -0700
commit71feea97a0894c07d973713f3c23634ddef2f56d (patch)
treec3cad5b90c5e7d710abdc818317d1bf6033c1f2e
parentf8c4c0b5b82e1c060095bb4079e049c9337975ea (diff)
Clean up mackie surface profile editor from things that don't work or match the mackie hardware (fixes #6342)
-rw-r--r--libs/surfaces/mackie/button.cc174
-rw-r--r--libs/surfaces/mackie/button.h73
-rw-r--r--libs/surfaces/mackie/mackie_control_protocol.cc79
-rw-r--r--libs/surfaces/mackie/mackie_control_protocol.h46
-rw-r--r--libs/surfaces/mackie/mcp_buttons.cc287
-rw-r--r--libs/surfaces/mackie/surface.cc2
-rw-r--r--mcp/bcf2000_basic_edit_mix.profile38
7 files changed, 143 insertions, 556 deletions
diff --git a/libs/surfaces/mackie/button.cc b/libs/surfaces/mackie/button.cc
index c4f68ebda2..c9ae1f5d71 100644
--- a/libs/surfaces/mackie/button.cc
+++ b/libs/surfaces/mackie/button.cc
@@ -40,18 +40,18 @@ Button::factory (Surface& surface, Button::ID bid, int id, const std::string& na
int
Button::name_to_id (const std::string& name)
{
- if (!g_ascii_strcasecmp (name.c_str(), "IO")) { return IO; }
- if (!g_ascii_strcasecmp (name.c_str(), "Sends")) { return Sends; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Track")) { return Track; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Send")) { return Send; }
if (!g_ascii_strcasecmp (name.c_str(), "Pan")) { return Pan; }
if (!g_ascii_strcasecmp (name.c_str(), "Plugin")) { return Plugin; }
if (!g_ascii_strcasecmp (name.c_str(), "Eq")) { return Eq; }
if (!g_ascii_strcasecmp (name.c_str(), "Dyn")) { return Dyn; }
- if (!g_ascii_strcasecmp (name.c_str(), "Left")) { return Left; }
- if (!g_ascii_strcasecmp (name.c_str(), "Right")) { return Right; }
- if (!g_ascii_strcasecmp (name.c_str(), "ChannelLeft")) { return ChannelLeft; }
- if (!g_ascii_strcasecmp (name.c_str(), "ChannelRight")) { return ChannelRight; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Bank Left")) { return Left; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Bank Right")) { return Right; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Channel Left")) { return ChannelLeft; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Channel Right")) { return ChannelRight; }
if (!g_ascii_strcasecmp (name.c_str(), "Flip")) { return Flip; }
- if (!g_ascii_strcasecmp (name.c_str(), "Edit")) { return Edit; }
+ if (!g_ascii_strcasecmp (name.c_str(), "View")) { return View; }
if (!g_ascii_strcasecmp (name.c_str(), "Name/Value")) { return NameValue; }
if (!g_ascii_strcasecmp (name.c_str(), "Timecode/Beats")) { return TimecodeBeats; }
if (!g_ascii_strcasecmp (name.c_str(), "F1")) { return F1; }
@@ -62,84 +62,61 @@ Button::name_to_id (const std::string& name)
if (!g_ascii_strcasecmp (name.c_str(), "F6")) { return F6; }
if (!g_ascii_strcasecmp (name.c_str(), "F7")) { return F7; }
if (!g_ascii_strcasecmp (name.c_str(), "F8")) { return F8; }
- if (!g_ascii_strcasecmp (name.c_str(), "F9")) { return F9; }
- if (!g_ascii_strcasecmp (name.c_str(), "F10")) { return F10; }
- if (!g_ascii_strcasecmp (name.c_str(), "F11")) { return F11; }
- if (!g_ascii_strcasecmp (name.c_str(), "F12")) { return F12; }
- if (!g_ascii_strcasecmp (name.c_str(), "F13")) { return F13; }
- if (!g_ascii_strcasecmp (name.c_str(), "F14")) { return F14; }
- if (!g_ascii_strcasecmp (name.c_str(), "F15")) { return F15; }
- if (!g_ascii_strcasecmp (name.c_str(), "F16")) { return F16; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Midi Tracks")) { return MidiTracks; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Inputs")) { return Inputs; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Audio Tracks")) { return AudioTracks; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Audio Instruments")) { return AudioInstruments; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Aux")) { return Aux; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Busses")) { return Busses; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Outputs")) { return Outputs; }
+ if (!g_ascii_strcasecmp (name.c_str(), "User")) { return User; }
if (!g_ascii_strcasecmp (name.c_str(), "Shift")) { return Shift; }
if (!g_ascii_strcasecmp (name.c_str(), "Option")) { return Option; }
if (!g_ascii_strcasecmp (name.c_str(), "Ctrl")) { return Ctrl; }
if (!g_ascii_strcasecmp (name.c_str(), "CmdAlt")) { return CmdAlt; }
- if (!g_ascii_strcasecmp (name.c_str(), "On")) { return On; }
- if (!g_ascii_strcasecmp (name.c_str(), "RecReady")) { return RecReady; }
- if (!g_ascii_strcasecmp (name.c_str(), "Undo")) { return Undo; }
- if (!g_ascii_strcasecmp (name.c_str(), "Save")) { return Save; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Read")) { return Read; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Write")) { return Write; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Trim")) { return Trim; }
if (!g_ascii_strcasecmp (name.c_str(), "Touch")) { return Touch; }
- if (!g_ascii_strcasecmp (name.c_str(), "Redo")) { return Redo; }
- if (!g_ascii_strcasecmp (name.c_str(), "Marker")) { return Marker; }
- if (!g_ascii_strcasecmp (name.c_str(), "Enter")) { return Enter; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Latch")) { return Latch; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Group")) { return Grp; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Save")) { return Save; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Undo")) { return Undo; }
if (!g_ascii_strcasecmp (name.c_str(), "Cancel")) { return Cancel; }
- if (!g_ascii_strcasecmp (name.c_str(), "Mixer")) { return Mixer; }
- if (!g_ascii_strcasecmp (name.c_str(), "FrmLeft")) { return FrmLeft; }
- if (!g_ascii_strcasecmp (name.c_str(), "FrmRight")) { return FrmRight; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Enter")) { return Enter; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Marker")) { return Marker; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Nudge")) { return Nudge; }
if (!g_ascii_strcasecmp (name.c_str(), "Loop")) { return Loop; }
- if (!g_ascii_strcasecmp (name.c_str(), "PunchIn")) { return PunchIn; }
- if (!g_ascii_strcasecmp (name.c_str(), "PunchOut")) { return PunchOut; }
- if (!g_ascii_strcasecmp (name.c_str(), "Home")) { return Home; }
- if (!g_ascii_strcasecmp (name.c_str(), "End")) { return End; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Drop")) { return Drop; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Replace")) { return Replace; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Click")) { return Click; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Clear Solo")) { return ClearSolo; }
if (!g_ascii_strcasecmp (name.c_str(), "Rewind")) { return Rewind; }
if (!g_ascii_strcasecmp (name.c_str(), "Ffwd")) { return Ffwd; }
if (!g_ascii_strcasecmp (name.c_str(), "Stop")) { return Stop; }
if (!g_ascii_strcasecmp (name.c_str(), "Play")) { return Play; }
if (!g_ascii_strcasecmp (name.c_str(), "Record")) { return Record; }
- if (!g_ascii_strcasecmp (name.c_str(), "CursorUp")) { return CursorUp; }
- if (!g_ascii_strcasecmp (name.c_str(), "CursorDown")) { return CursorDown; }
- if (!g_ascii_strcasecmp (name.c_str(), "CursorLeft")) { return CursorLeft; }
- if (!g_ascii_strcasecmp (name.c_str(), "CursorRight")) { return CursorRight; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Cursor Up")) { return CursorUp; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Cursor Down")) { return CursorDown; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Cursor Left")) { return CursorLeft; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Cursor Right")) { return CursorRight; }
if (!g_ascii_strcasecmp (name.c_str(), "Zoom")) { return Zoom; }
if (!g_ascii_strcasecmp (name.c_str(), "Scrub")) { return Scrub; }
- if (!g_ascii_strcasecmp (name.c_str(), "UserA")) { return UserA; }
- if (!g_ascii_strcasecmp (name.c_str(), "UserB")) { return UserB; }
- if (!g_ascii_strcasecmp (name.c_str(), "Snapshot")) { return Snapshot; }
- if (!g_ascii_strcasecmp (name.c_str(), "Read")) { return Read; }
- if (!g_ascii_strcasecmp (name.c_str(), "Write")) { return Write; }
- if (!g_ascii_strcasecmp (name.c_str(), "FdrGroup")) { return FdrGroup; }
- if (!g_ascii_strcasecmp (name.c_str(), "ClearSolo")) { return ClearSolo; }
- if (!g_ascii_strcasecmp (name.c_str(), "Track")) { return Track; }
- if (!g_ascii_strcasecmp (name.c_str(), "Send")) { return Send; }
- if (!g_ascii_strcasecmp (name.c_str(), "MidiTracks")) { return MidiTracks; }
- if (!g_ascii_strcasecmp (name.c_str(), "Inputs")) { return Inputs; }
- if (!g_ascii_strcasecmp (name.c_str(), "AudioTracks")) { return AudioTracks; }
- if (!g_ascii_strcasecmp (name.c_str(), "AudioInstruments")) { return AudioInstruments; }
- if (!g_ascii_strcasecmp (name.c_str(), "Aux")) { return Aux; }
- if (!g_ascii_strcasecmp (name.c_str(), "Busses")) { return Busses; }
- if (!g_ascii_strcasecmp (name.c_str(), "Outputs")) { return Outputs; }
- if (!g_ascii_strcasecmp (name.c_str(), "User")) { return User; }
- if (!g_ascii_strcasecmp (name.c_str(), "Trim")) { return Trim; }
- if (!g_ascii_strcasecmp (name.c_str(), "Latch")) { return Latch; }
- if (!g_ascii_strcasecmp (name.c_str(), "Grp")) { return Grp; }
- if (!g_ascii_strcasecmp (name.c_str(), "Nudge")) { return Nudge; }
- if (!g_ascii_strcasecmp (name.c_str(), "Drop")) { return Drop; }
- if (!g_ascii_strcasecmp (name.c_str(), "Replace")) { return Replace; }
- if (!g_ascii_strcasecmp (name.c_str(), "Click")) { return Click; }
- if (!g_ascii_strcasecmp (name.c_str(), "View")) { return View; }
+ if (!g_ascii_strcasecmp (name.c_str(), "User A")) { return UserA; }
+ if (!g_ascii_strcasecmp (name.c_str(), "User B")) { return UserB; }
/* Strip buttons */
- if (!g_ascii_strcasecmp (name.c_str(), "RecEnable")) { return RecEnable; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Record Enable")) { return RecEnable; }
if (!g_ascii_strcasecmp (name.c_str(), "Solo")) { return Solo; }
if (!g_ascii_strcasecmp (name.c_str(), "Mute")) { return Mute; }
if (!g_ascii_strcasecmp (name.c_str(), "Select")) { return Select; }
- if (!g_ascii_strcasecmp (name.c_str(), "VSelect")) { return VSelect; }
- if (!g_ascii_strcasecmp (name.c_str(), "FaderTouch")) { return FaderTouch; }
+ if (!g_ascii_strcasecmp (name.c_str(), "V-Pot")) { return VSelect; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Fader Touch")) { return FaderTouch; }
/* Master Fader button */
- if (!g_ascii_strcasecmp (name.c_str(), "MasterFaderTouch")) { return MasterFaderTouch; }
+ if (!g_ascii_strcasecmp (name.c_str(), "Master Fader Touch")) { return MasterFaderTouch; }
return -1;
}
@@ -147,8 +124,8 @@ Button::name_to_id (const std::string& name)
std::string
Button::id_to_name (Button::ID id)
{
- if (id == IO) { return "IO"; }
- if (id == Sends) { return "Sends"; }
+ if (id == Track) { return "Track"; }
+ if (id == Send) { return "Send"; }
if (id == Pan) { return "Pan"; }
if (id == Plugin) { return "Plugin"; }
if (id == Eq) { return "Eq"; }
@@ -158,7 +135,7 @@ Button::id_to_name (Button::ID id)
if (id == ChannelLeft) { return "Channel Left"; }
if (id == ChannelRight) { return "Channel Right"; }
if (id == Flip) { return "Flip"; }
- if (id == Edit) { return "Edit"; }
+ if (id == View) { return "View"; }
if (id == NameValue) { return "Name/Value"; }
if (id == TimecodeBeats) { return "Timecode/Beats"; }
if (id == F1) { return "F1"; }
@@ -169,35 +146,35 @@ Button::id_to_name (Button::ID id)
if (id == F6) { return "F6"; }
if (id == F7) { return "F7"; }
if (id == F8) { return "F8"; }
- if (id == F9) { return "F9"; }
- if (id == F10) { return "F10"; }
- if (id == F11) { return "F11"; }
- if (id == F12) { return "F12"; }
- if (id == F13) { return "F13"; }
- if (id == F14) { return "F14"; }
- if (id == F15) { return "F15"; }
- if (id == F16) { return "F16"; }
+ if (id == MidiTracks) { return "Midi Tracks"; }
+ if (id == Inputs) { return "Inputs"; }
+ if (id == AudioTracks) { return "Audio Tracks"; }
+ if (id == AudioInstruments) { return "Audio Instruments"; }
+ if (id == Aux) { return "Aux"; }
+ if (id == Busses) { return "Busses"; }
+ if (id == Outputs) { return "Outputs"; }
+ if (id == User) { return "User"; }
if (id == Shift) { return "Shift"; }
if (id == Option) { return "Option"; }
if (id == Ctrl) { return "Ctrl"; }
if (id == CmdAlt) { return "CmdAlt"; }
- if (id == On) { return "On"; }
- if (id == RecReady) { return "Record"; }
- if (id == Undo) { return "Undo"; }
- if (id == Save) { return "Save"; }
+ if (id == Read) { return "Read"; }
+ if (id == Write) { return "Write"; }
+ if (id == Trim) { return "Trim"; }
if (id == Touch) { return "Touch"; }
- if (id == Redo) { return "Redo"; }
- if (id == Marker) { return "Marker"; }
- if (id == Enter) { return "Enter"; }
+ if (id == Latch) { return "Latch"; }
+ if (id == Grp) { return "Group"; }
+ if (id == Save) { return "Save"; }
+ if (id == Undo) { return "Undo"; }
if (id == Cancel) { return "Cancel"; }
- if (id == Mixer) { return "Mixer"; }
- if (id == FrmLeft) { return "Frm Left"; }
- if (id == FrmRight) { return "Frm Right"; }
+ if (id == Enter) { return "Enter"; }
+ if (id == Marker) { return "Marker"; }
+ if (id == Nudge) { return "Nudge"; }
if (id == Loop) { return "Loop"; }
- if (id == PunchIn) { return "Punch In"; }
- if (id == PunchOut) { return "Punch Out"; }
- if (id == Home) { return "Home"; }
- if (id == End) { return "End"; }
+ if (id == Drop) { return "Drop"; }
+ if (id == Replace) { return "Replace"; }
+ if (id == Click) { return "Click"; }
+ if (id == ClearSolo) { return "Clear Solo"; }
if (id == Rewind) { return "Rewind"; }
if (id == Ffwd) { return "FFwd"; }
if (id == Stop) { return "Stop"; }
@@ -211,29 +188,6 @@ Button::id_to_name (Button::ID id)
if (id == Scrub) { return "Scrub"; }
if (id == UserA) { return "User A"; }
if (id == UserB) { return "User B"; }
- if (id == Snapshot) { return "Snapshot"; }
- if (id == Read) { return "Read"; }
- if (id == Write) { return "Write"; }
- if (id == FdrGroup) { return "Fader Group"; }
- if (id == ClearSolo) { return "Clear Solo"; }
- if (id == Track) { return "Track"; }
- if (id == Send) { return "Send"; }
- if (id == MidiTracks) { return "Midi Tracks"; }
- if (id == Inputs) { return "Inputs"; }
- if (id == AudioTracks) { return "Audio Tracks"; }
- if (id == AudioInstruments) { return "Audio Instruments"; }
- if (id == Aux) { return "Aux"; }
- if (id == Busses) { return "Busses"; }
- if (id == Outputs) { return "Outputs"; }
- if (id == User) { return "User"; }
- if (id == Trim) { return "Trim"; }
- if (id == Latch) { return "Latch"; }
- if (id == Grp) { return "Group"; }
- if (id == Nudge) { return "Nudge"; }
- if (id == Drop) { return "Drop"; }
- if (id == Replace) { return "Replace"; }
- if (id == Click) { return "Click"; }
- if (id == View) { return "View"; }
if (id == RecEnable) { return "Record Enable"; }
if (id == Solo) { return "Solo"; }
diff --git a/libs/surfaces/mackie/button.h b/libs/surfaces/mackie/button.h
index e836ff9c18..f14060da4b 100644
--- a/libs/surfaces/mackie/button.h
+++ b/libs/surfaces/mackie/button.h
@@ -40,8 +40,8 @@ public:
enum ID {
/* Global Buttons */
- IO,
- Sends,
+ Track,
+ Send,
Pan,
Plugin,
Eq,
@@ -51,7 +51,7 @@ public:
ChannelLeft,
ChannelRight,
Flip,
- Edit,
+ View,
NameValue,
TimecodeBeats,
F1,
@@ -62,35 +62,35 @@ public:
F6,
F7,
F8,
- F9,
- F10,
- F11,
- F12,
- F13,
- F14,
- F15,
- F16,
+ MidiTracks,
+ Inputs,
+ AudioTracks,
+ AudioInstruments,
+ Aux,
+ Busses,
+ Outputs,
+ User,
Shift,
Option,
Ctrl,
CmdAlt,
- On,
- RecReady,
- Undo,
- Save,
+ Read,
+ Write,
+ Trim,
Touch,
- Redo,
- Marker,
- Enter,
+ Latch,
+ Grp,
+ Save,
+ Undo,
Cancel,
- Mixer,
- FrmLeft,
- FrmRight,
+ Enter,
+ Marker,
+ Nudge,
Loop,
- PunchIn,
- PunchOut,
- Home,
- End,
+ Drop,
+ Replace,
+ Click,
+ ClearSolo,
Rewind,
Ffwd,
Stop,
@@ -104,29 +104,6 @@ public:
Scrub,
UserA,
UserB,
- Snapshot,
- Read,
- Write,
- FdrGroup,
- ClearSolo,
- Track,
- Send,
- MidiTracks,
- Inputs,
- AudioTracks,
- AudioInstruments,
- Aux,
- Busses,
- Outputs,
- User,
- Trim,
- Latch,
- Grp,
- Nudge,
- Drop,
- Replace,
- Click,
- View,
FinalGlobalButton,
diff --git a/libs/surfaces/mackie/mackie_control_protocol.cc b/libs/surfaces/mackie/mackie_control_protocol.cc
index 76122d1f19..fc036513cc 100644
--- a/libs/surfaces/mackie/mackie_control_protocol.cc
+++ b/libs/surfaces/mackie/mackie_control_protocol.cc
@@ -953,9 +953,11 @@ MackieControlProtocol::update_timecode_display()
void MackieControlProtocol::notify_parameter_changed (std::string const & p)
{
if (p == "punch-in") {
- update_global_button (Button::PunchIn, session->config.get_punch_in());
+ // no such button right now
+ // update_global_button (Button::PunchIn, session->config.get_punch_in());
} else if (p == "punch-out") {
- update_global_button (Button::PunchOut, session->config.get_punch_out());
+ // no such button right now
+ // update_global_button (Button::PunchOut, session->config.get_punch_out());
} else if (p == "clicking") {
// update_global_button (Button::RelayClick, Config->get_clicking());
} else {
@@ -1148,8 +1150,8 @@ MackieControlProtocol::build_button_map ()
#define DEFINE_BUTTON_HANDLER(b,p,r) button_map.insert (pair<Button::ID,ButtonHandlers> ((b), ButtonHandlers ((p),(r))));
- DEFINE_BUTTON_HANDLER (Button::IO, &MackieControlProtocol::io_press, &MackieControlProtocol::io_release);
- DEFINE_BUTTON_HANDLER (Button::Sends, &MackieControlProtocol::sends_press, &MackieControlProtocol::sends_release);
+ DEFINE_BUTTON_HANDLER (Button::Track, &MackieControlProtocol::track_press, &MackieControlProtocol::track_release);
+ DEFINE_BUTTON_HANDLER (Button::Send, &MackieControlProtocol::send_press, &MackieControlProtocol::send_release);
DEFINE_BUTTON_HANDLER (Button::Pan, &MackieControlProtocol::pan_press, &MackieControlProtocol::pan_release);
DEFINE_BUTTON_HANDLER (Button::Plugin, &MackieControlProtocol::plugin_press, &MackieControlProtocol::plugin_release);
DEFINE_BUTTON_HANDLER (Button::Eq, &MackieControlProtocol::eq_press, &MackieControlProtocol::eq_release);
@@ -1159,7 +1161,7 @@ MackieControlProtocol::build_button_map ()
DEFINE_BUTTON_HANDLER (Button::ChannelLeft, &MackieControlProtocol::channel_left_press, &MackieControlProtocol::channel_left_release);
DEFINE_BUTTON_HANDLER (Button::ChannelRight, &MackieControlProtocol::channel_right_press, &MackieControlProtocol::channel_right_release);
DEFINE_BUTTON_HANDLER (Button::Flip, &MackieControlProtocol::flip_press, &MackieControlProtocol::flip_release);
- DEFINE_BUTTON_HANDLER (Button::Edit, &MackieControlProtocol::edit_press, &MackieControlProtocol::edit_release);
+ DEFINE_BUTTON_HANDLER (Button::View, &MackieControlProtocol::view_press, &MackieControlProtocol::view_release);
DEFINE_BUTTON_HANDLER (Button::NameValue, &MackieControlProtocol::name_value_press, &MackieControlProtocol::name_value_release);
DEFINE_BUTTON_HANDLER (Button::TimecodeBeats, &MackieControlProtocol::timecode_beats_press, &MackieControlProtocol::timecode_beats_release);
DEFINE_BUTTON_HANDLER (Button::F1, &MackieControlProtocol::F1_press, &MackieControlProtocol::F1_release);
@@ -1170,35 +1172,35 @@ MackieControlProtocol::build_button_map ()
DEFINE_BUTTON_HANDLER (Button::F6, &MackieControlProtocol::F6_press, &MackieControlProtocol::F6_release);
DEFINE_BUTTON_HANDLER (Button::F7, &MackieControlProtocol::F7_press, &MackieControlProtocol::F7_release);
DEFINE_BUTTON_HANDLER (Button::F8, &MackieControlProtocol::F8_press, &MackieControlProtocol::F8_release);
- DEFINE_BUTTON_HANDLER (Button::F9, &MackieControlProtocol::F9_press, &MackieControlProtocol::F9_release);
- DEFINE_BUTTON_HANDLER (Button::F10, &MackieControlProtocol::F10_press, &MackieControlProtocol::F10_release);
- DEFINE_BUTTON_HANDLER (Button::F11, &MackieControlProtocol::F11_press, &MackieControlProtocol::F11_release);
- DEFINE_BUTTON_HANDLER (Button::F12, &MackieControlProtocol::F12_press, &MackieControlProtocol::F12_release);
- DEFINE_BUTTON_HANDLER (Button::F13, &MackieControlProtocol::F13_press, &MackieControlProtocol::F13_release);
- DEFINE_BUTTON_HANDLER (Button::F14, &MackieControlProtocol::F14_press, &MackieControlProtocol::F14_release);
- DEFINE_BUTTON_HANDLER (Button::F15, &MackieControlProtocol::F15_press, &MackieControlProtocol::F15_release);
- DEFINE_BUTTON_HANDLER (Button::F16, &MackieControlProtocol::F16_press, &MackieControlProtocol::F16_release);
+ DEFINE_BUTTON_HANDLER (Button::MidiTracks, &MackieControlProtocol::miditracks_press, &MackieControlProtocol::miditracks_release);
+ DEFINE_BUTTON_HANDLER (Button::Inputs, &MackieControlProtocol::inputs_press, &MackieControlProtocol::inputs_release);
+ DEFINE_BUTTON_HANDLER (Button::AudioTracks, &MackieControlProtocol::audiotracks_press, &MackieControlProtocol::audiotracks_release);
+ DEFINE_BUTTON_HANDLER (Button::AudioInstruments, &MackieControlProtocol::audioinstruments_press, &MackieControlProtocol::audioinstruments_release);
+ DEFINE_BUTTON_HANDLER (Button::Aux, &MackieControlProtocol::aux_press, &MackieControlProtocol::aux_release);
+ DEFINE_BUTTON_HANDLER (Button::Busses, &MackieControlProtocol::busses_press, &MackieControlProtocol::busses_release);
+ DEFINE_BUTTON_HANDLER (Button::Outputs, &MackieControlProtocol::outputs_press, &MackieControlProtocol::outputs_release);
+ DEFINE_BUTTON_HANDLER (Button::User, &MackieControlProtocol::user_press, &MackieControlProtocol::user_release);
DEFINE_BUTTON_HANDLER (Button::Shift, &MackieControlProtocol::shift_press, &MackieControlProtocol::shift_release);
DEFINE_BUTTON_HANDLER (Button::Option, &MackieControlProtocol::option_press, &MackieControlProtocol::option_release);
DEFINE_BUTTON_HANDLER (Button::Ctrl, &MackieControlProtocol::control_press, &MackieControlProtocol::control_release);
DEFINE_BUTTON_HANDLER (Button::CmdAlt, &MackieControlProtocol::cmd_alt_press, &MackieControlProtocol::cmd_alt_release);
- DEFINE_BUTTON_HANDLER (Button::On, &MackieControlProtocol::on_press, &MackieControlProtocol::on_release);
- DEFINE_BUTTON_HANDLER (Button::RecReady, &MackieControlProtocol::rec_ready_press, &MackieControlProtocol::rec_ready_release);
- DEFINE_BUTTON_HANDLER (Button::Undo, &MackieControlProtocol::undo_press, &MackieControlProtocol::undo_release);
- DEFINE_BUTTON_HANDLER (Button::Save, &MackieControlProtocol::save_press, &MackieControlProtocol::save_release);
+ DEFINE_BUTTON_HANDLER (Button::Read, &MackieControlProtocol::read_press, &MackieControlProtocol::read_release);
+ DEFINE_BUTTON_HANDLER (Button::Write, &MackieControlProtocol::write_press, &MackieControlProtocol::write_release);
+ DEFINE_BUTTON_HANDLER (Button::Trim, &MackieControlProtocol::trim_press, &MackieControlProtocol::trim_release);
DEFINE_BUTTON_HANDLER (Button::Touch, &MackieControlProtocol::touch_press, &MackieControlProtocol::touch_release);
- DEFINE_BUTTON_HANDLER (Button::Redo, &MackieControlProtocol::redo_press, &MackieControlProtocol::redo_release);
- DEFINE_BUTTON_HANDLER (Button::Marker, &MackieControlProtocol::marker_press, &MackieControlProtocol::marker_release);
- DEFINE_BUTTON_HANDLER (Button::Enter, &MackieControlProtocol::enter_press, &MackieControlProtocol::enter_release);
+ DEFINE_BUTTON_HANDLER (Button::Latch, &MackieControlProtocol::latch_press, &MackieControlProtocol::latch_release);
+ DEFINE_BUTTON_HANDLER (Button::Grp, &MackieControlProtocol::grp_press, &MackieControlProtocol::grp_release);
+ DEFINE_BUTTON_HANDLER (Button::Save, &MackieControlProtocol::save_press, &MackieControlProtocol::save_release);
+ DEFINE_BUTTON_HANDLER (Button::Undo, &MackieControlProtocol::undo_press, &MackieControlProtocol::undo_release);
DEFINE_BUTTON_HANDLER (Button::Cancel, &MackieControlProtocol::cancel_press, &MackieControlProtocol::cancel_release);
- DEFINE_BUTTON_HANDLER (Button::Mixer, &MackieControlProtocol::mixer_press, &MackieControlProtocol::mixer_release);
- DEFINE_BUTTON_HANDLER (Button::FrmLeft, &MackieControlProtocol::frm_left_press, &MackieControlProtocol::frm_left_release);
- DEFINE_BUTTON_HANDLER (Button::FrmRight, &MackieControlProtocol::frm_right_press, &MackieControlProtocol::frm_right_release);
+ DEFINE_BUTTON_HANDLER (Button::Enter, &MackieControlProtocol::enter_press, &MackieControlProtocol::enter_release);
+ DEFINE_BUTTON_HANDLER (Button::Marker, &MackieControlProtocol::marker_press, &MackieControlProtocol::marker_release);
+ DEFINE_BUTTON_HANDLER (Button::Nudge, &MackieControlProtocol::nudge_press, &MackieControlProtocol::nudge_release);
DEFINE_BUTTON_HANDLER (Button::Loop, &MackieControlProtocol::loop_press, &MackieControlProtocol::loop_release);
- DEFINE_BUTTON_HANDLER (Button::PunchIn, &MackieControlProtocol::punch_in_press, &MackieControlProtocol::punch_in_release);
- DEFINE_BUTTON_HANDLER (Button::PunchOut, &MackieControlProtocol::punch_out_press, &MackieControlProtocol::punch_out_release);
- DEFINE_BUTTON_HANDLER (Button::Home, &MackieControlProtocol::home_press, &MackieControlProtocol::home_release);
- DEFINE_BUTTON_HANDLER (Button::End, &MackieControlProtocol::end_press, &MackieControlProtocol::end_release);
+ DEFINE_BUTTON_HANDLER (Button::Drop, &MackieControlProtocol::drop_press, &MackieControlProtocol::drop_release);
+ DEFINE_BUTTON_HANDLER (Button::Replace, &MackieControlProtocol::replace_press, &MackieControlProtocol::replace_release);
+ DEFINE_BUTTON_HANDLER (Button::Click, &MackieControlProtocol::click_press, &MackieControlProtocol::click_release);
+ DEFINE_BUTTON_HANDLER (Button::ClearSolo, &MackieControlProtocol::clearsolo_press, &MackieControlProtocol::clearsolo_release);
DEFINE_BUTTON_HANDLER (Button::Rewind, &MackieControlProtocol::rewind_press, &MackieControlProtocol::rewind_release);
DEFINE_BUTTON_HANDLER (Button::Ffwd, &MackieControlProtocol::ffwd_press, &MackieControlProtocol::ffwd_release);
DEFINE_BUTTON_HANDLER (Button::Stop, &MackieControlProtocol::stop_press, &MackieControlProtocol::stop_release);
@@ -1214,29 +1216,6 @@ MackieControlProtocol::build_button_map ()
DEFINE_BUTTON_HANDLER (Button::UserB, &MackieControlProtocol::user_b_press, &MackieControlProtocol::user_b_release);
DEFINE_BUTTON_HANDLER (Button::MasterFaderTouch, &MackieControlProtocol::master_fader_touch_press, &MackieControlProtocol::master_fader_touch_release);
- DEFINE_BUTTON_HANDLER (Button::Snapshot, &MackieControlProtocol::snapshot_press, &MackieControlProtocol::snapshot_release);
- DEFINE_BUTTON_HANDLER (Button::Read, &MackieControlProtocol::read_press, &MackieControlProtocol::read_release);
- DEFINE_BUTTON_HANDLER (Button::Write, &MackieControlProtocol::write_press, &MackieControlProtocol::write_release);
- DEFINE_BUTTON_HANDLER (Button::FdrGroup, &MackieControlProtocol::fdrgroup_press, &MackieControlProtocol::fdrgroup_release);
- DEFINE_BUTTON_HANDLER (Button::ClearSolo, &MackieControlProtocol::clearsolo_press, &MackieControlProtocol::clearsolo_release);
- DEFINE_BUTTON_HANDLER (Button::Track, &MackieControlProtocol::track_press, &MackieControlProtocol::track_release);
- DEFINE_BUTTON_HANDLER (Button::Send, &MackieControlProtocol::send_press, &MackieControlProtocol::send_release);
- DEFINE_BUTTON_HANDLER (Button::MidiTracks, &MackieControlProtocol::miditracks_press, &MackieControlProtocol::miditracks_release);
- DEFINE_BUTTON_HANDLER (Button::Inputs, &MackieControlProtocol::inputs_press, &MackieControlProtocol::inputs_release);
- DEFINE_BUTTON_HANDLER (Button::AudioTracks, &MackieControlProtocol::audiotracks_press, &MackieControlProtocol::audiotracks_release);
- DEFINE_BUTTON_HANDLER (Button::AudioInstruments, &MackieControlProtocol::audioinstruments_press, &MackieControlProtocol::audioinstruments_release);
- DEFINE_BUTTON_HANDLER (Button::Aux, &MackieControlProtocol::aux_press, &MackieControlProtocol::aux_release);
- DEFINE_BUTTON_HANDLER (Button::Busses, &MackieControlProtocol::busses_press, &MackieControlProtocol::busses_release);
- DEFINE_BUTTON_HANDLER (Button::Outputs, &MackieControlProtocol::outputs_press, &MackieControlProtocol::outputs_release);
- DEFINE_BUTTON_HANDLER (Button::User, &MackieControlProtocol::user_press, &MackieControlProtocol::user_release);
- DEFINE_BUTTON_HANDLER (Button::Trim, &MackieControlProtocol::trim_press, &MackieControlProtocol::trim_release);
- DEFINE_BUTTON_HANDLER (Button::Latch, &MackieControlProtocol::latch_press, &MackieControlProtocol::latch_release);
- DEFINE_BUTTON_HANDLER (Button::Grp, &MackieControlProtocol::grp_press, &MackieControlProtocol::grp_release);
- DEFINE_BUTTON_HANDLER (Button::Nudge, &MackieControlProtocol::nudge_press, &MackieControlProtocol::nudge_release);
- DEFINE_BUTTON_HANDLER (Button::Drop, &MackieControlProtocol::drop_press, &MackieControlProtocol::drop_release);
- DEFINE_BUTTON_HANDLER (Button::Replace, &MackieControlProtocol::replace_press, &MackieControlProtocol::replace_release);
- DEFINE_BUTTON_HANDLER (Button::Click, &MackieControlProtocol::click_press, &MackieControlProtocol::click_release);
- DEFINE_BUTTON_HANDLER (Button::View, &MackieControlProtocol::view_press, &MackieControlProtocol::view_release);
}
void
diff --git a/libs/surfaces/mackie/mackie_control_protocol.h b/libs/surfaces/mackie/mackie_control_protocol.h
index 1e15d8db16..510cbf11ba 100644
--- a/libs/surfaces/mackie/mackie_control_protocol.h
+++ b/libs/surfaces/mackie/mackie_control_protocol.h
@@ -327,10 +327,6 @@ class MackieControlProtocol
void pull_route_range (DownButtonList&, ARDOUR::RouteList&);
/* implemented button handlers */
- Mackie::LedState frm_left_press(Mackie::Button &);
- Mackie::LedState frm_left_release(Mackie::Button &);
- Mackie::LedState frm_right_press(Mackie::Button &);
- Mackie::LedState frm_right_release(Mackie::Button &);
Mackie::LedState stop_press(Mackie::Button &);
Mackie::LedState stop_release(Mackie::Button &);
Mackie::LedState play_press(Mackie::Button &);
@@ -339,14 +335,6 @@ class MackieControlProtocol
Mackie::LedState record_release(Mackie::Button &);
Mackie::LedState loop_press(Mackie::Button &);
Mackie::LedState loop_release(Mackie::Button &);
- Mackie::LedState punch_in_press(Mackie::Button &);
- Mackie::LedState punch_in_release(Mackie::Button &);
- Mackie::LedState punch_out_press(Mackie::Button &);
- Mackie::LedState punch_out_release(Mackie::Button &);
- Mackie::LedState home_press(Mackie::Button &);
- Mackie::LedState home_release(Mackie::Button &);
- Mackie::LedState end_press(Mackie::Button &);
- Mackie::LedState end_release(Mackie::Button &);
Mackie::LedState rewind_press(Mackie::Button & button);
Mackie::LedState rewind_release(Mackie::Button & button);
Mackie::LedState ffwd_press(Mackie::Button & button);
@@ -383,8 +371,6 @@ class MackieControlProtocol
Mackie::LedState scrub_release(Mackie::Button &);
Mackie::LedState undo_press (Mackie::Button &);
Mackie::LedState undo_release (Mackie::Button &);
- Mackie::LedState redo_press (Mackie::Button &);
- Mackie::LedState redo_release (Mackie::Button &);
Mackie::LedState shift_press (Mackie::Button &);
Mackie::LedState shift_release (Mackie::Button &);
Mackie::LedState option_press (Mackie::Button &);
@@ -394,10 +380,6 @@ class MackieControlProtocol
Mackie::LedState cmd_alt_press (Mackie::Button &);
Mackie::LedState cmd_alt_release (Mackie::Button &);
- Mackie::LedState io_press (Mackie::Button &);
- Mackie::LedState io_release (Mackie::Button &);
- Mackie::LedState sends_press (Mackie::Button &);
- Mackie::LedState sends_release (Mackie::Button &);
Mackie::LedState pan_press (Mackie::Button &);
Mackie::LedState pan_release (Mackie::Button &);
Mackie::LedState plugin_press (Mackie::Button &);
@@ -408,8 +390,6 @@ class MackieControlProtocol
Mackie::LedState dyn_release (Mackie::Button &);
Mackie::LedState flip_press (Mackie::Button &);
Mackie::LedState flip_release (Mackie::Button &);
- Mackie::LedState edit_press (Mackie::Button &);
- Mackie::LedState edit_release (Mackie::Button &);
Mackie::LedState name_value_press (Mackie::Button &);
Mackie::LedState name_value_release (Mackie::Button &);
Mackie::LedState F1_press (Mackie::Button &);
@@ -428,34 +408,12 @@ class MackieControlProtocol
Mackie::LedState F7_release (Mackie::Button &);
Mackie::LedState F8_press (Mackie::Button &);
Mackie::LedState F8_release (Mackie::Button &);
- Mackie::LedState F9_press (Mackie::Button &);
- Mackie::LedState F9_release (Mackie::Button &);
- Mackie::LedState F10_press (Mackie::Button &);
- Mackie::LedState F10_release (Mackie::Button &);
- Mackie::LedState F11_press (Mackie::Button &);
- Mackie::LedState F11_release (Mackie::Button &);
- Mackie::LedState F12_press (Mackie::Button &);
- Mackie::LedState F12_release (Mackie::Button &);
- Mackie::LedState F13_press (Mackie::Button &);
- Mackie::LedState F13_release (Mackie::Button &);
- Mackie::LedState F14_press (Mackie::Button &);
- Mackie::LedState F14_release (Mackie::Button &);
- Mackie::LedState F15_press (Mackie::Button &);
- Mackie::LedState F15_release (Mackie::Button &);
- Mackie::LedState F16_press (Mackie::Button &);
- Mackie::LedState F16_release (Mackie::Button &);
- Mackie::LedState on_press (Mackie::Button &);
- Mackie::LedState on_release (Mackie::Button &);
- Mackie::LedState rec_ready_press (Mackie::Button &);
- Mackie::LedState rec_ready_release (Mackie::Button &);
Mackie::LedState touch_press (Mackie::Button &);
Mackie::LedState touch_release (Mackie::Button &);
Mackie::LedState enter_press (Mackie::Button &);
Mackie::LedState enter_release (Mackie::Button &);
Mackie::LedState cancel_press (Mackie::Button &);
Mackie::LedState cancel_release (Mackie::Button &);
- Mackie::LedState mixer_press (Mackie::Button &);
- Mackie::LedState mixer_release (Mackie::Button &);
Mackie::LedState user_a_press (Mackie::Button &);
Mackie::LedState user_a_release (Mackie::Button &);
Mackie::LedState user_b_press (Mackie::Button &);
@@ -465,14 +423,10 @@ class MackieControlProtocol
Mackie::LedState master_fader_touch_press (Mackie::Button &);
Mackie::LedState master_fader_touch_release (Mackie::Button &);
- Mackie::LedState snapshot_press (Mackie::Button&);
- Mackie::LedState snapshot_release (Mackie::Button&);
Mackie::LedState read_press (Mackie::Button&);
Mackie::LedState read_release (Mackie::Button&);
Mackie::LedState write_press (Mackie::Button&);
Mackie::LedState write_release (Mackie::Button&);
- Mackie::LedState fdrgroup_press (Mackie::Button&);
- Mackie::LedState fdrgroup_release (Mackie::Button&);
Mackie::LedState clearsolo_press (Mackie::Button&);
Mackie::LedState clearsolo_release (Mackie::Button&);
Mackie::LedState track_press (Mackie::Button&);
diff --git a/libs/surfaces/mackie/mcp_buttons.cc b/libs/surfaces/mackie/mcp_buttons.cc
index 1cb388da48..269d964423 100644
--- a/libs/surfaces/mackie/mcp_buttons.cc
+++ b/libs/surfaces/mackie/mcp_buttons.cc
@@ -343,19 +343,6 @@ MackieControlProtocol::undo_release (Button&)
return off;
}
-LedState
-MackieControlProtocol::redo_press (Button&)
-{
- Redo(); /* EMIT SIGNAL */
- return off;
-}
-
-LedState
-MackieControlProtocol::redo_release (Button&)
-{
- return off;
-}
-
LedState
MackieControlProtocol::drop_press (Button &)
{
@@ -432,59 +419,6 @@ MackieControlProtocol::marker_release (Button &)
/////////////////////////////////////
LedState
-MackieControlProtocol::frm_left_press (Button &)
-{
- // can use first_mark_before/after as well
- unsigned long elapsed = _frm_left_last.restart();
-
- framepos_t pos = session->locations()->first_mark_before (session->transport_frame());
-
- // allow a quick double to go past a previous mark
- if (session->transport_rolling() && elapsed < 500 && pos >= 0) {
- framepos_t pos_two_back = session->locations()->first_mark_before (pos);
- if (pos_two_back >= 0) {
- pos = pos_two_back;
- }
- }
-
- // move to the location, if it's valid
- if (pos >= 0) {
- session->request_locate (pos, session->transport_rolling());
- } else {
- session->request_locate (session->current_start_frame(), session->transport_rolling());
- }
-
- return on;
-}
-
-LedState
-MackieControlProtocol::frm_left_release (Button &)
-{
- return off;
-}
-
-LedState
-MackieControlProtocol::frm_right_press (Button &)
-{
- // can use first_mark_before/after as well
- framepos_t pos = session->locations()->first_mark_after (session->transport_frame());
-
- if (pos >= 0) {
- session->request_locate (pos, session->transport_rolling());
- } else {
- session->request_locate (session->current_end_frame(), session->transport_rolling());
- }
-
- return on;
-}
-
-LedState
-MackieControlProtocol::frm_right_release (Button &)
-{
- return off;
-}
-
-LedState
MackieControlProtocol::stop_press (Button &)
{
transport_stop ();
@@ -580,60 +514,6 @@ MackieControlProtocol::loop_release (Button &)
}
LedState
-MackieControlProtocol::punch_in_press (Button &)
-{
- bool const state = !session->config.get_punch_in();
- session->config.set_punch_in (state);
- return state;
-}
-
-LedState
-MackieControlProtocol::punch_in_release (Button &)
-{
- return session->config.get_punch_in();
-}
-
-LedState
-MackieControlProtocol::punch_out_press (Button &)
-{
- bool const state = !session->config.get_punch_out();
- session->config.set_punch_out (state);
- return state;
-}
-
-LedState
-MackieControlProtocol::punch_out_release (Button &)
-{
- return session->config.get_punch_out();
-}
-
-LedState
-MackieControlProtocol::home_press (Button &)
-{
- session->goto_start();
- return on;
-}
-
-LedState
-MackieControlProtocol::home_release (Button &)
-{
- return off;
-}
-
-LedState
-MackieControlProtocol::end_press (Button &)
-{
- session->goto_end();
- return on;
-}
-
-LedState
-MackieControlProtocol::end_release (Button &)
-{
- return off;
-}
-
-LedState
MackieControlProtocol::clicking_press (Button &)
{
bool state = !Config->get_clicking();
@@ -757,27 +637,6 @@ MackieControlProtocol::F8_release (Button &)
/* UNIMPLEMENTED */
LedState
-MackieControlProtocol::io_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::io_release (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::sends_press (Button &)
-{
- set_view_mode (Sends);
- return on;
-}
-LedState
-MackieControlProtocol::sends_release (Button &)
-{
- return none;
-}
-LedState
MackieControlProtocol::pan_press (Button &)
{
return off;
@@ -835,16 +694,6 @@ MackieControlProtocol::flip_release (Button &)
return none;
}
LedState
-MackieControlProtocol::edit_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::edit_release (Button &)
-{
- return off;
-}
-LedState
MackieControlProtocol::name_value_press (Button &)
{
return off;
@@ -855,106 +704,6 @@ MackieControlProtocol::name_value_release (Button &)
return off;
}
LedState
-MackieControlProtocol::F9_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F9_release (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F10_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F10_release (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F11_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F11_release (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F12_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F12_release (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F13_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F13_release (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F14_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F14_release (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F15_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F15_release (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F16_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::F16_release (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::on_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::on_release (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::rec_ready_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::rec_ready_release (Button &)
-{
- return off;
-}
-LedState
MackieControlProtocol::touch_press (Button &)
{
return off;
@@ -975,16 +724,6 @@ MackieControlProtocol::cancel_release (Button &)
return off;
}
LedState
-MackieControlProtocol::mixer_press (Button &)
-{
- return off;
-}
-LedState
-MackieControlProtocol::mixer_release (Button &)
-{
- return off;
-}
-LedState
MackieControlProtocol::user_a_press (Button &)
{
transport_play (session->transport_speed() == 1.0);
@@ -1035,16 +774,6 @@ MackieControlProtocol::master_fader_touch_release (Mackie::Button &)
}
Mackie::LedState
-MackieControlProtocol::snapshot_press (Mackie::Button&)
-{
- return none;
-}
-Mackie::LedState
-MackieControlProtocol::snapshot_release (Mackie::Button&)
-{
- return none;
-}
-Mackie::LedState
MackieControlProtocol::read_press (Mackie::Button&)
{
_metering_active = !_metering_active;
@@ -1067,16 +796,6 @@ MackieControlProtocol::write_release (Mackie::Button&)
return none;
}
Mackie::LedState
-MackieControlProtocol::fdrgroup_press (Mackie::Button&)
-{
- return none;
-}
-Mackie::LedState
-MackieControlProtocol::fdrgroup_release (Mackie::Button&)
-{
- return none;
-}
-Mackie::LedState
MackieControlProtocol::clearsolo_press (Mackie::Button&)
{
return none;
@@ -1089,6 +808,7 @@ MackieControlProtocol::clearsolo_release (Mackie::Button&)
Mackie::LedState
MackieControlProtocol::track_press (Mackie::Button&)
{
+
return none;
}
Mackie::LedState
@@ -1099,7 +819,10 @@ MackieControlProtocol::track_release (Mackie::Button&)
Mackie::LedState
MackieControlProtocol::send_press (Mackie::Button&)
{
- return none;
+// code moved here from "sends_press"
+ set_view_mode (Sends);
+ return on;
+// return none;
}
Mackie::LedState
MackieControlProtocol::send_release (Mackie::Button&)
diff --git a/libs/surfaces/mackie/surface.cc b/libs/surfaces/mackie/surface.cc
index c513793fee..dc79d5fa27 100644
--- a/libs/surfaces/mackie/surface.cc
+++ b/libs/surfaces/mackie/surface.cc
@@ -914,7 +914,7 @@ Surface::update_view_mode_display ()
break;
case MackieControlProtocol::Sends:
show_two_char_display ("Sn");
- id = Button::Sends;
+ id = Button::Send;
break;
case MackieControlProtocol::Plugins:
show_two_char_display ("Pl");
diff --git a/mcp/bcf2000_basic_edit_mix.profile b/mcp/bcf2000_basic_edit_mix.profile
index e8f6b2ec2f..a18ba9e70e 100644
--- a/mcp/bcf2000_basic_edit_mix.profile
+++ b/mcp/bcf2000_basic_edit_mix.profile
@@ -5,7 +5,7 @@
<Buttons>
<Button name="Ctrl" plain="Transport/TogglePunchIn"/>
<Button name="Option" plain="Transport/TogglePunchOut"/>
- <Button name="Snapshot" plain="Editor/set-punch-from-edit-range"/>
+ <Button name="Write" plain="Editor/set-punch-from-edit-range"/>
<Button name="Eq" plain="Editor/jump-backward-to-mark"/>
<Button name="Plugin" plain="Editor/jump-forward-to-mark"/>
<Button name="Track" plain="Editor/add-location-from-playhead"/>
@@ -16,25 +16,25 @@
<Button name="Play" plain="Transport/ToggleRoll"/>
<Button name="Read" plain="Transport/ToggleAutoPlay"/>
<Button name="Save" plain="Transport/ToggleAutoReturn"/>
- <Button name="ChannelLeft" plain="Editor/select-prev-route"/>
- <Button name="ChannelRight" plain="Editor/select-next-route"/>
- <Button name="FrmRight" plain="Editor/playhead-to-previous-region-boundary"/>
- <Button name="PunchOut" plain="Editor/playhead-to-next-region-boundary"/>
- <Button name="CursorLeft" plain="Editor/nudge-playhead-backward"/>
- <Button name="CursorRight" plain="Editor/nudge-playhead-forward"/>
- <Button name="CursorDown" plain="Editor/remove-last-capture"/>
- <Button name="CursorUp" plain="Transport/Loop"/>
- <Button name="PunchIn" plain="Transport/ToggleClick"/>
- <Button name="Edit" plain="Common/toggle-mixer-on-top"/>
+ <Button name="Channel Left" plain="Editor/select-prev-route"/>
+ <Button name="Channel Right" plain="Editor/select-next-route"/>
+ <Button name="Nudge" plain="Editor/playhead-to-previous-region-boundary"/>
+ <Button name="Replace" plain="Editor/playhead-to-next-region-boundary"/>
+ <Button name="Cursor Left" plain="Editor/nudge-playhead-backward"/>
+ <Button name="Cursor Right" plain="Editor/nudge-playhead-forward"/>
+ <Button name="Cursor Down" plain="Editor/remove-last-capture"/>
+ <Button name="Cursor Up" plain="Transport/Loop"/>
+ <Button name="Drop" plain="Transport/ToggleClick"/>
+ <Button name="View" plain="Common/toggle-mixer-on-top"/>
<Button name="Flip" plain="Editor/show-editor-mixer"/>
- <Button name="F9" plain="Editor/goto-visual-state-1"/>
- <Button name="F10" plain="Editor/goto-visual-state-2"/>
- <Button name="F11" plain="Editor/goto-visual-state-3"/>
- <Button name="F12" plain="Editor/goto-visual-state-4"/>
- <Button name="F13" plain="Editor/goto-visual-state-5"/>
- <Button name="F14" plain="Editor/goto-visual-state-6"/>
- <Button name="F15" plain="Editor/goto-visual-state-7"/>
- <Button name="F16" plain="Editor/goto-visual-state-8"/>
+ <Button name="Midi Tracks" plain="Editor/goto-visual-state-1"/>
+ <Button name="Inputs" plain="Editor/goto-visual-state-2"/>
+ <Button name="Audio Tracks" plain="Editor/goto-visual-state-3"/>
+ <Button name="Audio Instruments" plain="Editor/goto-visual-state-4"/>
+ <Button name="Aux" plain="Editor/goto-visual-state-5"/>
+ <Button name="Busses" plain="Editor/goto-visual-state-6"/>
+ <Button name="Outputs" plain="Editor/goto-visual-state-7"/>
+ <Button name="User" plain="Editor/goto-visual-state-8"/>
<Button name="F1" plain="Editor/save-visual-state-1"/>
<Button name="F2" plain="Editor/save-visual-state-2"/>
<Button name="F3" plain="Editor/save-visual-state-3"/>