diff options
author | John Anderson <ardour@semiosix.com> | 2007-07-22 20:50:10 +0000 |
---|---|---|
committer | John Anderson <ardour@semiosix.com> | 2007-07-22 20:50:10 +0000 |
commit | 0e7d75e7a01295f0bf5bacb83aba440fb3763d30 (patch) | |
tree | d5ead3dbdb04c7919f3f287f3b6fa2ee49c188c0 | |
parent | a856825e97712efc7eae4fcb47050160fb2ed165 (diff) |
improve generation of surfaces from csv files. Move generated code into separate files from written code. Various comments and tweaks.
git-svn-id: svn://localhost/ardour2/branches/2.0-ongoing@2172 d708f5d6-7413-0410-9779-e7cbd77b26cf
-rw-r--r-- | libs/surfaces/mackie/SConscript | 2 | ||||
-rw-r--r-- | libs/surfaces/mackie/bcf_surface.cc | 1441 | ||||
-rw-r--r-- | libs/surfaces/mackie/bcf_surface.h | 5 | ||||
-rw-r--r-- | libs/surfaces/mackie/bcf_surface_generated.cc | 1446 | ||||
-rw-r--r-- | libs/surfaces/mackie/mackie_control_protocol.cc | 25 | ||||
-rw-r--r-- | libs/surfaces/mackie/mackie_jog_wheel.cc | 22 | ||||
-rw-r--r-- | libs/surfaces/mackie/mackie_port.cc | 124 | ||||
-rw-r--r-- | libs/surfaces/mackie/mackie_surface.cc | 1503 | ||||
-rw-r--r-- | libs/surfaces/mackie/mackie_surface.h | 3 | ||||
-rw-r--r-- | libs/surfaces/mackie/mackie_surface_generated.cc | 1507 | ||||
-rw-r--r-- | libs/surfaces/mackie/scripts/controls.rb | 4 | ||||
-rwxr-xr-x | libs/surfaces/mackie/scripts/generate-surface.rb | 28 | ||||
-rwxr-xr-x | libs/surfaces/mackie/scripts/generate-surfaces | 64 | ||||
-rw-r--r-- | libs/surfaces/mackie/surface.h | 19 |
14 files changed, 3140 insertions, 3053 deletions
diff --git a/libs/surfaces/mackie/SConscript b/libs/surfaces/mackie/SConscript index 86c060c8e3..4f5e6c0404 100644 --- a/libs/surfaces/mackie/SConscript +++ b/libs/surfaces/mackie/SConscript @@ -34,7 +34,9 @@ types.cc surface.cc mackie_control_protocol.cc bcf_surface.cc +bcf_surface_generated.cc mackie_surface.cc +mackie_surface_generated.cc mackie_jog_wheel.cc """) diff --git a/libs/surfaces/mackie/bcf_surface.cc b/libs/surfaces/mackie/bcf_surface.cc index 9ac144b8b5..dae1f6d97f 100644 --- a/libs/surfaces/mackie/bcf_surface.cc +++ b/libs/surfaces/mackie/bcf_surface.cc @@ -1,1446 +1,11 @@ -/* - Generated by scripts/generate-surface.rb -*/ - #include "bcf_surface.h" -#include "controls.h" -#include "mackie_button_handler.h" +#include <cmath> using namespace Mackie; -void Mackie::BcfSurface::init_controls() +float BcfSurface::scaled_delta( const ControlState & state, float current_speed ) { - // intialise groups and strips - Group * group = 0; - - // make sure there are enough strips - strips.resize( 7 ); - - group = new Group ( "user" ); - groups["user"] = group; - - group = new Group ( "assignment" ); - groups["assignment"] = group; - - group = new Group ( "none" ); - groups["none"] = group; - - group = new MasterStrip ( "master", 0 ); - groups["master"] = group; - strips[0] = dynamic_cast<Strip*>( group ); - - group = new Strip ( "strip_1", 0 ); - groups["strip_1"] = group; - strips[0] = dynamic_cast<Strip*>( group ); - - group = new Group ( "cursor" ); - groups["cursor"] = group; - - group = new Strip ( "strip_2", 1 ); - groups["strip_2"] = group; - strips[1] = dynamic_cast<Strip*>( group ); - - group = new Group ( "functions" ); - groups["functions"] = group; - - group = new Group ( "automation" ); - groups["automation"] = group; - - group = new Strip ( "strip_3", 2 ); - groups["strip_3"] = group; - strips[2] = dynamic_cast<Strip*>( group ); - - group = new Group ( "display" ); - groups["display"] = group; - - group = new Strip ( "strip_4", 3 ); - groups["strip_4"] = group; - strips[3] = dynamic_cast<Strip*>( group ); - - group = new Strip ( "strip_5", 4 ); - groups["strip_5"] = group; - strips[4] = dynamic_cast<Strip*>( group ); - - group = new Strip ( "strip_6", 5 ); - groups["strip_6"] = group; - strips[5] = dynamic_cast<Strip*>( group ); - - group = new Group ( "transport" ); - groups["transport"] = group; - - group = new Strip ( "strip_7", 6 ); - groups["strip_7"] = group; - strips[6] = dynamic_cast<Strip*>( group ); - - group = new Group ( "modifiers" ); - groups["modifiers"] = group; - - group = new Group ( "bank" ); - groups["bank"] = group; - - - // initialise controls - Fader * fader = 0; - Pot * pot = 0; - Button * button = 0; - Led * led = 0; - - group = groups["strip_1"]; - fader = new Fader ( 0, 1, "gain", *group ); - faders[0x00] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_2"]; - fader = new Fader ( 1, 2, "gain", *group ); - faders[0x01] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_3"]; - fader = new Fader ( 2, 3, "gain", *group ); - faders[0x02] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_4"]; - fader = new Fader ( 3, 4, "gain", *group ); - faders[0x03] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_5"]; - fader = new Fader ( 4, 5, "gain", *group ); - faders[0x04] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_6"]; - fader = new Fader ( 5, 6, "gain", *group ); - faders[0x05] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_7"]; - fader = new Fader ( 6, 7, "gain", *group ); - faders[0x06] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["master"]; - fader = new Fader ( 7, 1, "gain", *group ); - faders[0x07] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_1"]; - pot = new Pot ( 16, 1, "vpot", *group ); - pots[0x10] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_2"]; - pot = new Pot ( 17, 2, "vpot", *group ); - pots[0x11] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_3"]; - pot = new Pot ( 18, 3, "vpot", *group ); - pots[0x12] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_4"]; - pot = new Pot ( 19, 4, "vpot", *group ); - pots[0x13] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_5"]; - pot = new Pot ( 20, 5, "vpot", *group ); - pots[0x14] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_6"]; - pot = new Pot ( 21, 6, "vpot", *group ); - pots[0x15] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_7"]; - pot = new Pot ( 22, 7, "vpot", *group ); - pots[0x16] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["none"]; - pot = new Jog ( 23, 1, "jog", *group ); - pots[0x17] = pot; - controls.push_back( pot ); - controls_by_name["jog"] = pot; - group->add( *pot ); - - group = groups["none"]; - pot = new Pot ( 46, 1, "external", *group ); - pots[0x2e] = pot; - controls.push_back( pot ); - controls_by_name["external"] = pot; - group->add( *pot ); - - group = groups["strip_1"]; - button = new Button ( 24, 1, "recenable", *group ); - buttons[0x18] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 25, 2, "recenable", *group ); - buttons[0x19] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 26, 3, "recenable", *group ); - buttons[0x1a] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 27, 4, "recenable", *group ); - buttons[0x1b] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 28, 5, "recenable", *group ); - buttons[0x1c] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 29, 6, "recenable", *group ); - buttons[0x1d] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 30, 7, "recenable", *group ); - buttons[0x1e] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_1"]; - button = new Button ( 32, 1, "solo", *group ); - buttons[0x20] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 33, 2, "solo", *group ); - buttons[0x21] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 34, 3, "solo", *group ); - buttons[0x22] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 35, 4, "solo", *group ); - buttons[0x23] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 36, 5, "solo", *group ); - buttons[0x24] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 37, 6, "solo", *group ); - buttons[0x25] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 38, 7, "solo", *group ); - buttons[0x26] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_1"]; - button = new Button ( 16, 1, "mute", *group ); - buttons[0x10] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 17, 2, "mute", *group ); - buttons[0x11] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 18, 3, "mute", *group ); - buttons[0x12] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 19, 4, "mute", *group ); - buttons[0x13] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 20, 5, "mute", *group ); - buttons[0x14] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 21, 6, "mute", *group ); - buttons[0x15] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 22, 7, "mute", *group ); - buttons[0x16] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_1"]; - button = new Button ( 0, 1, "select", *group ); - buttons[0x00] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 1, 2, "select", *group ); - buttons[0x01] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 2, 3, "select", *group ); - buttons[0x02] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 3, 4, "select", *group ); - buttons[0x03] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 4, 5, "select", *group ); - buttons[0x04] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 5, 6, "select", *group ); - buttons[0x05] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 6, 7, "select", *group ); - buttons[0x06] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_1"]; - button = new Button ( 8, 1, "vselect", *group ); - buttons[0x08] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 9, 2, "vselect", *group ); - buttons[0x09] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 10, 3, "vselect", *group ); - buttons[0x0a] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 11, 4, "vselect", *group ); - buttons[0x0b] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 12, 5, "vselect", *group ); - buttons[0x0c] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 13, 6, "vselect", *group ); - buttons[0x0d] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 14, 7, "vselect", *group ); - buttons[0x0e] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 40, 1, "io", *group ); - buttons[0x28] = button; - controls.push_back( button ); - controls_by_name["io"] = button; - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 90, 1, "sends", *group ); - buttons[0x5a] = button; - controls.push_back( button ); - controls_by_name["sends"] = button; - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 89, 1, "pan", *group ); - buttons[0x59] = button; - controls.push_back( button ); - controls_by_name["pan"] = button; - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 87, 1, "plugin", *group ); - buttons[0x57] = button; - controls.push_back( button ); - controls_by_name["plugin"] = button; - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 88, 1, "eq", *group ); - buttons[0x58] = button; - controls.push_back( button ); - controls_by_name["eq"] = button; - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 45, 1, "zoom", *group ); - buttons[0x2d] = button; - controls.push_back( button ); - controls_by_name["zoom"] = button; - group->add( *button ); - - group = groups["bank"]; - button = new Button ( 46, 1, "left", *group ); - buttons[0x2e] = button; - controls.push_back( button ); - controls_by_name["left"] = button; - group->add( *button ); - - group = groups["bank"]; - button = new Button ( 47, 1, "right", *group ); - buttons[0x2f] = button; - controls.push_back( button ); - controls_by_name["right"] = button; - group->add( *button ); - - group = groups["bank"]; - button = new Button ( 48, 1, "channel_left", *group ); - buttons[0x30] = button; - controls.push_back( button ); - controls_by_name["channel_left"] = button; - group->add( *button ); - - group = groups["bank"]; - button = new Button ( 49, 1, "channel_right", *group ); - buttons[0x31] = button; - controls.push_back( button ); - controls_by_name["channel_right"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 50, 1, "scrub", *group ); - buttons[0x32] = button; - controls.push_back( button ); - controls_by_name["scrub"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 86, 1, "edit", *group ); - buttons[0x56] = button; - controls.push_back( button ); - controls_by_name["edit"] = button; - group->add( *button ); - - group = groups["display"]; - button = new Button ( 52, 1, "name_value", *group ); - buttons[0x34] = button; - controls.push_back( button ); - controls_by_name["name_value"] = button; - group->add( *button ); - - group = groups["display"]; - button = new Button ( 53, 1, "smpte_beats", *group ); - buttons[0x35] = button; - controls.push_back( button ); - controls_by_name["smpte_beats"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 54, 1, "F1", *group ); - buttons[0x36] = button; - controls.push_back( button ); - controls_by_name["F1"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 55, 1, "F2", *group ); - buttons[0x37] = button; - controls.push_back( button ); - controls_by_name["F2"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 56, 1, "F3", *group ); - buttons[0x38] = button; - controls.push_back( button ); - controls_by_name["F3"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 57, 1, "F4", *group ); - buttons[0x39] = button; - controls.push_back( button ); - controls_by_name["F4"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 58, 1, "F5", *group ); - buttons[0x3a] = button; - controls.push_back( button ); - controls_by_name["F5"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 59, 1, "F6", *group ); - buttons[0x3b] = button; - controls.push_back( button ); - controls_by_name["F6"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 60, 1, "F7", *group ); - buttons[0x3c] = button; - controls.push_back( button ); - controls_by_name["F7"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 61, 1, "F8", *group ); - buttons[0x3d] = button; - controls.push_back( button ); - controls_by_name["F8"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 62, 1, "F9", *group ); - buttons[0x3e] = button; - controls.push_back( button ); - controls_by_name["F9"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 63, 1, "F10", *group ); - buttons[0x3f] = button; - controls.push_back( button ); - controls_by_name["F10"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 64, 1, "F11", *group ); - buttons[0x40] = button; - controls.push_back( button ); - controls_by_name["F11"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 65, 1, "F12", *group ); - buttons[0x41] = button; - controls.push_back( button ); - controls_by_name["F12"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 66, 1, "F13", *group ); - buttons[0x42] = button; - controls.push_back( button ); - controls_by_name["F13"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 67, 1, "F14", *group ); - buttons[0x43] = button; - controls.push_back( button ); - controls_by_name["F14"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 68, 1, "F15", *group ); - buttons[0x44] = button; - controls.push_back( button ); - controls_by_name["F15"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 69, 1, "F16", *group ); - buttons[0x45] = button; - controls.push_back( button ); - controls_by_name["F16"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 39, 1, "global_solo", *group ); - buttons[0x27] = button; - controls.push_back( button ); - controls_by_name["global_solo"] = button; - group->add( *button ); - - group = groups["modifiers"]; - button = new Button ( 80, 1, "option", *group ); - buttons[0x50] = button; - controls.push_back( button ); - controls_by_name["option"] = button; - group->add( *button ); - - group = groups["modifiers"]; - button = new Button ( 73, 1, "cmd_alt", *group ); - buttons[0x49] = button; - controls.push_back( button ); - controls_by_name["cmd_alt"] = button; - group->add( *button ); - - group = groups["automation"]; - button = new Button ( 74, 1, "on", *group ); - buttons[0x4a] = button; - controls.push_back( button ); - controls_by_name["on"] = button; - group->add( *button ); - - group = groups["automation"]; - button = new Button ( 75, 1, "rec_ready", *group ); - buttons[0x4b] = button; - controls.push_back( button ); - controls_by_name["rec_ready"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 76, 1, "undo", *group ); - buttons[0x4c] = button; - controls.push_back( button ); - controls_by_name["undo"] = button; - group->add( *button ); - - group = groups["automation"]; - button = new Button ( 77, 1, "snapshot", *group ); - buttons[0x4d] = button; - controls.push_back( button ); - controls_by_name["snapshot"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 79, 1, "redo", *group ); - buttons[0x4f] = button; - controls.push_back( button ); - controls_by_name["redo"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 71, 1, "marker", *group ); - buttons[0x47] = button; - controls.push_back( button ); - controls_by_name["marker"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 81, 1, "enter", *group ); - buttons[0x51] = button; - controls.push_back( button ); - controls_by_name["enter"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 82, 1, "cancel", *group ); - buttons[0x52] = button; - controls.push_back( button ); - controls_by_name["cancel"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 83, 1, "mixer", *group ); - buttons[0x53] = button; - controls.push_back( button ); - controls_by_name["mixer"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 91, 1, "frm_left", *group ); - buttons[0x5b] = button; - controls.push_back( button ); - controls_by_name["frm_left"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 92, 1, "frm_right", *group ); - buttons[0x5c] = button; - controls.push_back( button ); - controls_by_name["frm_right"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 70, 1, "loop", *group ); - buttons[0x46] = button; - controls.push_back( button ); - controls_by_name["loop"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 72, 1, "punch_in", *group ); - buttons[0x48] = button; - controls.push_back( button ); - controls_by_name["punch_in"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 78, 1, "punch_out", *group ); - buttons[0x4e] = button; - controls.push_back( button ); - controls_by_name["punch_out"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 42, 1, "home", *group ); - buttons[0x2a] = button; - controls.push_back( button ); - controls_by_name["home"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 41, 1, "end", *group ); - buttons[0x29] = button; - controls.push_back( button ); - controls_by_name["end"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 44, 1, "rewind", *group ); - buttons[0x2c] = button; - controls.push_back( button ); - controls_by_name["rewind"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 43, 1, "ffwd", *group ); - buttons[0x2b] = button; - controls.push_back( button ); - controls_by_name["ffwd"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 93, 1, "stop", *group ); - buttons[0x5d] = button; - controls.push_back( button ); - controls_by_name["stop"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 94, 1, "play", *group ); - buttons[0x5e] = button; - controls.push_back( button ); - controls_by_name["play"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 31, 1, "record", *group ); - buttons[0x1f] = button; - controls.push_back( button ); - controls_by_name["record"] = button; - group->add( *button ); - - group = groups["cursor"]; - button = new Button ( 96, 1, "cursor_up", *group ); - buttons[0x60] = button; - controls.push_back( button ); - controls_by_name["cursor_up"] = button; - group->add( *button ); - - group = groups["cursor"]; - button = new Button ( 97, 1, "cursor_down", *group ); - buttons[0x61] = button; - controls.push_back( button ); - controls_by_name["cursor_down"] = button; - group->add( *button ); - - group = groups["cursor"]; - button = new Button ( 98, 1, "cursor_left", *group ); - buttons[0x62] = button; - controls.push_back( button ); - controls_by_name["cursor_left"] = button; - group->add( *button ); - - group = groups["cursor"]; - button = new Button ( 99, 1, "cursor_right", *group ); - buttons[0x63] = button; - controls.push_back( button ); - controls_by_name["cursor_right"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 100, 1, "dyn", *group ); - buttons[0x64] = button; - controls.push_back( button ); - controls_by_name["dyn"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 101, 1, "flip", *group ); - buttons[0x65] = button; - controls.push_back( button ); - controls_by_name["flip"] = button; - group->add( *button ); - - group = groups["user"]; - button = new Button ( 102, 1, "user_a", *group ); - buttons[0x66] = button; - controls.push_back( button ); - controls_by_name["user_a"] = button; - group->add( *button ); - - group = groups["user"]; - button = new Button ( 103, 1, "user_b", *group ); - buttons[0x67] = button; - controls.push_back( button ); - controls_by_name["user_b"] = button; - group->add( *button ); - - group = groups["strip_1"]; - button = new Button ( 104, 1, "fader_touch", *group ); - buttons[0x68] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 105, 2, "fader_touch", *group ); - buttons[0x69] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 106, 3, "fader_touch", *group ); - buttons[0x6a] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 107, 4, "fader_touch", *group ); - buttons[0x6b] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 108, 5, "fader_touch", *group ); - buttons[0x6c] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 109, 6, "fader_touch", *group ); - buttons[0x6d] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 110, 7, "fader_touch", *group ); - buttons[0x6e] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["master"]; - button = new Button ( 111, 1, "fader_touch", *group ); - buttons[0x6f] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["master"]; - button = new Button ( 23, 1, "mute", *group ); - buttons[0x17] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["none"]; - button = new Button ( 51, 1, "clicking", *group ); - buttons[0x33] = button; - controls.push_back( button ); - controls_by_name["clicking"] = button; - group->add( *button ); - - group = groups["none"]; - led = new Led ( 113, 1, "smpte", *group ); - leds[0x71] = led; - controls.push_back( led ); - controls_by_name["smpte"] = led; - group->add( *led ); - - group = groups["none"]; - led = new Led ( 114, 1, "beats", *group ); - leds[0x72] = led; - controls.push_back( led ); - controls_by_name["beats"] = led; - group->add( *led ); - - group = groups["none"]; - led = new Led ( 115, 1, "solo", *group ); - leds[0x73] = led; - controls.push_back( led ); - controls_by_name["solo"] = led; - group->add( *led ); - - group = groups["none"]; - led = new Led ( 118, 1, "relay_click", *group ); - leds[0x76] = led; - controls.push_back( led ); - controls_by_name["relay_click"] = led; - group->add( *led ); - + return state.sign * ( std::pow( float(state.ticks + 1), 2 ) + current_speed ) / 100.0; } -void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button ) -{ - if ( bs != press && bs != release ) - { - mbh.update_led( button, none ); - return; - } - - LedState ls; - switch ( button.id() ) - { - - case 0x9028: // io - switch ( bs ) { - case press: ls = mbh.io_press( button ); break; - case release: ls = mbh.io_release( button ); break; - case neither: break; - } - break; - - case 0x905a: // sends - switch ( bs ) { - case press: ls = mbh.sends_press( button ); break; - case release: ls = mbh.sends_release( button ); break; - case neither: break; - } - break; - - case 0x9059: // pan - switch ( bs ) { - case press: ls = mbh.pan_press( button ); break; - case release: ls = mbh.pan_release( button ); break; - case neither: break; - } - break; - - case 0x9057: // plugin - switch ( bs ) { - case press: ls = mbh.plugin_press( button ); break; - case release: ls = mbh.plugin_release( button ); break; - case neither: break; - } - break; - - case 0x9058: // eq - switch ( bs ) { - case press: ls = mbh.eq_press( button ); break; - case release: ls = mbh.eq_release( button ); break; - case neither: break; - } - break; - - case 0x902d: // zoom - switch ( bs ) { - case press: ls = mbh.zoom_press( button ); break; - case release: ls = mbh.zoom_release( button ); break; - case neither: break; - } - break; - - case 0x902e: // left - switch ( bs ) { - case press: ls = mbh.left_press( button ); break; - case release: ls = mbh.left_release( button ); break; - case neither: break; - } - break; - - case 0x902f: // right - switch ( bs ) { - case press: ls = mbh.right_press( button ); break; - case release: ls = mbh.right_release( button ); break; - case neither: break; - } - break; - - case 0x9030: // channel_left - switch ( bs ) { - case press: ls = mbh.channel_left_press( button ); break; - case release: ls = mbh.channel_left_release( button ); break; - case neither: break; - } - break; - - case 0x9031: // channel_right - switch ( bs ) { - case press: ls = mbh.channel_right_press( button ); break; - case release: ls = mbh.channel_right_release( button ); break; - case neither: break; - } - break; - - case 0x9032: // scrub - switch ( bs ) { - case press: ls = mbh.scrub_press( button ); break; - case release: ls = mbh.scrub_release( button ); break; - case neither: break; - } - break; - - case 0x9056: // edit - switch ( bs ) { - case press: ls = mbh.edit_press( button ); break; - case release: ls = mbh.edit_release( button ); break; - case neither: break; - } - break; - - case 0x9034: // name_value - switch ( bs ) { - case press: ls = mbh.name_value_press( button ); break; - case release: ls = mbh.name_value_release( button ); break; - case neither: break; - } - break; - - case 0x9035: // smpte_beats - switch ( bs ) { - case press: ls = mbh.smpte_beats_press( button ); break; - case release: ls = mbh.smpte_beats_release( button ); break; - case neither: break; - } - break; - - case 0x9036: // F1 - switch ( bs ) { - case press: ls = mbh.F1_press( button ); break; - case release: ls = mbh.F1_release( button ); break; - case neither: break; - } - break; - - case 0x9037: // F2 - switch ( bs ) { - case press: ls = mbh.F2_press( button ); break; - case release: ls = mbh.F2_release( button ); break; - case neither: break; - } - break; - - case 0x9038: // F3 - switch ( bs ) { - case press: ls = mbh.F3_press( button ); break; - case release: ls = mbh.F3_release( button ); break; - case neither: break; - } - break; - - case 0x9039: // F4 - switch ( bs ) { - case press: ls = mbh.F4_press( button ); break; - case release: ls = mbh.F4_release( button ); break; - case neither: break; - } - break; - - case 0x903a: // F5 - switch ( bs ) { - case press: ls = mbh.F5_press( button ); break; - case release: ls = mbh.F5_release( button ); break; - case neither: break; - } - break; - - case 0x903b: // F6 - switch ( bs ) { - case press: ls = mbh.F6_press( button ); break; - case release: ls = mbh.F6_release( button ); break; - case neither: break; - } - break; - - case 0x903c: // F7 - switch ( bs ) { - case press: ls = mbh.F7_press( button ); break; - case release: ls = mbh.F7_release( button ); break; - case neither: break; - } - break; - - case 0x903d: // F8 - switch ( bs ) { - case press: ls = mbh.F8_press( button ); break; - case release: ls = mbh.F8_release( button ); break; - case neither: break; - } - break; - - case 0x903e: // F9 - switch ( bs ) { - case press: ls = mbh.F9_press( button ); break; - case release: ls = mbh.F9_release( button ); break; - case neither: break; - } - break; - - case 0x903f: // F10 - switch ( bs ) { - case press: ls = mbh.F10_press( button ); break; - case release: ls = mbh.F10_release( button ); break; - case neither: break; - } - break; - - case 0x9040: // F11 - switch ( bs ) { - case press: ls = mbh.F11_press( button ); break; - case release: ls = mbh.F11_release( button ); break; - case neither: break; - } - break; - - case 0x9041: // F12 - switch ( bs ) { - case press: ls = mbh.F12_press( button ); break; - case release: ls = mbh.F12_release( button ); break; - case neither: break; - } - break; - - case 0x9042: // F13 - switch ( bs ) { - case press: ls = mbh.F13_press( button ); break; - case release: ls = mbh.F13_release( button ); break; - case neither: break; - } - break; - - case 0x9043: // F14 - switch ( bs ) { - case press: ls = mbh.F14_press( button ); break; - case release: ls = mbh.F14_release( button ); break; - case neither: break; - } - break; - - case 0x9044: // F15 - switch ( bs ) { - case press: ls = mbh.F15_press( button ); break; - case release: ls = mbh.F15_release( button ); break; - case neither: break; - } - break; - - case 0x9045: // F16 - switch ( bs ) { - case press: ls = mbh.F16_press( button ); break; - case release: ls = mbh.F16_release( button ); break; - case neither: break; - } - break; - - case 0x9027: // global_solo - switch ( bs ) { - case press: ls = mbh.global_solo_press( button ); break; - case release: ls = mbh.global_solo_release( button ); break; - case neither: break; - } - break; - - case 0x9050: // option - switch ( bs ) { - case press: ls = mbh.option_press( button ); break; - case release: ls = mbh.option_release( button ); break; - case neither: break; - } - break; - - case 0x9049: // cmd_alt - switch ( bs ) { - case press: ls = mbh.cmd_alt_press( button ); break; - case release: ls = mbh.cmd_alt_release( button ); break; - case neither: break; - } - break; - - case 0x904a: // on - switch ( bs ) { - case press: ls = mbh.on_press( button ); break; - case release: ls = mbh.on_release( button ); break; - case neither: break; - } - break; - - case 0x904b: // rec_ready - switch ( bs ) { - case press: ls = mbh.rec_ready_press( button ); break; - case release: ls = mbh.rec_ready_release( button ); break; - case neither: break; - } - break; - - case 0x904c: // undo - switch ( bs ) { - case press: ls = mbh.undo_press( button ); break; - case release: ls = mbh.undo_release( button ); break; - case neither: break; - } - break; - - case 0x904d: // snapshot - switch ( bs ) { - case press: ls = mbh.snapshot_press( button ); break; - case release: ls = mbh.snapshot_release( button ); break; - case neither: break; - } - break; - - case 0x904f: // redo - switch ( bs ) { - case press: ls = mbh.redo_press( button ); break; - case release: ls = mbh.redo_release( button ); break; - case neither: break; - } - break; - - case 0x9047: // marker - switch ( bs ) { - case press: ls = mbh.marker_press( button ); break; - case release: ls = mbh.marker_release( button ); break; - case neither: break; - } - break; - - case 0x9051: // enter - switch ( bs ) { - case press: ls = mbh.enter_press( button ); break; - case release: ls = mbh.enter_release( button ); break; - case neither: break; - } - break; - - case 0x9052: // cancel - switch ( bs ) { - case press: ls = mbh.cancel_press( button ); break; - case release: ls = mbh.cancel_release( button ); break; - case neither: break; - } - break; - - case 0x9053: // mixer - switch ( bs ) { - case press: ls = mbh.mixer_press( button ); break; - case release: ls = mbh.mixer_release( button ); break; - case neither: break; - } - break; - - case 0x905b: // frm_left - switch ( bs ) { - case press: ls = mbh.frm_left_press( button ); break; - case release: ls = mbh.frm_left_release( button ); break; - case neither: break; - } - break; - - case 0x905c: // frm_right - switch ( bs ) { - case press: ls = mbh.frm_right_press( button ); break; - case release: ls = mbh.frm_right_release( button ); break; - case neither: break; - } - break; - - case 0x9046: // loop - switch ( bs ) { - case press: ls = mbh.loop_press( button ); break; - case release: ls = mbh.loop_release( button ); break; - case neither: break; - } - break; - - case 0x9048: // punch_in - switch ( bs ) { - case press: ls = mbh.punch_in_press( button ); break; - case release: ls = mbh.punch_in_release( button ); break; - case neither: break; - } - break; - - case 0x904e: // punch_out - switch ( bs ) { - case press: ls = mbh.punch_out_press( button ); break; - case release: ls = mbh.punch_out_release( button ); break; - case neither: break; - } - break; - - case 0x902a: // home - switch ( bs ) { - case press: ls = mbh.home_press( button ); break; - case release: ls = mbh.home_release( button ); break; - case neither: break; - } - break; - - case 0x9029: // end - switch ( bs ) { - case press: ls = mbh.end_press( button ); break; - case release: ls = mbh.end_release( button ); break; - case neither: break; - } - break; - - case 0x902c: // rewind - switch ( bs ) { - case press: ls = mbh.rewind_press( button ); break; - case release: ls = mbh.rewind_release( button ); break; - case neither: break; - } - break; - - case 0x902b: // ffwd - switch ( bs ) { - case press: ls = mbh.ffwd_press( button ); break; - case release: ls = mbh.ffwd_release( button ); break; - case neither: break; - } - break; - - case 0x905d: // stop - switch ( bs ) { - case press: ls = mbh.stop_press( button ); break; - case release: ls = mbh.stop_release( button ); break; - case neither: break; - } - break; - - case 0x905e: // play - switch ( bs ) { - case press: ls = mbh.play_press( button ); break; - case release: ls = mbh.play_release( button ); break; - case neither: break; - } - break; - - case 0x901f: // record - switch ( bs ) { - case press: ls = mbh.record_press( button ); break; - case release: ls = mbh.record_release( button ); break; - case neither: break; - } - break; - - case 0x9060: // cursor_up - switch ( bs ) { - case press: ls = mbh.cursor_up_press( button ); break; - case release: ls = mbh.cursor_up_release( button ); break; - case neither: break; - } - break; - - case 0x9061: // cursor_down - switch ( bs ) { - case press: ls = mbh.cursor_down_press( button ); break; - case release: ls = mbh.cursor_down_release( button ); break; - case neither: break; - } - break; - - case 0x9062: // cursor_left - switch ( bs ) { - case press: ls = mbh.cursor_left_press( button ); break; - case release: ls = mbh.cursor_left_release( button ); break; - case neither: break; - } - break; - - case 0x9063: // cursor_right - switch ( bs ) { - case press: ls = mbh.cursor_right_press( button ); break; - case release: ls = mbh.cursor_right_release( button ); break; - case neither: break; - } - break; - - case 0x9064: // dyn - switch ( bs ) { - case press: ls = mbh.dyn_press( button ); break; - case release: ls = mbh.dyn_release( button ); break; - case neither: break; - } - break; - - case 0x9065: // flip - switch ( bs ) { - case press: ls = mbh.flip_press( button ); break; - case release: ls = mbh.flip_release( button ); break; - case neither: break; - } - break; - - case 0x9066: // user_a - switch ( bs ) { - case press: ls = mbh.user_a_press( button ); break; - case release: ls = mbh.user_a_release( button ); break; - case neither: break; - } - break; - - case 0x9067: // user_b - switch ( bs ) { - case press: ls = mbh.user_b_press( button ); break; - case release: ls = mbh.user_b_release( button ); break; - case neither: break; - } - break; - - case 0x9033: // clicking - switch ( bs ) { - case press: ls = mbh.clicking_press( button ); break; - case release: ls = mbh.clicking_release( button ); break; - case neither: break; - } - break; - - } - mbh.update_led( button, ls ); -} diff --git a/libs/surfaces/mackie/bcf_surface.h b/libs/surfaces/mackie/bcf_surface.h index a5fd3bf5a3..e6efa5ad1a 100644 --- a/libs/surfaces/mackie/bcf_surface.h +++ b/libs/surfaces/mackie/bcf_surface.h @@ -1,7 +1,7 @@ #ifndef mackie_surface_bcf_h #define mackie_surface_bcf_h /* - Generated by scripts/generate-surface.rb + Initially generated by scripts/generate-surface.rb */ #include "surface.h" @@ -20,6 +20,9 @@ public: virtual void handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button ); virtual void init_controls(); + + virtual float scrub_scaling_factor() { return 50.0; } + virtual float scaled_delta( const ControlState & state, float current_speed ); }; } diff --git a/libs/surfaces/mackie/bcf_surface_generated.cc b/libs/surfaces/mackie/bcf_surface_generated.cc new file mode 100644 index 0000000000..9ac144b8b5 --- /dev/null +++ b/libs/surfaces/mackie/bcf_surface_generated.cc @@ -0,0 +1,1446 @@ +/* + Generated by scripts/generate-surface.rb +*/ + +#include "bcf_surface.h" + +#include "controls.h" +#include "mackie_button_handler.h" + +using namespace Mackie; + +void Mackie::BcfSurface::init_controls() +{ + // intialise groups and strips + Group * group = 0; + + // make sure there are enough strips + strips.resize( 7 ); + + group = new Group ( "user" ); + groups["user"] = group; + + group = new Group ( "assignment" ); + groups["assignment"] = group; + + group = new Group ( "none" ); + groups["none"] = group; + + group = new MasterStrip ( "master", 0 ); + groups["master"] = group; + strips[0] = dynamic_cast<Strip*>( group ); + + group = new Strip ( "strip_1", 0 ); + groups["strip_1"] = group; + strips[0] = dynamic_cast<Strip*>( group ); + + group = new Group ( "cursor" ); + groups["cursor"] = group; + + group = new Strip ( "strip_2", 1 ); + groups["strip_2"] = group; + strips[1] = dynamic_cast<Strip*>( group ); + + group = new Group ( "functions" ); + groups["functions"] = group; + + group = new Group ( "automation" ); + groups["automation"] = group; + + group = new Strip ( "strip_3", 2 ); + groups["strip_3"] = group; + strips[2] = dynamic_cast<Strip*>( group ); + + group = new Group ( "display" ); + groups["display"] = group; + + group = new Strip ( "strip_4", 3 ); + groups["strip_4"] = group; + strips[3] = dynamic_cast<Strip*>( group ); + + group = new Strip ( "strip_5", 4 ); + groups["strip_5"] = group; + strips[4] = dynamic_cast<Strip*>( group ); + + group = new Strip ( "strip_6", 5 ); + groups["strip_6"] = group; + strips[5] = dynamic_cast<Strip*>( group ); + + group = new Group ( "transport" ); + groups["transport"] = group; + + group = new Strip ( "strip_7", 6 ); + groups["strip_7"] = group; + strips[6] = dynamic_cast<Strip*>( group ); + + group = new Group ( "modifiers" ); + groups["modifiers"] = group; + + group = new Group ( "bank" ); + groups["bank"] = group; + + + // initialise controls + Fader * fader = 0; + Pot * pot = 0; + Button * button = 0; + Led * led = 0; + + group = groups["strip_1"]; + fader = new Fader ( 0, 1, "gain", *group ); + faders[0x00] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_2"]; + fader = new Fader ( 1, 2, "gain", *group ); + faders[0x01] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_3"]; + fader = new Fader ( 2, 3, "gain", *group ); + faders[0x02] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_4"]; + fader = new Fader ( 3, 4, "gain", *group ); + faders[0x03] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_5"]; + fader = new Fader ( 4, 5, "gain", *group ); + faders[0x04] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_6"]; + fader = new Fader ( 5, 6, "gain", *group ); + faders[0x05] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_7"]; + fader = new Fader ( 6, 7, "gain", *group ); + faders[0x06] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["master"]; + fader = new Fader ( 7, 1, "gain", *group ); + faders[0x07] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_1"]; + pot = new Pot ( 16, 1, "vpot", *group ); + pots[0x10] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_2"]; + pot = new Pot ( 17, 2, "vpot", *group ); + pots[0x11] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_3"]; + pot = new Pot ( 18, 3, "vpot", *group ); + pots[0x12] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_4"]; + pot = new Pot ( 19, 4, "vpot", *group ); + pots[0x13] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_5"]; + pot = new Pot ( 20, 5, "vpot", *group ); + pots[0x14] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_6"]; + pot = new Pot ( 21, 6, "vpot", *group ); + pots[0x15] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_7"]; + pot = new Pot ( 22, 7, "vpot", *group ); + pots[0x16] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["none"]; + pot = new Jog ( 23, 1, "jog", *group ); + pots[0x17] = pot; + controls.push_back( pot ); + controls_by_name["jog"] = pot; + group->add( *pot ); + + group = groups["none"]; + pot = new Pot ( 46, 1, "external", *group ); + pots[0x2e] = pot; + controls.push_back( pot ); + controls_by_name["external"] = pot; + group->add( *pot ); + + group = groups["strip_1"]; + button = new Button ( 24, 1, "recenable", *group ); + buttons[0x18] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 25, 2, "recenable", *group ); + buttons[0x19] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 26, 3, "recenable", *group ); + buttons[0x1a] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 27, 4, "recenable", *group ); + buttons[0x1b] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 28, 5, "recenable", *group ); + buttons[0x1c] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 29, 6, "recenable", *group ); + buttons[0x1d] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 30, 7, "recenable", *group ); + buttons[0x1e] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_1"]; + button = new Button ( 32, 1, "solo", *group ); + buttons[0x20] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 33, 2, "solo", *group ); + buttons[0x21] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 34, 3, "solo", *group ); + buttons[0x22] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 35, 4, "solo", *group ); + buttons[0x23] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 36, 5, "solo", *group ); + buttons[0x24] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 37, 6, "solo", *group ); + buttons[0x25] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 38, 7, "solo", *group ); + buttons[0x26] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_1"]; + button = new Button ( 16, 1, "mute", *group ); + buttons[0x10] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 17, 2, "mute", *group ); + buttons[0x11] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 18, 3, "mute", *group ); + buttons[0x12] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 19, 4, "mute", *group ); + buttons[0x13] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 20, 5, "mute", *group ); + buttons[0x14] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 21, 6, "mute", *group ); + buttons[0x15] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 22, 7, "mute", *group ); + buttons[0x16] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_1"]; + button = new Button ( 0, 1, "select", *group ); + buttons[0x00] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 1, 2, "select", *group ); + buttons[0x01] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 2, 3, "select", *group ); + buttons[0x02] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 3, 4, "select", *group ); + buttons[0x03] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 4, 5, "select", *group ); + buttons[0x04] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 5, 6, "select", *group ); + buttons[0x05] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 6, 7, "select", *group ); + buttons[0x06] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_1"]; + button = new Button ( 8, 1, "vselect", *group ); + buttons[0x08] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 9, 2, "vselect", *group ); + buttons[0x09] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 10, 3, "vselect", *group ); + buttons[0x0a] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 11, 4, "vselect", *group ); + buttons[0x0b] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 12, 5, "vselect", *group ); + buttons[0x0c] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 13, 6, "vselect", *group ); + buttons[0x0d] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 14, 7, "vselect", *group ); + buttons[0x0e] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 40, 1, "io", *group ); + buttons[0x28] = button; + controls.push_back( button ); + controls_by_name["io"] = button; + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 90, 1, "sends", *group ); + buttons[0x5a] = button; + controls.push_back( button ); + controls_by_name["sends"] = button; + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 89, 1, "pan", *group ); + buttons[0x59] = button; + controls.push_back( button ); + controls_by_name["pan"] = button; + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 87, 1, "plugin", *group ); + buttons[0x57] = button; + controls.push_back( button ); + controls_by_name["plugin"] = button; + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 88, 1, "eq", *group ); + buttons[0x58] = button; + controls.push_back( button ); + controls_by_name["eq"] = button; + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 45, 1, "zoom", *group ); + buttons[0x2d] = button; + controls.push_back( button ); + controls_by_name["zoom"] = button; + group->add( *button ); + + group = groups["bank"]; + button = new Button ( 46, 1, "left", *group ); + buttons[0x2e] = button; + controls.push_back( button ); + controls_by_name["left"] = button; + group->add( *button ); + + group = groups["bank"]; + button = new Button ( 47, 1, "right", *group ); + buttons[0x2f] = button; + controls.push_back( button ); + controls_by_name["right"] = button; + group->add( *button ); + + group = groups["bank"]; + button = new Button ( 48, 1, "channel_left", *group ); + buttons[0x30] = button; + controls.push_back( button ); + controls_by_name["channel_left"] = button; + group->add( *button ); + + group = groups["bank"]; + button = new Button ( 49, 1, "channel_right", *group ); + buttons[0x31] = button; + controls.push_back( button ); + controls_by_name["channel_right"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 50, 1, "scrub", *group ); + buttons[0x32] = button; + controls.push_back( button ); + controls_by_name["scrub"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 86, 1, "edit", *group ); + buttons[0x56] = button; + controls.push_back( button ); + controls_by_name["edit"] = button; + group->add( *button ); + + group = groups["display"]; + button = new Button ( 52, 1, "name_value", *group ); + buttons[0x34] = button; + controls.push_back( button ); + controls_by_name["name_value"] = button; + group->add( *button ); + + group = groups["display"]; + button = new Button ( 53, 1, "smpte_beats", *group ); + buttons[0x35] = button; + controls.push_back( button ); + controls_by_name["smpte_beats"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 54, 1, "F1", *group ); + buttons[0x36] = button; + controls.push_back( button ); + controls_by_name["F1"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 55, 1, "F2", *group ); + buttons[0x37] = button; + controls.push_back( button ); + controls_by_name["F2"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 56, 1, "F3", *group ); + buttons[0x38] = button; + controls.push_back( button ); + controls_by_name["F3"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 57, 1, "F4", *group ); + buttons[0x39] = button; + controls.push_back( button ); + controls_by_name["F4"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 58, 1, "F5", *group ); + buttons[0x3a] = button; + controls.push_back( button ); + controls_by_name["F5"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 59, 1, "F6", *group ); + buttons[0x3b] = button; + controls.push_back( button ); + controls_by_name["F6"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 60, 1, "F7", *group ); + buttons[0x3c] = button; + controls.push_back( button ); + controls_by_name["F7"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 61, 1, "F8", *group ); + buttons[0x3d] = button; + controls.push_back( button ); + controls_by_name["F8"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 62, 1, "F9", *group ); + buttons[0x3e] = button; + controls.push_back( button ); + controls_by_name["F9"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 63, 1, "F10", *group ); + buttons[0x3f] = button; + controls.push_back( button ); + controls_by_name["F10"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 64, 1, "F11", *group ); + buttons[0x40] = button; + controls.push_back( button ); + controls_by_name["F11"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 65, 1, "F12", *group ); + buttons[0x41] = button; + controls.push_back( button ); + controls_by_name["F12"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 66, 1, "F13", *group ); + buttons[0x42] = button; + controls.push_back( button ); + controls_by_name["F13"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 67, 1, "F14", *group ); + buttons[0x43] = button; + controls.push_back( button ); + controls_by_name["F14"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 68, 1, "F15", *group ); + buttons[0x44] = button; + controls.push_back( button ); + controls_by_name["F15"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 69, 1, "F16", *group ); + buttons[0x45] = button; + controls.push_back( button ); + controls_by_name["F16"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 39, 1, "global_solo", *group ); + buttons[0x27] = button; + controls.push_back( button ); + controls_by_name["global_solo"] = button; + group->add( *button ); + + group = groups["modifiers"]; + button = new Button ( 80, 1, "option", *group ); + buttons[0x50] = button; + controls.push_back( button ); + controls_by_name["option"] = button; + group->add( *button ); + + group = groups["modifiers"]; + button = new Button ( 73, 1, "cmd_alt", *group ); + buttons[0x49] = button; + controls.push_back( button ); + controls_by_name["cmd_alt"] = button; + group->add( *button ); + + group = groups["automation"]; + button = new Button ( 74, 1, "on", *group ); + buttons[0x4a] = button; + controls.push_back( button ); + controls_by_name["on"] = button; + group->add( *button ); + + group = groups["automation"]; + button = new Button ( 75, 1, "rec_ready", *group ); + buttons[0x4b] = button; + controls.push_back( button ); + controls_by_name["rec_ready"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 76, 1, "undo", *group ); + buttons[0x4c] = button; + controls.push_back( button ); + controls_by_name["undo"] = button; + group->add( *button ); + + group = groups["automation"]; + button = new Button ( 77, 1, "snapshot", *group ); + buttons[0x4d] = button; + controls.push_back( button ); + controls_by_name["snapshot"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 79, 1, "redo", *group ); + buttons[0x4f] = button; + controls.push_back( button ); + controls_by_name["redo"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 71, 1, "marker", *group ); + buttons[0x47] = button; + controls.push_back( button ); + controls_by_name["marker"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 81, 1, "enter", *group ); + buttons[0x51] = button; + controls.push_back( button ); + controls_by_name["enter"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 82, 1, "cancel", *group ); + buttons[0x52] = button; + controls.push_back( button ); + controls_by_name["cancel"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 83, 1, "mixer", *group ); + buttons[0x53] = button; + controls.push_back( button ); + controls_by_name["mixer"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 91, 1, "frm_left", *group ); + buttons[0x5b] = button; + controls.push_back( button ); + controls_by_name["frm_left"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 92, 1, "frm_right", *group ); + buttons[0x5c] = button; + controls.push_back( button ); + controls_by_name["frm_right"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 70, 1, "loop", *group ); + buttons[0x46] = button; + controls.push_back( button ); + controls_by_name["loop"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 72, 1, "punch_in", *group ); + buttons[0x48] = button; + controls.push_back( button ); + controls_by_name["punch_in"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 78, 1, "punch_out", *group ); + buttons[0x4e] = button; + controls.push_back( button ); + controls_by_name["punch_out"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 42, 1, "home", *group ); + buttons[0x2a] = button; + controls.push_back( button ); + controls_by_name["home"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 41, 1, "end", *group ); + buttons[0x29] = button; + controls.push_back( button ); + controls_by_name["end"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 44, 1, "rewind", *group ); + buttons[0x2c] = button; + controls.push_back( button ); + controls_by_name["rewind"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 43, 1, "ffwd", *group ); + buttons[0x2b] = button; + controls.push_back( button ); + controls_by_name["ffwd"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 93, 1, "stop", *group ); + buttons[0x5d] = button; + controls.push_back( button ); + controls_by_name["stop"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 94, 1, "play", *group ); + buttons[0x5e] = button; + controls.push_back( button ); + controls_by_name["play"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 31, 1, "record", *group ); + buttons[0x1f] = button; + controls.push_back( button ); + controls_by_name["record"] = button; + group->add( *button ); + + group = groups["cursor"]; + button = new Button ( 96, 1, "cursor_up", *group ); + buttons[0x60] = button; + controls.push_back( button ); + controls_by_name["cursor_up"] = button; + group->add( *button ); + + group = groups["cursor"]; + button = new Button ( 97, 1, "cursor_down", *group ); + buttons[0x61] = button; + controls.push_back( button ); + controls_by_name["cursor_down"] = button; + group->add( *button ); + + group = groups["cursor"]; + button = new Button ( 98, 1, "cursor_left", *group ); + buttons[0x62] = button; + controls.push_back( button ); + controls_by_name["cursor_left"] = button; + group->add( *button ); + + group = groups["cursor"]; + button = new Button ( 99, 1, "cursor_right", *group ); + buttons[0x63] = button; + controls.push_back( button ); + controls_by_name["cursor_right"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 100, 1, "dyn", *group ); + buttons[0x64] = button; + controls.push_back( button ); + controls_by_name["dyn"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 101, 1, "flip", *group ); + buttons[0x65] = button; + controls.push_back( button ); + controls_by_name["flip"] = button; + group->add( *button ); + + group = groups["user"]; + button = new Button ( 102, 1, "user_a", *group ); + buttons[0x66] = button; + controls.push_back( button ); + controls_by_name["user_a"] = button; + group->add( *button ); + + group = groups["user"]; + button = new Button ( 103, 1, "user_b", *group ); + buttons[0x67] = button; + controls.push_back( button ); + controls_by_name["user_b"] = button; + group->add( *button ); + + group = groups["strip_1"]; + button = new Button ( 104, 1, "fader_touch", *group ); + buttons[0x68] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 105, 2, "fader_touch", *group ); + buttons[0x69] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 106, 3, "fader_touch", *group ); + buttons[0x6a] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 107, 4, "fader_touch", *group ); + buttons[0x6b] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 108, 5, "fader_touch", *group ); + buttons[0x6c] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 109, 6, "fader_touch", *group ); + buttons[0x6d] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 110, 7, "fader_touch", *group ); + buttons[0x6e] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["master"]; + button = new Button ( 111, 1, "fader_touch", *group ); + buttons[0x6f] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["master"]; + button = new Button ( 23, 1, "mute", *group ); + buttons[0x17] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["none"]; + button = new Button ( 51, 1, "clicking", *group ); + buttons[0x33] = button; + controls.push_back( button ); + controls_by_name["clicking"] = button; + group->add( *button ); + + group = groups["none"]; + led = new Led ( 113, 1, "smpte", *group ); + leds[0x71] = led; + controls.push_back( led ); + controls_by_name["smpte"] = led; + group->add( *led ); + + group = groups["none"]; + led = new Led ( 114, 1, "beats", *group ); + leds[0x72] = led; + controls.push_back( led ); + controls_by_name["beats"] = led; + group->add( *led ); + + group = groups["none"]; + led = new Led ( 115, 1, "solo", *group ); + leds[0x73] = led; + controls.push_back( led ); + controls_by_name["solo"] = led; + group->add( *led ); + + group = groups["none"]; + led = new Led ( 118, 1, "relay_click", *group ); + leds[0x76] = led; + controls.push_back( led ); + controls_by_name["relay_click"] = led; + group->add( *led ); + +} + +void Mackie::BcfSurface::handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button ) +{ + if ( bs != press && bs != release ) + { + mbh.update_led( button, none ); + return; + } + + LedState ls; + switch ( button.id() ) + { + + case 0x9028: // io + switch ( bs ) { + case press: ls = mbh.io_press( button ); break; + case release: ls = mbh.io_release( button ); break; + case neither: break; + } + break; + + case 0x905a: // sends + switch ( bs ) { + case press: ls = mbh.sends_press( button ); break; + case release: ls = mbh.sends_release( button ); break; + case neither: break; + } + break; + + case 0x9059: // pan + switch ( bs ) { + case press: ls = mbh.pan_press( button ); break; + case release: ls = mbh.pan_release( button ); break; + case neither: break; + } + break; + + case 0x9057: // plugin + switch ( bs ) { + case press: ls = mbh.plugin_press( button ); break; + case release: ls = mbh.plugin_release( button ); break; + case neither: break; + } + break; + + case 0x9058: // eq + switch ( bs ) { + case press: ls = mbh.eq_press( button ); break; + case release: ls = mbh.eq_release( button ); break; + case neither: break; + } + break; + + case 0x902d: // zoom + switch ( bs ) { + case press: ls = mbh.zoom_press( button ); break; + case release: ls = mbh.zoom_release( button ); break; + case neither: break; + } + break; + + case 0x902e: // left + switch ( bs ) { + case press: ls = mbh.left_press( button ); break; + case release: ls = mbh.left_release( button ); break; + case neither: break; + } + break; + + case 0x902f: // right + switch ( bs ) { + case press: ls = mbh.right_press( button ); break; + case release: ls = mbh.right_release( button ); break; + case neither: break; + } + break; + + case 0x9030: // channel_left + switch ( bs ) { + case press: ls = mbh.channel_left_press( button ); break; + case release: ls = mbh.channel_left_release( button ); break; + case neither: break; + } + break; + + case 0x9031: // channel_right + switch ( bs ) { + case press: ls = mbh.channel_right_press( button ); break; + case release: ls = mbh.channel_right_release( button ); break; + case neither: break; + } + break; + + case 0x9032: // scrub + switch ( bs ) { + case press: ls = mbh.scrub_press( button ); break; + case release: ls = mbh.scrub_release( button ); break; + case neither: break; + } + break; + + case 0x9056: // edit + switch ( bs ) { + case press: ls = mbh.edit_press( button ); break; + case release: ls = mbh.edit_release( button ); break; + case neither: break; + } + break; + + case 0x9034: // name_value + switch ( bs ) { + case press: ls = mbh.name_value_press( button ); break; + case release: ls = mbh.name_value_release( button ); break; + case neither: break; + } + break; + + case 0x9035: // smpte_beats + switch ( bs ) { + case press: ls = mbh.smpte_beats_press( button ); break; + case release: ls = mbh.smpte_beats_release( button ); break; + case neither: break; + } + break; + + case 0x9036: // F1 + switch ( bs ) { + case press: ls = mbh.F1_press( button ); break; + case release: ls = mbh.F1_release( button ); break; + case neither: break; + } + break; + + case 0x9037: // F2 + switch ( bs ) { + case press: ls = mbh.F2_press( button ); break; + case release: ls = mbh.F2_release( button ); break; + case neither: break; + } + break; + + case 0x9038: // F3 + switch ( bs ) { + case press: ls = mbh.F3_press( button ); break; + case release: ls = mbh.F3_release( button ); break; + case neither: break; + } + break; + + case 0x9039: // F4 + switch ( bs ) { + case press: ls = mbh.F4_press( button ); break; + case release: ls = mbh.F4_release( button ); break; + case neither: break; + } + break; + + case 0x903a: // F5 + switch ( bs ) { + case press: ls = mbh.F5_press( button ); break; + case release: ls = mbh.F5_release( button ); break; + case neither: break; + } + break; + + case 0x903b: // F6 + switch ( bs ) { + case press: ls = mbh.F6_press( button ); break; + case release: ls = mbh.F6_release( button ); break; + case neither: break; + } + break; + + case 0x903c: // F7 + switch ( bs ) { + case press: ls = mbh.F7_press( button ); break; + case release: ls = mbh.F7_release( button ); break; + case neither: break; + } + break; + + case 0x903d: // F8 + switch ( bs ) { + case press: ls = mbh.F8_press( button ); break; + case release: ls = mbh.F8_release( button ); break; + case neither: break; + } + break; + + case 0x903e: // F9 + switch ( bs ) { + case press: ls = mbh.F9_press( button ); break; + case release: ls = mbh.F9_release( button ); break; + case neither: break; + } + break; + + case 0x903f: // F10 + switch ( bs ) { + case press: ls = mbh.F10_press( button ); break; + case release: ls = mbh.F10_release( button ); break; + case neither: break; + } + break; + + case 0x9040: // F11 + switch ( bs ) { + case press: ls = mbh.F11_press( button ); break; + case release: ls = mbh.F11_release( button ); break; + case neither: break; + } + break; + + case 0x9041: // F12 + switch ( bs ) { + case press: ls = mbh.F12_press( button ); break; + case release: ls = mbh.F12_release( button ); break; + case neither: break; + } + break; + + case 0x9042: // F13 + switch ( bs ) { + case press: ls = mbh.F13_press( button ); break; + case release: ls = mbh.F13_release( button ); break; + case neither: break; + } + break; + + case 0x9043: // F14 + switch ( bs ) { + case press: ls = mbh.F14_press( button ); break; + case release: ls = mbh.F14_release( button ); break; + case neither: break; + } + break; + + case 0x9044: // F15 + switch ( bs ) { + case press: ls = mbh.F15_press( button ); break; + case release: ls = mbh.F15_release( button ); break; + case neither: break; + } + break; + + case 0x9045: // F16 + switch ( bs ) { + case press: ls = mbh.F16_press( button ); break; + case release: ls = mbh.F16_release( button ); break; + case neither: break; + } + break; + + case 0x9027: // global_solo + switch ( bs ) { + case press: ls = mbh.global_solo_press( button ); break; + case release: ls = mbh.global_solo_release( button ); break; + case neither: break; + } + break; + + case 0x9050: // option + switch ( bs ) { + case press: ls = mbh.option_press( button ); break; + case release: ls = mbh.option_release( button ); break; + case neither: break; + } + break; + + case 0x9049: // cmd_alt + switch ( bs ) { + case press: ls = mbh.cmd_alt_press( button ); break; + case release: ls = mbh.cmd_alt_release( button ); break; + case neither: break; + } + break; + + case 0x904a: // on + switch ( bs ) { + case press: ls = mbh.on_press( button ); break; + case release: ls = mbh.on_release( button ); break; + case neither: break; + } + break; + + case 0x904b: // rec_ready + switch ( bs ) { + case press: ls = mbh.rec_ready_press( button ); break; + case release: ls = mbh.rec_ready_release( button ); break; + case neither: break; + } + break; + + case 0x904c: // undo + switch ( bs ) { + case press: ls = mbh.undo_press( button ); break; + case release: ls = mbh.undo_release( button ); break; + case neither: break; + } + break; + + case 0x904d: // snapshot + switch ( bs ) { + case press: ls = mbh.snapshot_press( button ); break; + case release: ls = mbh.snapshot_release( button ); break; + case neither: break; + } + break; + + case 0x904f: // redo + switch ( bs ) { + case press: ls = mbh.redo_press( button ); break; + case release: ls = mbh.redo_release( button ); break; + case neither: break; + } + break; + + case 0x9047: // marker + switch ( bs ) { + case press: ls = mbh.marker_press( button ); break; + case release: ls = mbh.marker_release( button ); break; + case neither: break; + } + break; + + case 0x9051: // enter + switch ( bs ) { + case press: ls = mbh.enter_press( button ); break; + case release: ls = mbh.enter_release( button ); break; + case neither: break; + } + break; + + case 0x9052: // cancel + switch ( bs ) { + case press: ls = mbh.cancel_press( button ); break; + case release: ls = mbh.cancel_release( button ); break; + case neither: break; + } + break; + + case 0x9053: // mixer + switch ( bs ) { + case press: ls = mbh.mixer_press( button ); break; + case release: ls = mbh.mixer_release( button ); break; + case neither: break; + } + break; + + case 0x905b: // frm_left + switch ( bs ) { + case press: ls = mbh.frm_left_press( button ); break; + case release: ls = mbh.frm_left_release( button ); break; + case neither: break; + } + break; + + case 0x905c: // frm_right + switch ( bs ) { + case press: ls = mbh.frm_right_press( button ); break; + case release: ls = mbh.frm_right_release( button ); break; + case neither: break; + } + break; + + case 0x9046: // loop + switch ( bs ) { + case press: ls = mbh.loop_press( button ); break; + case release: ls = mbh.loop_release( button ); break; + case neither: break; + } + break; + + case 0x9048: // punch_in + switch ( bs ) { + case press: ls = mbh.punch_in_press( button ); break; + case release: ls = mbh.punch_in_release( button ); break; + case neither: break; + } + break; + + case 0x904e: // punch_out + switch ( bs ) { + case press: ls = mbh.punch_out_press( button ); break; + case release: ls = mbh.punch_out_release( button ); break; + case neither: break; + } + break; + + case 0x902a: // home + switch ( bs ) { + case press: ls = mbh.home_press( button ); break; + case release: ls = mbh.home_release( button ); break; + case neither: break; + } + break; + + case 0x9029: // end + switch ( bs ) { + case press: ls = mbh.end_press( button ); break; + case release: ls = mbh.end_release( button ); break; + case neither: break; + } + break; + + case 0x902c: // rewind + switch ( bs ) { + case press: ls = mbh.rewind_press( button ); break; + case release: ls = mbh.rewind_release( button ); break; + case neither: break; + } + break; + + case 0x902b: // ffwd + switch ( bs ) { + case press: ls = mbh.ffwd_press( button ); break; + case release: ls = mbh.ffwd_release( button ); break; + case neither: break; + } + break; + + case 0x905d: // stop + switch ( bs ) { + case press: ls = mbh.stop_press( button ); break; + case release: ls = mbh.stop_release( button ); break; + case neither: break; + } + break; + + case 0x905e: // play + switch ( bs ) { + case press: ls = mbh.play_press( button ); break; + case release: ls = mbh.play_release( button ); break; + case neither: break; + } + break; + + case 0x901f: // record + switch ( bs ) { + case press: ls = mbh.record_press( button ); break; + case release: ls = mbh.record_release( button ); break; + case neither: break; + } + break; + + case 0x9060: // cursor_up + switch ( bs ) { + case press: ls = mbh.cursor_up_press( button ); break; + case release: ls = mbh.cursor_up_release( button ); break; + case neither: break; + } + break; + + case 0x9061: // cursor_down + switch ( bs ) { + case press: ls = mbh.cursor_down_press( button ); break; + case release: ls = mbh.cursor_down_release( button ); break; + case neither: break; + } + break; + + case 0x9062: // cursor_left + switch ( bs ) { + case press: ls = mbh.cursor_left_press( button ); break; + case release: ls = mbh.cursor_left_release( button ); break; + case neither: break; + } + break; + + case 0x9063: // cursor_right + switch ( bs ) { + case press: ls = mbh.cursor_right_press( button ); break; + case release: ls = mbh.cursor_right_release( button ); break; + case neither: break; + } + break; + + case 0x9064: // dyn + switch ( bs ) { + case press: ls = mbh.dyn_press( button ); break; + case release: ls = mbh.dyn_release( button ); break; + case neither: break; + } + break; + + case 0x9065: // flip + switch ( bs ) { + case press: ls = mbh.flip_press( button ); break; + case release: ls = mbh.flip_release( button ); break; + case neither: break; + } + break; + + case 0x9066: // user_a + switch ( bs ) { + case press: ls = mbh.user_a_press( button ); break; + case release: ls = mbh.user_a_release( button ); break; + case neither: break; + } + break; + + case 0x9067: // user_b + switch ( bs ) { + case press: ls = mbh.user_b_press( button ); break; + case release: ls = mbh.user_b_release( button ); break; + case neither: break; + } + break; + + case 0x9033: // clicking + switch ( bs ) { + case press: ls = mbh.clicking_press( button ); break; + case release: ls = mbh.clicking_release( button ); break; + case neither: break; + } + break; + + } + mbh.update_led( button, ls ); +} diff --git a/libs/surfaces/mackie/mackie_control_protocol.cc b/libs/surfaces/mackie/mackie_control_protocol.cc index c8a3d9d66b..14b2e348ff 100644 --- a/libs/surfaces/mackie/mackie_control_protocol.cc +++ b/libs/surfaces/mackie/mackie_control_protocol.cc @@ -486,23 +486,26 @@ bool MackieControlProtocol::handle_strip_button( Control & control, ButtonState void MackieControlProtocol::update_led( Mackie::Button & button, Mackie::LedState ls ) { - MackiePort * port = 0; - if ( button.group().is_strip() ) + if ( ls != none ) { - if ( button.group().is_master() ) + MackiePort * port = 0; + if ( button.group().is_strip() ) { - port = &mcu_port(); + if ( button.group().is_master() ) + { + port = &mcu_port(); + } + else + { + port = &port_for_id( dynamic_cast<const Strip&>( button.group() ).index() ); + } } else { - port = &port_for_id( dynamic_cast<const Strip&>( button.group() ).index() ); + port = &mcu_port(); } + port->write( builder.build_led( button, ls ) ); } - else - { - port = &mcu_port(); - } - if ( ls != none ) port->write( builder.build_led( button, ls ) ); } void MackieControlProtocol::update_global_button( const string & name, LedState ls ) @@ -517,7 +520,7 @@ void MackieControlProtocol::update_global_button( const string & name, LedState #ifdef DEBUG cout << "Button " << name << " not found" << endl; #endif - } + } } // send messages to surface to set controls to correct values diff --git a/libs/surfaces/mackie/mackie_jog_wheel.cc b/libs/surfaces/mackie/mackie_jog_wheel.cc index 9996a7bb29..b53af6776d 100644 --- a/libs/surfaces/mackie/mackie_jog_wheel.cc +++ b/libs/surfaces/mackie/mackie_jog_wheel.cc @@ -3,6 +3,7 @@ #include "mackie_control_protocol.h" #include "surface_port.h" #include "controls.h" +#include "surface.h" #include <algorithm> @@ -40,11 +41,6 @@ void JogWheel::scroll_event( SurfacePort & port, Control & control, const Contro { } -float scaled_delta( const ControlState & state, float current_speed ) -{ - return state.sign * ( pow( state.ticks + 1, 2 ) + current_speed ) / 100.0; -} - void JogWheel::jog_event( SurfacePort & port, Control & control, const ControlState & state ) { // TODO use current snap-to setting? @@ -80,7 +76,7 @@ void JogWheel::jog_event( SurfacePort & port, Control & control, const ControlSt case speed: // locally, _transport_speed is an positive value // fairly arbitrary scaling function - _transport_speed += scaled_delta( state, _mcp.get_session().transport_speed() ); + _transport_speed += _mcp.surface().scaled_delta( state, _mcp.get_session().transport_speed() ); // make sure not weirdness get so the session if ( _transport_speed < 0 || isnan( _transport_speed ) ) @@ -95,23 +91,15 @@ void JogWheel::jog_event( SurfacePort & port, Control & control, const ControlSt case scrub: { add_scrub_interval( _scrub_timer.restart() ); - float speed = 0.0; - - // This should really be part of the surface object - if ( _mcp.mcu_port().emulation() == MackiePort::bcf2000 ) - // 5 clicks per second => speed == 1.0 - speed = 50.0 / average_scrub_interval() * state.ticks; - else - // 10 clicks per second => speed == 1.0 - speed = 100.0 / average_scrub_interval() * state.ticks; - + // x clicks per second => speed == 1.0 + float speed = _mcp.surface().scrub_scaling_factor() / average_scrub_interval() * state.ticks; _mcp.get_session().request_transport_speed( speed * state.sign ); break; } case shuttle: _shuttle_speed = _mcp.get_session().transport_speed(); - _shuttle_speed += scaled_delta( state, _mcp.get_session().transport_speed() ); + _shuttle_speed += _mcp.surface().scaled_delta( state, _mcp.get_session().transport_speed() ); _mcp.get_session().request_transport_speed( _shuttle_speed ); break; diff --git a/libs/surfaces/mackie/mackie_port.cc b/libs/surfaces/mackie/mackie_port.cc index f6a9837ea8..d712270402 100644 --- a/libs/surfaces/mackie/mackie_port.cc +++ b/libs/surfaces/mackie/mackie_port.cc @@ -113,60 +113,6 @@ const MidiByteArray & MackiePort::sysex_hdr() const return mackie_sysex_hdr; } -Control & MackiePort::lookup_control( MIDI::byte * bytes, size_t count ) -{ - Control * control = 0; - MIDI::byte midi_type = bytes[0] & 0xf0; //0b11110000 - switch( midi_type ) - { - // fader - case MackieMidiBuilder::midi_fader_id: - { - int midi_id = bytes[0] & 0x0f; - control = _mcp.surface().faders[midi_id]; - if ( control == 0 ) - { - MidiByteArray mba( count, bytes ); - ostringstream os; - os << "control for fader" << bytes << " id " << midi_id << " is null"; - throw MackieControlException( os.str() ); - } - break; - } - - // button - case MackieMidiBuilder::midi_button_id: - control = _mcp.surface().buttons[bytes[1]]; - if ( control == 0 ) - { - MidiByteArray mba( count, bytes ); - ostringstream os; - os << "control for button " << bytes << " is null"; - throw MackieControlException( os.str() ); - } - break; - - // pot (jog wheel, external control) - case MackieMidiBuilder::midi_pot_id: - control = _mcp.surface().pots[bytes[1]]; - if ( control == 0 ) - { - MidiByteArray mba( count, bytes ); - ostringstream os; - os << "control for rotary " << mba << " is null"; - throw MackieControlException( os.str() ); - } - break; - - default: - MidiByteArray mba( count, bytes ); - ostringstream os; - os << "Cannot find control for " << bytes; - throw MackieControlException( os.str() ); - } - return *control; -} - MidiByteArray calculate_challenge_response( MidiByteArray::iterator begin, MidiByteArray::iterator end ) { MidiByteArray l; @@ -266,11 +212,16 @@ void MackiePort::init() void MackiePort::finalise_init( bool yn ) { - //cout << "MackiePort::finalise_init" << endl; +#ifdef PORT_DEBUG + cout << "MackiePort::finalise_init" << endl; +#endif bool emulation_ok = false; // probing doesn't work very well, so just use a config variable // to set the emulation mode + // TODO This might have to be specified on a per-port basis + // in the config file + // if an mcu and a bcf are needed to work as one surface if ( _emulation == none ) { if ( ARDOUR::Config->get_mackie_emulation() == "bcf" ) @@ -314,7 +265,7 @@ void MackiePort::connect_any() if ( find( slots.begin(), slots.end(), mem_fun( *this, &MackiePort::handle_midi_any ) ) == slots.end() ) */ - // but this will break if midi tracing is turned on + // TODO but this will break if midi tracing is turned on if ( port().input()->any.empty() ) { #ifdef DEBUG @@ -370,7 +321,66 @@ void MackiePort::handle_midi_sysex (MIDI::Parser & parser, MIDI::byte * raw_byte } } +Control & MackiePort::lookup_control( MIDI::byte * bytes, size_t count ) +{ + // Don't instantiate a MidiByteArray here unless it's needed for exceptions. + // Reason being that this method is called for every single incoming + // midi event, and it needs to be as efficient as possible. + Control * control = 0; + MIDI::byte midi_type = bytes[0] & 0xf0; //0b11110000 + switch( midi_type ) + { + // fader + case MackieMidiBuilder::midi_fader_id: + { + int midi_id = bytes[0] & 0x0f; + control = _mcp.surface().faders[midi_id]; + if ( control == 0 ) + { + MidiByteArray mba( count, bytes ); + ostringstream os; + os << "control for fader" << bytes << " id " << midi_id << " is null"; + throw MackieControlException( os.str() ); + } + break; + } + + // button + case MackieMidiBuilder::midi_button_id: + control = _mcp.surface().buttons[bytes[1]]; + if ( control == 0 ) + { + MidiByteArray mba( count, bytes ); + ostringstream os; + os << "control for button " << bytes << " is null"; + throw MackieControlException( os.str() ); + } + break; + + // pot (jog wheel, external control) + case MackieMidiBuilder::midi_pot_id: + control = _mcp.surface().pots[bytes[1]]; + if ( control == 0 ) + { + MidiByteArray mba( count, bytes ); + ostringstream os; + os << "control for rotary " << mba << " is null"; + throw MackieControlException( os.str() ); + } + break; + + default: + MidiByteArray mba( count, bytes ); + ostringstream os; + os << "Cannot find control for " << bytes; + throw MackieControlException( os.str() ); + } + return *control; +} + // converts midi messages into control_event signals +// it might be worth combining this with lookup_control +// because they have similar logic flows. void MackiePort::handle_midi_any (MIDI::Parser & parser, MIDI::byte * raw_bytes, size_t count ) { #ifdef DEBUG @@ -402,12 +412,14 @@ void MackiePort::handle_midi_any (MIDI::Parser & parser, MIDI::byte * raw_bytes, { // only the top-order 10 bits out of 14 are used int midi_pos = ( ( raw_bytes[2] << 7 ) + raw_bytes[1] ) >> 4; + // relies on implicit ControlState constructor control_event( *this, control, float(midi_pos) / float(0x3ff) ); } break; // button case Control::type_button: + // relies on implicit ControlState constructor control_event( *this, control, raw_bytes[2] == 0x7f ? press : release ); break; diff --git a/libs/surfaces/mackie/mackie_surface.cc b/libs/surfaces/mackie/mackie_surface.cc index f284a05142..9745c79afc 100644 --- a/libs/surfaces/mackie/mackie_surface.cc +++ b/libs/surfaces/mackie/mackie_surface.cc @@ -1,1507 +1,10 @@ -/* - Generated by scripts/generate-surface.rb -*/ - #include "mackie_surface.h" -#include "controls.h" -#include "mackie_button_handler.h" +#include <cmath> using namespace Mackie; -void Mackie::MackieSurface::init_controls() +float MackieSurface::scaled_delta( const ControlState & state, float current_speed ) { - // intialise groups and strips - Group * group = 0; - - // make sure there are enough strips - strips.resize( 8 ); - - group = new Group ( "user" ); - groups["user"] = group; - - group = new Group ( "assignment" ); - groups["assignment"] = group; - - group = new Group ( "none" ); - groups["none"] = group; - - group = new MasterStrip ( "master", 0 ); - groups["master"] = group; - strips[0] = dynamic_cast<Strip*>( group ); - - group = new Strip ( "strip_1", 0 ); - groups["strip_1"] = group; - strips[0] = dynamic_cast<Strip*>( group ); - - group = new Group ( "cursor" ); - groups["cursor"] = group; - - group = new Strip ( "strip_2", 1 ); - groups["strip_2"] = group; - strips[1] = dynamic_cast<Strip*>( group ); - - group = new Group ( "functions" ); - groups["functions"] = group; - - group = new Group ( "automation" ); - groups["automation"] = group; - - group = new Strip ( "strip_3", 2 ); - groups["strip_3"] = group; - strips[2] = dynamic_cast<Strip*>( group ); - - group = new Group ( "display" ); - groups["display"] = group; - - group = new Strip ( "strip_4", 3 ); - groups["strip_4"] = group; - strips[3] = dynamic_cast<Strip*>( group ); - - group = new Strip ( "strip_5", 4 ); - groups["strip_5"] = group; - strips[4] = dynamic_cast<Strip*>( group ); - - group = new Strip ( "strip_6", 5 ); - groups["strip_6"] = group; - strips[5] = dynamic_cast<Strip*>( group ); - - group = new Group ( "transport" ); - groups["transport"] = group; - - group = new Strip ( "strip_7", 6 ); - groups["strip_7"] = group; - strips[6] = dynamic_cast<Strip*>( group ); - - group = new Group ( "modifiers" ); - groups["modifiers"] = group; - - group = new Group ( "bank" ); - groups["bank"] = group; - - group = new Strip ( "strip_8", 7 ); - groups["strip_8"] = group; - strips[7] = dynamic_cast<Strip*>( group ); - - - // initialise controls - Fader * fader = 0; - Pot * pot = 0; - Button * button = 0; - Led * led = 0; - - group = groups["strip_1"]; - fader = new Fader ( 0, 1, "gain", *group ); - faders[0x00] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_2"]; - fader = new Fader ( 1, 2, "gain", *group ); - faders[0x01] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_3"]; - fader = new Fader ( 2, 3, "gain", *group ); - faders[0x02] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_4"]; - fader = new Fader ( 3, 4, "gain", *group ); - faders[0x03] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_5"]; - fader = new Fader ( 4, 5, "gain", *group ); - faders[0x04] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_6"]; - fader = new Fader ( 5, 6, "gain", *group ); - faders[0x05] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_7"]; - fader = new Fader ( 6, 7, "gain", *group ); - faders[0x06] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_8"]; - fader = new Fader ( 7, 8, "gain", *group ); - faders[0x07] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["master"]; - fader = new Fader ( 8, 1, "gain", *group ); - faders[0x08] = fader; - controls.push_back( fader ); - group->add( *fader ); - - group = groups["strip_1"]; - pot = new Pot ( 16, 1, "vpot", *group ); - pots[0x10] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_2"]; - pot = new Pot ( 17, 2, "vpot", *group ); - pots[0x11] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_3"]; - pot = new Pot ( 18, 3, "vpot", *group ); - pots[0x12] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_4"]; - pot = new Pot ( 19, 4, "vpot", *group ); - pots[0x13] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_5"]; - pot = new Pot ( 20, 5, "vpot", *group ); - pots[0x14] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_6"]; - pot = new Pot ( 21, 6, "vpot", *group ); - pots[0x15] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_7"]; - pot = new Pot ( 22, 7, "vpot", *group ); - pots[0x16] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["strip_8"]; - pot = new Pot ( 23, 8, "vpot", *group ); - pots[0x17] = pot; - controls.push_back( pot ); - group->add( *pot ); - - group = groups["none"]; - pot = new Jog ( 60, 1, "jog", *group ); - pots[0x3c] = pot; - controls.push_back( pot ); - controls_by_name["jog"] = pot; - group->add( *pot ); - - group = groups["none"]; - pot = new Pot ( 46, 1, "external", *group ); - pots[0x2e] = pot; - controls.push_back( pot ); - controls_by_name["external"] = pot; - group->add( *pot ); - - group = groups["strip_1"]; - button = new Button ( 0, 1, "recenable", *group ); - buttons[0x00] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 1, 2, "recenable", *group ); - buttons[0x01] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 2, 3, "recenable", *group ); - buttons[0x02] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 3, 4, "recenable", *group ); - buttons[0x03] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 4, 5, "recenable", *group ); - buttons[0x04] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 5, 6, "recenable", *group ); - buttons[0x05] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 6, 7, "recenable", *group ); - buttons[0x06] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_8"]; - button = new Button ( 7, 8, "recenable", *group ); - buttons[0x07] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_1"]; - button = new Button ( 8, 1, "solo", *group ); - buttons[0x08] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 9, 2, "solo", *group ); - buttons[0x09] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 10, 3, "solo", *group ); - buttons[0x0a] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 11, 4, "solo", *group ); - buttons[0x0b] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 12, 5, "solo", *group ); - buttons[0x0c] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 13, 6, "solo", *group ); - buttons[0x0d] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 14, 7, "solo", *group ); - buttons[0x0e] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_8"]; - button = new Button ( 15, 8, "solo", *group ); - buttons[0x0f] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_1"]; - button = new Button ( 16, 1, "mute", *group ); - buttons[0x10] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 17, 2, "mute", *group ); - buttons[0x11] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 18, 3, "mute", *group ); - buttons[0x12] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 19, 4, "mute", *group ); - buttons[0x13] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 20, 5, "mute", *group ); - buttons[0x14] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 21, 6, "mute", *group ); - buttons[0x15] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 22, 7, "mute", *group ); - buttons[0x16] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_8"]; - button = new Button ( 23, 8, "mute", *group ); - buttons[0x17] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_1"]; - button = new Button ( 24, 1, "select", *group ); - buttons[0x18] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 25, 2, "select", *group ); - buttons[0x19] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 26, 3, "select", *group ); - buttons[0x1a] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 27, 4, "select", *group ); - buttons[0x1b] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 28, 5, "select", *group ); - buttons[0x1c] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 29, 6, "select", *group ); - buttons[0x1d] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 30, 7, "select", *group ); - buttons[0x1e] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_8"]; - button = new Button ( 31, 8, "select", *group ); - buttons[0x1f] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_1"]; - button = new Button ( 32, 1, "vselect", *group ); - buttons[0x20] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 33, 2, "vselect", *group ); - buttons[0x21] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 34, 3, "vselect", *group ); - buttons[0x22] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 35, 4, "vselect", *group ); - buttons[0x23] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 36, 5, "vselect", *group ); - buttons[0x24] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 37, 6, "vselect", *group ); - buttons[0x25] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 38, 7, "vselect", *group ); - buttons[0x26] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_8"]; - button = new Button ( 39, 8, "vselect", *group ); - buttons[0x27] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 40, 1, "io", *group ); - buttons[0x28] = button; - controls.push_back( button ); - controls_by_name["io"] = button; - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 41, 1, "sends", *group ); - buttons[0x29] = button; - controls.push_back( button ); - controls_by_name["sends"] = button; - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 42, 1, "pan", *group ); - buttons[0x2a] = button; - controls.push_back( button ); - controls_by_name["pan"] = button; - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 43, 1, "plugin", *group ); - buttons[0x2b] = button; - controls.push_back( button ); - controls_by_name["plugin"] = button; - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 44, 1, "eq", *group ); - buttons[0x2c] = button; - controls.push_back( button ); - controls_by_name["eq"] = button; - group->add( *button ); - - group = groups["assignment"]; - button = new Button ( 45, 1, "dyn", *group ); - buttons[0x2d] = button; - controls.push_back( button ); - controls_by_name["dyn"] = button; - group->add( *button ); - - group = groups["bank"]; - button = new Button ( 46, 1, "left", *group ); - buttons[0x2e] = button; - controls.push_back( button ); - controls_by_name["left"] = button; - group->add( *button ); - - group = groups["bank"]; - button = new Button ( 47, 1, "right", *group ); - buttons[0x2f] = button; - controls.push_back( button ); - controls_by_name["right"] = button; - group->add( *button ); - - group = groups["bank"]; - button = new Button ( 48, 1, "channel_left", *group ); - buttons[0x30] = button; - controls.push_back( button ); - controls_by_name["channel_left"] = button; - group->add( *button ); - - group = groups["bank"]; - button = new Button ( 49, 1, "channel_right", *group ); - buttons[0x31] = button; - controls.push_back( button ); - controls_by_name["channel_right"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 50, 1, "flip", *group ); - buttons[0x32] = button; - controls.push_back( button ); - controls_by_name["flip"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 51, 1, "edit", *group ); - buttons[0x33] = button; - controls.push_back( button ); - controls_by_name["edit"] = button; - group->add( *button ); - - group = groups["display"]; - button = new Button ( 52, 1, "name_value", *group ); - buttons[0x34] = button; - controls.push_back( button ); - controls_by_name["name_value"] = button; - group->add( *button ); - - group = groups["display"]; - button = new Button ( 53, 1, "smpte_beats", *group ); - buttons[0x35] = button; - controls.push_back( button ); - controls_by_name["smpte_beats"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 54, 1, "F1", *group ); - buttons[0x36] = button; - controls.push_back( button ); - controls_by_name["F1"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 55, 1, "F2", *group ); - buttons[0x37] = button; - controls.push_back( button ); - controls_by_name["F2"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 56, 1, "F3", *group ); - buttons[0x38] = button; - controls.push_back( button ); - controls_by_name["F3"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 57, 1, "F4", *group ); - buttons[0x39] = button; - controls.push_back( button ); - controls_by_name["F4"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 58, 1, "F5", *group ); - buttons[0x3a] = button; - controls.push_back( button ); - controls_by_name["F5"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 59, 1, "F6", *group ); - buttons[0x3b] = button; - controls.push_back( button ); - controls_by_name["F6"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 60, 1, "F7", *group ); - buttons[0x3c] = button; - controls.push_back( button ); - controls_by_name["F7"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 61, 1, "F8", *group ); - buttons[0x3d] = button; - controls.push_back( button ); - controls_by_name["F8"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 62, 1, "F9", *group ); - buttons[0x3e] = button; - controls.push_back( button ); - controls_by_name["F9"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 63, 1, "F10", *group ); - buttons[0x3f] = button; - controls.push_back( button ); - controls_by_name["F10"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 64, 1, "F11", *group ); - buttons[0x40] = button; - controls.push_back( button ); - controls_by_name["F11"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 65, 1, "F12", *group ); - buttons[0x41] = button; - controls.push_back( button ); - controls_by_name["F12"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 66, 1, "F13", *group ); - buttons[0x42] = button; - controls.push_back( button ); - controls_by_name["F13"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 67, 1, "F14", *group ); - buttons[0x43] = button; - controls.push_back( button ); - controls_by_name["F14"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 68, 1, "F15", *group ); - buttons[0x44] = button; - controls.push_back( button ); - controls_by_name["F15"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 69, 1, "F16", *group ); - buttons[0x45] = button; - controls.push_back( button ); - controls_by_name["F16"] = button; - group->add( *button ); - - group = groups["modifiers"]; - button = new Button ( 70, 1, "shift", *group ); - buttons[0x46] = button; - controls.push_back( button ); - controls_by_name["shift"] = button; - group->add( *button ); - - group = groups["modifiers"]; - button = new Button ( 71, 1, "option", *group ); - buttons[0x47] = button; - controls.push_back( button ); - controls_by_name["option"] = button; - group->add( *button ); - - group = groups["modifiers"]; - button = new Button ( 72, 1, "control", *group ); - buttons[0x48] = button; - controls.push_back( button ); - controls_by_name["control"] = button; - group->add( *button ); - - group = groups["modifiers"]; - button = new Button ( 73, 1, "cmd_alt", *group ); - buttons[0x49] = button; - controls.push_back( button ); - controls_by_name["cmd_alt"] = button; - group->add( *button ); - - group = groups["automation"]; - button = new Button ( 74, 1, "on", *group ); - buttons[0x4a] = button; - controls.push_back( button ); - controls_by_name["on"] = button; - group->add( *button ); - - group = groups["automation"]; - button = new Button ( 75, 1, "rec_ready", *group ); - buttons[0x4b] = button; - controls.push_back( button ); - controls_by_name["rec_ready"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 76, 1, "undo", *group ); - buttons[0x4c] = button; - controls.push_back( button ); - controls_by_name["undo"] = button; - group->add( *button ); - - group = groups["automation"]; - button = new Button ( 77, 1, "snapshot", *group ); - buttons[0x4d] = button; - controls.push_back( button ); - controls_by_name["snapshot"] = button; - group->add( *button ); - - group = groups["automation"]; - button = new Button ( 78, 1, "touch", *group ); - buttons[0x4e] = button; - controls.push_back( button ); - controls_by_name["touch"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 79, 1, "redo", *group ); - buttons[0x4f] = button; - controls.push_back( button ); - controls_by_name["redo"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 80, 1, "marker", *group ); - buttons[0x50] = button; - controls.push_back( button ); - controls_by_name["marker"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 81, 1, "enter", *group ); - buttons[0x51] = button; - controls.push_back( button ); - controls_by_name["enter"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 82, 1, "cancel", *group ); - buttons[0x52] = button; - controls.push_back( button ); - controls_by_name["cancel"] = button; - group->add( *button ); - - group = groups["functions"]; - button = new Button ( 83, 1, "mixer", *group ); - buttons[0x53] = button; - controls.push_back( button ); - controls_by_name["mixer"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 84, 1, "frm_left", *group ); - buttons[0x54] = button; - controls.push_back( button ); - controls_by_name["frm_left"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 85, 1, "frm_right", *group ); - buttons[0x55] = button; - controls.push_back( button ); - controls_by_name["frm_right"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 86, 1, "loop", *group ); - buttons[0x56] = button; - controls.push_back( button ); - controls_by_name["loop"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 87, 1, "punch_in", *group ); - buttons[0x57] = button; - controls.push_back( button ); - controls_by_name["punch_in"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 88, 1, "punch_out", *group ); - buttons[0x58] = button; - controls.push_back( button ); - controls_by_name["punch_out"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 89, 1, "home", *group ); - buttons[0x59] = button; - controls.push_back( button ); - controls_by_name["home"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 90, 1, "end", *group ); - buttons[0x5a] = button; - controls.push_back( button ); - controls_by_name["end"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 91, 1, "rewind", *group ); - buttons[0x5b] = button; - controls.push_back( button ); - controls_by_name["rewind"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 92, 1, "ffwd", *group ); - buttons[0x5c] = button; - controls.push_back( button ); - controls_by_name["ffwd"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 93, 1, "stop", *group ); - buttons[0x5d] = button; - controls.push_back( button ); - controls_by_name["stop"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 94, 1, "play", *group ); - buttons[0x5e] = button; - controls.push_back( button ); - controls_by_name["play"] = button; - group->add( *button ); - - group = groups["transport"]; - button = new Button ( 95, 1, "record", *group ); - buttons[0x5f] = button; - controls.push_back( button ); - controls_by_name["record"] = button; - group->add( *button ); - - group = groups["cursor"]; - button = new Button ( 96, 1, "cursor_up", *group ); - buttons[0x60] = button; - controls.push_back( button ); - controls_by_name["cursor_up"] = button; - group->add( *button ); - - group = groups["cursor"]; - button = new Button ( 97, 1, "cursor_down", *group ); - buttons[0x61] = button; - controls.push_back( button ); - controls_by_name["cursor_down"] = button; - group->add( *button ); - - group = groups["cursor"]; - button = new Button ( 98, 1, "cursor_left", *group ); - buttons[0x62] = button; - controls.push_back( button ); - controls_by_name["cursor_left"] = button; - group->add( *button ); - - group = groups["cursor"]; - button = new Button ( 99, 1, "cursor_right", *group ); - buttons[0x63] = button; - controls.push_back( button ); - controls_by_name["cursor_right"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 100, 1, "zoom", *group ); - buttons[0x64] = button; - controls.push_back( button ); - controls_by_name["zoom"] = button; - group->add( *button ); - - group = groups["none"]; - button = new Button ( 101, 1, "scrub", *group ); - buttons[0x65] = button; - controls.push_back( button ); - controls_by_name["scrub"] = button; - group->add( *button ); - - group = groups["user"]; - button = new Button ( 102, 1, "user_a", *group ); - buttons[0x66] = button; - controls.push_back( button ); - controls_by_name["user_a"] = button; - group->add( *button ); - - group = groups["user"]; - button = new Button ( 103, 1, "user_b", *group ); - buttons[0x67] = button; - controls.push_back( button ); - controls_by_name["user_b"] = button; - group->add( *button ); - - group = groups["strip_1"]; - button = new Button ( 104, 1, "fader_touch", *group ); - buttons[0x68] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_2"]; - button = new Button ( 105, 2, "fader_touch", *group ); - buttons[0x69] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_3"]; - button = new Button ( 106, 3, "fader_touch", *group ); - buttons[0x6a] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_4"]; - button = new Button ( 107, 4, "fader_touch", *group ); - buttons[0x6b] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_5"]; - button = new Button ( 108, 5, "fader_touch", *group ); - buttons[0x6c] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_6"]; - button = new Button ( 109, 6, "fader_touch", *group ); - buttons[0x6d] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_7"]; - button = new Button ( 110, 7, "fader_touch", *group ); - buttons[0x6e] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["strip_8"]; - button = new Button ( 111, 8, "fader_touch", *group ); - buttons[0x6f] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["master"]; - button = new Button ( 112, 1, "fader_touch", *group ); - buttons[0x70] = button; - controls.push_back( button ); - group->add( *button ); - - group = groups["none"]; - led = new Led ( 113, 1, "smpte", *group ); - leds[0x71] = led; - controls.push_back( led ); - controls_by_name["smpte"] = led; - group->add( *led ); - - group = groups["none"]; - led = new Led ( 114, 1, "beats", *group ); - leds[0x72] = led; - controls.push_back( led ); - controls_by_name["beats"] = led; - group->add( *led ); - - group = groups["none"]; - led = new Led ( 115, 1, "solo", *group ); - leds[0x73] = led; - controls.push_back( led ); - controls_by_name["solo"] = led; - group->add( *led ); - - group = groups["none"]; - led = new Led ( 118, 1, "relay_click", *group ); - leds[0x76] = led; - controls.push_back( led ); - controls_by_name["relay_click"] = led; - group->add( *led ); - -} - -void Mackie::MackieSurface::handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button ) -{ - if ( bs != press && bs != release ) - { - mbh.update_led( button, none ); - return; - } - - LedState ls; - switch ( button.id() ) - { - - case 0x9028: // io - switch ( bs ) { - case press: ls = mbh.io_press( button ); break; - case release: ls = mbh.io_release( button ); break; - case neither: break; - } - break; - - case 0x9029: // sends - switch ( bs ) { - case press: ls = mbh.sends_press( button ); break; - case release: ls = mbh.sends_release( button ); break; - case neither: break; - } - break; - - case 0x902a: // pan - switch ( bs ) { - case press: ls = mbh.pan_press( button ); break; - case release: ls = mbh.pan_release( button ); break; - case neither: break; - } - break; - - case 0x902b: // plugin - switch ( bs ) { - case press: ls = mbh.plugin_press( button ); break; - case release: ls = mbh.plugin_release( button ); break; - case neither: break; - } - break; - - case 0x902c: // eq - switch ( bs ) { - case press: ls = mbh.eq_press( button ); break; - case release: ls = mbh.eq_release( button ); break; - case neither: break; - } - break; - - case 0x902d: // dyn - switch ( bs ) { - case press: ls = mbh.dyn_press( button ); break; - case release: ls = mbh.dyn_release( button ); break; - case neither: break; - } - break; - - case 0x902e: // left - switch ( bs ) { - case press: ls = mbh.left_press( button ); break; - case release: ls = mbh.left_release( button ); break; - case neither: break; - } - break; - - case 0x902f: // right - switch ( bs ) { - case press: ls = mbh.right_press( button ); break; - case release: ls = mbh.right_release( button ); break; - case neither: break; - } - break; - - case 0x9030: // channel_left - switch ( bs ) { - case press: ls = mbh.channel_left_press( button ); break; - case release: ls = mbh.channel_left_release( button ); break; - case neither: break; - } - break; - - case 0x9031: // channel_right - switch ( bs ) { - case press: ls = mbh.channel_right_press( button ); break; - case release: ls = mbh.channel_right_release( button ); break; - case neither: break; - } - break; - - case 0x9032: // flip - switch ( bs ) { - case press: ls = mbh.flip_press( button ); break; - case release: ls = mbh.flip_release( button ); break; - case neither: break; - } - break; - - case 0x9033: // edit - switch ( bs ) { - case press: ls = mbh.edit_press( button ); break; - case release: ls = mbh.edit_release( button ); break; - case neither: break; - } - break; - - case 0x9034: // name_value - switch ( bs ) { - case press: ls = mbh.name_value_press( button ); break; - case release: ls = mbh.name_value_release( button ); break; - case neither: break; - } - break; - - case 0x9035: // smpte_beats - switch ( bs ) { - case press: ls = mbh.smpte_beats_press( button ); break; - case release: ls = mbh.smpte_beats_release( button ); break; - case neither: break; - } - break; - - case 0x9036: // F1 - switch ( bs ) { - case press: ls = mbh.F1_press( button ); break; - case release: ls = mbh.F1_release( button ); break; - case neither: break; - } - break; - - case 0x9037: // F2 - switch ( bs ) { - case press: ls = mbh.F2_press( button ); break; - case release: ls = mbh.F2_release( button ); break; - case neither: break; - } - break; - - case 0x9038: // F3 - switch ( bs ) { - case press: ls = mbh.F3_press( button ); break; - case release: ls = mbh.F3_release( button ); break; - case neither: break; - } - break; - - case 0x9039: // F4 - switch ( bs ) { - case press: ls = mbh.F4_press( button ); break; - case release: ls = mbh.F4_release( button ); break; - case neither: break; - } - break; - - case 0x903a: // F5 - switch ( bs ) { - case press: ls = mbh.F5_press( button ); break; - case release: ls = mbh.F5_release( button ); break; - case neither: break; - } - break; - - case 0x903b: // F6 - switch ( bs ) { - case press: ls = mbh.F6_press( button ); break; - case release: ls = mbh.F6_release( button ); break; - case neither: break; - } - break; - - case 0x903c: // F7 - switch ( bs ) { - case press: ls = mbh.F7_press( button ); break; - case release: ls = mbh.F7_release( button ); break; - case neither: break; - } - break; - - case 0x903d: // F8 - switch ( bs ) { - case press: ls = mbh.F8_press( button ); break; - case release: ls = mbh.F8_release( button ); break; - case neither: break; - } - break; - - case 0x903e: // F9 - switch ( bs ) { - case press: ls = mbh.F9_press( button ); break; - case release: ls = mbh.F9_release( button ); break; - case neither: break; - } - break; - - case 0x903f: // F10 - switch ( bs ) { - case press: ls = mbh.F10_press( button ); break; - case release: ls = mbh.F10_release( button ); break; - case neither: break; - } - break; - - case 0x9040: // F11 - switch ( bs ) { - case press: ls = mbh.F11_press( button ); break; - case release: ls = mbh.F11_release( button ); break; - case neither: break; - } - break; - - case 0x9041: // F12 - switch ( bs ) { - case press: ls = mbh.F12_press( button ); break; - case release: ls = mbh.F12_release( button ); break; - case neither: break; - } - break; - - case 0x9042: // F13 - switch ( bs ) { - case press: ls = mbh.F13_press( button ); break; - case release: ls = mbh.F13_release( button ); break; - case neither: break; - } - break; - - case 0x9043: // F14 - switch ( bs ) { - case press: ls = mbh.F14_press( button ); break; - case release: ls = mbh.F14_release( button ); break; - case neither: break; - } - break; - - case 0x9044: // F15 - switch ( bs ) { - case press: ls = mbh.F15_press( button ); break; - case release: ls = mbh.F15_release( button ); break; - case neither: break; - } - break; - - case 0x9045: // F16 - switch ( bs ) { - case press: ls = mbh.F16_press( button ); break; - case release: ls = mbh.F16_release( button ); break; - case neither: break; - } - break; - - case 0x9046: // shift - switch ( bs ) { - case press: ls = mbh.shift_press( button ); break; - case release: ls = mbh.shift_release( button ); break; - case neither: break; - } - break; - - case 0x9047: // option - switch ( bs ) { - case press: ls = mbh.option_press( button ); break; - case release: ls = mbh.option_release( button ); break; - case neither: break; - } - break; - - case 0x9048: // control - switch ( bs ) { - case press: ls = mbh.control_press( button ); break; - case release: ls = mbh.control_release( button ); break; - case neither: break; - } - break; - - case 0x9049: // cmd_alt - switch ( bs ) { - case press: ls = mbh.cmd_alt_press( button ); break; - case release: ls = mbh.cmd_alt_release( button ); break; - case neither: break; - } - break; - - case 0x904a: // on - switch ( bs ) { - case press: ls = mbh.on_press( button ); break; - case release: ls = mbh.on_release( button ); break; - case neither: break; - } - break; - - case 0x904b: // rec_ready - switch ( bs ) { - case press: ls = mbh.rec_ready_press( button ); break; - case release: ls = mbh.rec_ready_release( button ); break; - case neither: break; - } - break; - - case 0x904c: // undo - switch ( bs ) { - case press: ls = mbh.undo_press( button ); break; - case release: ls = mbh.undo_release( button ); break; - case neither: break; - } - break; - - case 0x904d: // snapshot - switch ( bs ) { - case press: ls = mbh.snapshot_press( button ); break; - case release: ls = mbh.snapshot_release( button ); break; - case neither: break; - } - break; - - case 0x904e: // touch - switch ( bs ) { - case press: ls = mbh.touch_press( button ); break; - case release: ls = mbh.touch_release( button ); break; - case neither: break; - } - break; - - case 0x904f: // redo - switch ( bs ) { - case press: ls = mbh.redo_press( button ); break; - case release: ls = mbh.redo_release( button ); break; - case neither: break; - } - break; - - case 0x9050: // marker - switch ( bs ) { - case press: ls = mbh.marker_press( button ); break; - case release: ls = mbh.marker_release( button ); break; - case neither: break; - } - break; - - case 0x9051: // enter - switch ( bs ) { - case press: ls = mbh.enter_press( button ); break; - case release: ls = mbh.enter_release( button ); break; - case neither: break; - } - break; - - case 0x9052: // cancel - switch ( bs ) { - case press: ls = mbh.cancel_press( button ); break; - case release: ls = mbh.cancel_release( button ); break; - case neither: break; - } - break; - - case 0x9053: // mixer - switch ( bs ) { - case press: ls = mbh.mixer_press( button ); break; - case release: ls = mbh.mixer_release( button ); break; - case neither: break; - } - break; - - case 0x9054: // frm_left - switch ( bs ) { - case press: ls = mbh.frm_left_press( button ); break; - case release: ls = mbh.frm_left_release( button ); break; - case neither: break; - } - break; - - case 0x9055: // frm_right - switch ( bs ) { - case press: ls = mbh.frm_right_press( button ); break; - case release: ls = mbh.frm_right_release( button ); break; - case neither: break; - } - break; - - case 0x9056: // loop - switch ( bs ) { - case press: ls = mbh.loop_press( button ); break; - case release: ls = mbh.loop_release( button ); break; - case neither: break; - } - break; - - case 0x9057: // punch_in - switch ( bs ) { - case press: ls = mbh.punch_in_press( button ); break; - case release: ls = mbh.punch_in_release( button ); break; - case neither: break; - } - break; - - case 0x9058: // punch_out - switch ( bs ) { - case press: ls = mbh.punch_out_press( button ); break; - case release: ls = mbh.punch_out_release( button ); break; - case neither: break; - } - break; - - case 0x9059: // home - switch ( bs ) { - case press: ls = mbh.home_press( button ); break; - case release: ls = mbh.home_release( button ); break; - case neither: break; - } - break; - - case 0x905a: // end - switch ( bs ) { - case press: ls = mbh.end_press( button ); break; - case release: ls = mbh.end_release( button ); break; - case neither: break; - } - break; - - case 0x905b: // rewind - switch ( bs ) { - case press: ls = mbh.rewind_press( button ); break; - case release: ls = mbh.rewind_release( button ); break; - case neither: break; - } - break; - - case 0x905c: // ffwd - switch ( bs ) { - case press: ls = mbh.ffwd_press( button ); break; - case release: ls = mbh.ffwd_release( button ); break; - case neither: break; - } - break; - - case 0x905d: // stop - switch ( bs ) { - case press: ls = mbh.stop_press( button ); break; - case release: ls = mbh.stop_release( button ); break; - case neither: break; - } - break; - - case 0x905e: // play - switch ( bs ) { - case press: ls = mbh.play_press( button ); break; - case release: ls = mbh.play_release( button ); break; - case neither: break; - } - break; - - case 0x905f: // record - switch ( bs ) { - case press: ls = mbh.record_press( button ); break; - case release: ls = mbh.record_release( button ); break; - case neither: break; - } - break; - - case 0x9060: // cursor_up - switch ( bs ) { - case press: ls = mbh.cursor_up_press( button ); break; - case release: ls = mbh.cursor_up_release( button ); break; - case neither: break; - } - break; - - case 0x9061: // cursor_down - switch ( bs ) { - case press: ls = mbh.cursor_down_press( button ); break; - case release: ls = mbh.cursor_down_release( button ); break; - case neither: break; - } - break; - - case 0x9062: // cursor_left - switch ( bs ) { - case press: ls = mbh.cursor_left_press( button ); break; - case release: ls = mbh.cursor_left_release( button ); break; - case neither: break; - } - break; - - case 0x9063: // cursor_right - switch ( bs ) { - case press: ls = mbh.cursor_right_press( button ); break; - case release: ls = mbh.cursor_right_release( button ); break; - case neither: break; - } - break; - - case 0x9064: // zoom - switch ( bs ) { - case press: ls = mbh.zoom_press( button ); break; - case release: ls = mbh.zoom_release( button ); break; - case neither: break; - } - break; - - case 0x9065: // scrub - switch ( bs ) { - case press: ls = mbh.scrub_press( button ); break; - case release: ls = mbh.scrub_release( button ); break; - case neither: break; - } - break; - - case 0x9066: // user_a - switch ( bs ) { - case press: ls = mbh.user_a_press( button ); break; - case release: ls = mbh.user_a_release( button ); break; - case neither: break; - } - break; - - case 0x9067: // user_b - switch ( bs ) { - case press: ls = mbh.user_b_press( button ); break; - case release: ls = mbh.user_b_release( button ); break; - case neither: break; - } - break; - - } - mbh.update_led( button, ls ); + return state.sign * ( std::pow( float(state.ticks + 1), 2 ) + current_speed ) / 100.0; } diff --git a/libs/surfaces/mackie/mackie_surface.h b/libs/surfaces/mackie/mackie_surface.h index 735cbc5851..6a7fb7bdf1 100644 --- a/libs/surfaces/mackie/mackie_surface.h +++ b/libs/surfaces/mackie/mackie_surface.h @@ -20,6 +20,9 @@ public: virtual void handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button ); virtual void init_controls(); + + virtual float scrub_scaling_factor() { return 100.0; } + virtual float scaled_delta( const ControlState & state, float current_speed ); }; } diff --git a/libs/surfaces/mackie/mackie_surface_generated.cc b/libs/surfaces/mackie/mackie_surface_generated.cc new file mode 100644 index 0000000000..f284a05142 --- /dev/null +++ b/libs/surfaces/mackie/mackie_surface_generated.cc @@ -0,0 +1,1507 @@ +/* + Generated by scripts/generate-surface.rb +*/ + +#include "mackie_surface.h" + +#include "controls.h" +#include "mackie_button_handler.h" + +using namespace Mackie; + +void Mackie::MackieSurface::init_controls() +{ + // intialise groups and strips + Group * group = 0; + + // make sure there are enough strips + strips.resize( 8 ); + + group = new Group ( "user" ); + groups["user"] = group; + + group = new Group ( "assignment" ); + groups["assignment"] = group; + + group = new Group ( "none" ); + groups["none"] = group; + + group = new MasterStrip ( "master", 0 ); + groups["master"] = group; + strips[0] = dynamic_cast<Strip*>( group ); + + group = new Strip ( "strip_1", 0 ); + groups["strip_1"] = group; + strips[0] = dynamic_cast<Strip*>( group ); + + group = new Group ( "cursor" ); + groups["cursor"] = group; + + group = new Strip ( "strip_2", 1 ); + groups["strip_2"] = group; + strips[1] = dynamic_cast<Strip*>( group ); + + group = new Group ( "functions" ); + groups["functions"] = group; + + group = new Group ( "automation" ); + groups["automation"] = group; + + group = new Strip ( "strip_3", 2 ); + groups["strip_3"] = group; + strips[2] = dynamic_cast<Strip*>( group ); + + group = new Group ( "display" ); + groups["display"] = group; + + group = new Strip ( "strip_4", 3 ); + groups["strip_4"] = group; + strips[3] = dynamic_cast<Strip*>( group ); + + group = new Strip ( "strip_5", 4 ); + groups["strip_5"] = group; + strips[4] = dynamic_cast<Strip*>( group ); + + group = new Strip ( "strip_6", 5 ); + groups["strip_6"] = group; + strips[5] = dynamic_cast<Strip*>( group ); + + group = new Group ( "transport" ); + groups["transport"] = group; + + group = new Strip ( "strip_7", 6 ); + groups["strip_7"] = group; + strips[6] = dynamic_cast<Strip*>( group ); + + group = new Group ( "modifiers" ); + groups["modifiers"] = group; + + group = new Group ( "bank" ); + groups["bank"] = group; + + group = new Strip ( "strip_8", 7 ); + groups["strip_8"] = group; + strips[7] = dynamic_cast<Strip*>( group ); + + + // initialise controls + Fader * fader = 0; + Pot * pot = 0; + Button * button = 0; + Led * led = 0; + + group = groups["strip_1"]; + fader = new Fader ( 0, 1, "gain", *group ); + faders[0x00] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_2"]; + fader = new Fader ( 1, 2, "gain", *group ); + faders[0x01] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_3"]; + fader = new Fader ( 2, 3, "gain", *group ); + faders[0x02] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_4"]; + fader = new Fader ( 3, 4, "gain", *group ); + faders[0x03] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_5"]; + fader = new Fader ( 4, 5, "gain", *group ); + faders[0x04] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_6"]; + fader = new Fader ( 5, 6, "gain", *group ); + faders[0x05] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_7"]; + fader = new Fader ( 6, 7, "gain", *group ); + faders[0x06] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_8"]; + fader = new Fader ( 7, 8, "gain", *group ); + faders[0x07] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["master"]; + fader = new Fader ( 8, 1, "gain", *group ); + faders[0x08] = fader; + controls.push_back( fader ); + group->add( *fader ); + + group = groups["strip_1"]; + pot = new Pot ( 16, 1, "vpot", *group ); + pots[0x10] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_2"]; + pot = new Pot ( 17, 2, "vpot", *group ); + pots[0x11] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_3"]; + pot = new Pot ( 18, 3, "vpot", *group ); + pots[0x12] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_4"]; + pot = new Pot ( 19, 4, "vpot", *group ); + pots[0x13] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_5"]; + pot = new Pot ( 20, 5, "vpot", *group ); + pots[0x14] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_6"]; + pot = new Pot ( 21, 6, "vpot", *group ); + pots[0x15] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_7"]; + pot = new Pot ( 22, 7, "vpot", *group ); + pots[0x16] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["strip_8"]; + pot = new Pot ( 23, 8, "vpot", *group ); + pots[0x17] = pot; + controls.push_back( pot ); + group->add( *pot ); + + group = groups["none"]; + pot = new Jog ( 60, 1, "jog", *group ); + pots[0x3c] = pot; + controls.push_back( pot ); + controls_by_name["jog"] = pot; + group->add( *pot ); + + group = groups["none"]; + pot = new Pot ( 46, 1, "external", *group ); + pots[0x2e] = pot; + controls.push_back( pot ); + controls_by_name["external"] = pot; + group->add( *pot ); + + group = groups["strip_1"]; + button = new Button ( 0, 1, "recenable", *group ); + buttons[0x00] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 1, 2, "recenable", *group ); + buttons[0x01] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 2, 3, "recenable", *group ); + buttons[0x02] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 3, 4, "recenable", *group ); + buttons[0x03] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 4, 5, "recenable", *group ); + buttons[0x04] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 5, 6, "recenable", *group ); + buttons[0x05] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 6, 7, "recenable", *group ); + buttons[0x06] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_8"]; + button = new Button ( 7, 8, "recenable", *group ); + buttons[0x07] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_1"]; + button = new Button ( 8, 1, "solo", *group ); + buttons[0x08] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 9, 2, "solo", *group ); + buttons[0x09] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 10, 3, "solo", *group ); + buttons[0x0a] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 11, 4, "solo", *group ); + buttons[0x0b] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 12, 5, "solo", *group ); + buttons[0x0c] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 13, 6, "solo", *group ); + buttons[0x0d] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 14, 7, "solo", *group ); + buttons[0x0e] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_8"]; + button = new Button ( 15, 8, "solo", *group ); + buttons[0x0f] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_1"]; + button = new Button ( 16, 1, "mute", *group ); + buttons[0x10] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 17, 2, "mute", *group ); + buttons[0x11] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 18, 3, "mute", *group ); + buttons[0x12] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 19, 4, "mute", *group ); + buttons[0x13] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 20, 5, "mute", *group ); + buttons[0x14] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 21, 6, "mute", *group ); + buttons[0x15] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 22, 7, "mute", *group ); + buttons[0x16] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_8"]; + button = new Button ( 23, 8, "mute", *group ); + buttons[0x17] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_1"]; + button = new Button ( 24, 1, "select", *group ); + buttons[0x18] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 25, 2, "select", *group ); + buttons[0x19] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 26, 3, "select", *group ); + buttons[0x1a] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 27, 4, "select", *group ); + buttons[0x1b] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 28, 5, "select", *group ); + buttons[0x1c] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 29, 6, "select", *group ); + buttons[0x1d] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 30, 7, "select", *group ); + buttons[0x1e] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_8"]; + button = new Button ( 31, 8, "select", *group ); + buttons[0x1f] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_1"]; + button = new Button ( 32, 1, "vselect", *group ); + buttons[0x20] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 33, 2, "vselect", *group ); + buttons[0x21] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 34, 3, "vselect", *group ); + buttons[0x22] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 35, 4, "vselect", *group ); + buttons[0x23] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 36, 5, "vselect", *group ); + buttons[0x24] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 37, 6, "vselect", *group ); + buttons[0x25] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 38, 7, "vselect", *group ); + buttons[0x26] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_8"]; + button = new Button ( 39, 8, "vselect", *group ); + buttons[0x27] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 40, 1, "io", *group ); + buttons[0x28] = button; + controls.push_back( button ); + controls_by_name["io"] = button; + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 41, 1, "sends", *group ); + buttons[0x29] = button; + controls.push_back( button ); + controls_by_name["sends"] = button; + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 42, 1, "pan", *group ); + buttons[0x2a] = button; + controls.push_back( button ); + controls_by_name["pan"] = button; + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 43, 1, "plugin", *group ); + buttons[0x2b] = button; + controls.push_back( button ); + controls_by_name["plugin"] = button; + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 44, 1, "eq", *group ); + buttons[0x2c] = button; + controls.push_back( button ); + controls_by_name["eq"] = button; + group->add( *button ); + + group = groups["assignment"]; + button = new Button ( 45, 1, "dyn", *group ); + buttons[0x2d] = button; + controls.push_back( button ); + controls_by_name["dyn"] = button; + group->add( *button ); + + group = groups["bank"]; + button = new Button ( 46, 1, "left", *group ); + buttons[0x2e] = button; + controls.push_back( button ); + controls_by_name["left"] = button; + group->add( *button ); + + group = groups["bank"]; + button = new Button ( 47, 1, "right", *group ); + buttons[0x2f] = button; + controls.push_back( button ); + controls_by_name["right"] = button; + group->add( *button ); + + group = groups["bank"]; + button = new Button ( 48, 1, "channel_left", *group ); + buttons[0x30] = button; + controls.push_back( button ); + controls_by_name["channel_left"] = button; + group->add( *button ); + + group = groups["bank"]; + button = new Button ( 49, 1, "channel_right", *group ); + buttons[0x31] = button; + controls.push_back( button ); + controls_by_name["channel_right"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 50, 1, "flip", *group ); + buttons[0x32] = button; + controls.push_back( button ); + controls_by_name["flip"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 51, 1, "edit", *group ); + buttons[0x33] = button; + controls.push_back( button ); + controls_by_name["edit"] = button; + group->add( *button ); + + group = groups["display"]; + button = new Button ( 52, 1, "name_value", *group ); + buttons[0x34] = button; + controls.push_back( button ); + controls_by_name["name_value"] = button; + group->add( *button ); + + group = groups["display"]; + button = new Button ( 53, 1, "smpte_beats", *group ); + buttons[0x35] = button; + controls.push_back( button ); + controls_by_name["smpte_beats"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 54, 1, "F1", *group ); + buttons[0x36] = button; + controls.push_back( button ); + controls_by_name["F1"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 55, 1, "F2", *group ); + buttons[0x37] = button; + controls.push_back( button ); + controls_by_name["F2"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 56, 1, "F3", *group ); + buttons[0x38] = button; + controls.push_back( button ); + controls_by_name["F3"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 57, 1, "F4", *group ); + buttons[0x39] = button; + controls.push_back( button ); + controls_by_name["F4"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 58, 1, "F5", *group ); + buttons[0x3a] = button; + controls.push_back( button ); + controls_by_name["F5"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 59, 1, "F6", *group ); + buttons[0x3b] = button; + controls.push_back( button ); + controls_by_name["F6"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 60, 1, "F7", *group ); + buttons[0x3c] = button; + controls.push_back( button ); + controls_by_name["F7"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 61, 1, "F8", *group ); + buttons[0x3d] = button; + controls.push_back( button ); + controls_by_name["F8"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 62, 1, "F9", *group ); + buttons[0x3e] = button; + controls.push_back( button ); + controls_by_name["F9"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 63, 1, "F10", *group ); + buttons[0x3f] = button; + controls.push_back( button ); + controls_by_name["F10"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 64, 1, "F11", *group ); + buttons[0x40] = button; + controls.push_back( button ); + controls_by_name["F11"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 65, 1, "F12", *group ); + buttons[0x41] = button; + controls.push_back( button ); + controls_by_name["F12"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 66, 1, "F13", *group ); + buttons[0x42] = button; + controls.push_back( button ); + controls_by_name["F13"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 67, 1, "F14", *group ); + buttons[0x43] = button; + controls.push_back( button ); + controls_by_name["F14"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 68, 1, "F15", *group ); + buttons[0x44] = button; + controls.push_back( button ); + controls_by_name["F15"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 69, 1, "F16", *group ); + buttons[0x45] = button; + controls.push_back( button ); + controls_by_name["F16"] = button; + group->add( *button ); + + group = groups["modifiers"]; + button = new Button ( 70, 1, "shift", *group ); + buttons[0x46] = button; + controls.push_back( button ); + controls_by_name["shift"] = button; + group->add( *button ); + + group = groups["modifiers"]; + button = new Button ( 71, 1, "option", *group ); + buttons[0x47] = button; + controls.push_back( button ); + controls_by_name["option"] = button; + group->add( *button ); + + group = groups["modifiers"]; + button = new Button ( 72, 1, "control", *group ); + buttons[0x48] = button; + controls.push_back( button ); + controls_by_name["control"] = button; + group->add( *button ); + + group = groups["modifiers"]; + button = new Button ( 73, 1, "cmd_alt", *group ); + buttons[0x49] = button; + controls.push_back( button ); + controls_by_name["cmd_alt"] = button; + group->add( *button ); + + group = groups["automation"]; + button = new Button ( 74, 1, "on", *group ); + buttons[0x4a] = button; + controls.push_back( button ); + controls_by_name["on"] = button; + group->add( *button ); + + group = groups["automation"]; + button = new Button ( 75, 1, "rec_ready", *group ); + buttons[0x4b] = button; + controls.push_back( button ); + controls_by_name["rec_ready"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 76, 1, "undo", *group ); + buttons[0x4c] = button; + controls.push_back( button ); + controls_by_name["undo"] = button; + group->add( *button ); + + group = groups["automation"]; + button = new Button ( 77, 1, "snapshot", *group ); + buttons[0x4d] = button; + controls.push_back( button ); + controls_by_name["snapshot"] = button; + group->add( *button ); + + group = groups["automation"]; + button = new Button ( 78, 1, "touch", *group ); + buttons[0x4e] = button; + controls.push_back( button ); + controls_by_name["touch"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 79, 1, "redo", *group ); + buttons[0x4f] = button; + controls.push_back( button ); + controls_by_name["redo"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 80, 1, "marker", *group ); + buttons[0x50] = button; + controls.push_back( button ); + controls_by_name["marker"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 81, 1, "enter", *group ); + buttons[0x51] = button; + controls.push_back( button ); + controls_by_name["enter"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 82, 1, "cancel", *group ); + buttons[0x52] = button; + controls.push_back( button ); + controls_by_name["cancel"] = button; + group->add( *button ); + + group = groups["functions"]; + button = new Button ( 83, 1, "mixer", *group ); + buttons[0x53] = button; + controls.push_back( button ); + controls_by_name["mixer"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 84, 1, "frm_left", *group ); + buttons[0x54] = button; + controls.push_back( button ); + controls_by_name["frm_left"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 85, 1, "frm_right", *group ); + buttons[0x55] = button; + controls.push_back( button ); + controls_by_name["frm_right"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 86, 1, "loop", *group ); + buttons[0x56] = button; + controls.push_back( button ); + controls_by_name["loop"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 87, 1, "punch_in", *group ); + buttons[0x57] = button; + controls.push_back( button ); + controls_by_name["punch_in"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 88, 1, "punch_out", *group ); + buttons[0x58] = button; + controls.push_back( button ); + controls_by_name["punch_out"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 89, 1, "home", *group ); + buttons[0x59] = button; + controls.push_back( button ); + controls_by_name["home"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 90, 1, "end", *group ); + buttons[0x5a] = button; + controls.push_back( button ); + controls_by_name["end"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 91, 1, "rewind", *group ); + buttons[0x5b] = button; + controls.push_back( button ); + controls_by_name["rewind"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 92, 1, "ffwd", *group ); + buttons[0x5c] = button; + controls.push_back( button ); + controls_by_name["ffwd"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 93, 1, "stop", *group ); + buttons[0x5d] = button; + controls.push_back( button ); + controls_by_name["stop"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 94, 1, "play", *group ); + buttons[0x5e] = button; + controls.push_back( button ); + controls_by_name["play"] = button; + group->add( *button ); + + group = groups["transport"]; + button = new Button ( 95, 1, "record", *group ); + buttons[0x5f] = button; + controls.push_back( button ); + controls_by_name["record"] = button; + group->add( *button ); + + group = groups["cursor"]; + button = new Button ( 96, 1, "cursor_up", *group ); + buttons[0x60] = button; + controls.push_back( button ); + controls_by_name["cursor_up"] = button; + group->add( *button ); + + group = groups["cursor"]; + button = new Button ( 97, 1, "cursor_down", *group ); + buttons[0x61] = button; + controls.push_back( button ); + controls_by_name["cursor_down"] = button; + group->add( *button ); + + group = groups["cursor"]; + button = new Button ( 98, 1, "cursor_left", *group ); + buttons[0x62] = button; + controls.push_back( button ); + controls_by_name["cursor_left"] = button; + group->add( *button ); + + group = groups["cursor"]; + button = new Button ( 99, 1, "cursor_right", *group ); + buttons[0x63] = button; + controls.push_back( button ); + controls_by_name["cursor_right"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 100, 1, "zoom", *group ); + buttons[0x64] = button; + controls.push_back( button ); + controls_by_name["zoom"] = button; + group->add( *button ); + + group = groups["none"]; + button = new Button ( 101, 1, "scrub", *group ); + buttons[0x65] = button; + controls.push_back( button ); + controls_by_name["scrub"] = button; + group->add( *button ); + + group = groups["user"]; + button = new Button ( 102, 1, "user_a", *group ); + buttons[0x66] = button; + controls.push_back( button ); + controls_by_name["user_a"] = button; + group->add( *button ); + + group = groups["user"]; + button = new Button ( 103, 1, "user_b", *group ); + buttons[0x67] = button; + controls.push_back( button ); + controls_by_name["user_b"] = button; + group->add( *button ); + + group = groups["strip_1"]; + button = new Button ( 104, 1, "fader_touch", *group ); + buttons[0x68] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_2"]; + button = new Button ( 105, 2, "fader_touch", *group ); + buttons[0x69] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_3"]; + button = new Button ( 106, 3, "fader_touch", *group ); + buttons[0x6a] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_4"]; + button = new Button ( 107, 4, "fader_touch", *group ); + buttons[0x6b] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_5"]; + button = new Button ( 108, 5, "fader_touch", *group ); + buttons[0x6c] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_6"]; + button = new Button ( 109, 6, "fader_touch", *group ); + buttons[0x6d] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_7"]; + button = new Button ( 110, 7, "fader_touch", *group ); + buttons[0x6e] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["strip_8"]; + button = new Button ( 111, 8, "fader_touch", *group ); + buttons[0x6f] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["master"]; + button = new Button ( 112, 1, "fader_touch", *group ); + buttons[0x70] = button; + controls.push_back( button ); + group->add( *button ); + + group = groups["none"]; + led = new Led ( 113, 1, "smpte", *group ); + leds[0x71] = led; + controls.push_back( led ); + controls_by_name["smpte"] = led; + group->add( *led ); + + group = groups["none"]; + led = new Led ( 114, 1, "beats", *group ); + leds[0x72] = led; + controls.push_back( led ); + controls_by_name["beats"] = led; + group->add( *led ); + + group = groups["none"]; + led = new Led ( 115, 1, "solo", *group ); + leds[0x73] = led; + controls.push_back( led ); + controls_by_name["solo"] = led; + group->add( *led ); + + group = groups["none"]; + led = new Led ( 118, 1, "relay_click", *group ); + leds[0x76] = led; + controls.push_back( led ); + controls_by_name["relay_click"] = led; + group->add( *led ); + +} + +void Mackie::MackieSurface::handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button ) +{ + if ( bs != press && bs != release ) + { + mbh.update_led( button, none ); + return; + } + + LedState ls; + switch ( button.id() ) + { + + case 0x9028: // io + switch ( bs ) { + case press: ls = mbh.io_press( button ); break; + case release: ls = mbh.io_release( button ); break; + case neither: break; + } + break; + + case 0x9029: // sends + switch ( bs ) { + case press: ls = mbh.sends_press( button ); break; + case release: ls = mbh.sends_release( button ); break; + case neither: break; + } + break; + + case 0x902a: // pan + switch ( bs ) { + case press: ls = mbh.pan_press( button ); break; + case release: ls = mbh.pan_release( button ); break; + case neither: break; + } + break; + + case 0x902b: // plugin + switch ( bs ) { + case press: ls = mbh.plugin_press( button ); break; + case release: ls = mbh.plugin_release( button ); break; + case neither: break; + } + break; + + case 0x902c: // eq + switch ( bs ) { + case press: ls = mbh.eq_press( button ); break; + case release: ls = mbh.eq_release( button ); break; + case neither: break; + } + break; + + case 0x902d: // dyn + switch ( bs ) { + case press: ls = mbh.dyn_press( button ); break; + case release: ls = mbh.dyn_release( button ); break; + case neither: break; + } + break; + + case 0x902e: // left + switch ( bs ) { + case press: ls = mbh.left_press( button ); break; + case release: ls = mbh.left_release( button ); break; + case neither: break; + } + break; + + case 0x902f: // right + switch ( bs ) { + case press: ls = mbh.right_press( button ); break; + case release: ls = mbh.right_release( button ); break; + case neither: break; + } + break; + + case 0x9030: // channel_left + switch ( bs ) { + case press: ls = mbh.channel_left_press( button ); break; + case release: ls = mbh.channel_left_release( button ); break; + case neither: break; + } + break; + + case 0x9031: // channel_right + switch ( bs ) { + case press: ls = mbh.channel_right_press( button ); break; + case release: ls = mbh.channel_right_release( button ); break; + case neither: break; + } + break; + + case 0x9032: // flip + switch ( bs ) { + case press: ls = mbh.flip_press( button ); break; + case release: ls = mbh.flip_release( button ); break; + case neither: break; + } + break; + + case 0x9033: // edit + switch ( bs ) { + case press: ls = mbh.edit_press( button ); break; + case release: ls = mbh.edit_release( button ); break; + case neither: break; + } + break; + + case 0x9034: // name_value + switch ( bs ) { + case press: ls = mbh.name_value_press( button ); break; + case release: ls = mbh.name_value_release( button ); break; + case neither: break; + } + break; + + case 0x9035: // smpte_beats + switch ( bs ) { + case press: ls = mbh.smpte_beats_press( button ); break; + case release: ls = mbh.smpte_beats_release( button ); break; + case neither: break; + } + break; + + case 0x9036: // F1 + switch ( bs ) { + case press: ls = mbh.F1_press( button ); break; + case release: ls = mbh.F1_release( button ); break; + case neither: break; + } + break; + + case 0x9037: // F2 + switch ( bs ) { + case press: ls = mbh.F2_press( button ); break; + case release: ls = mbh.F2_release( button ); break; + case neither: break; + } + break; + + case 0x9038: // F3 + switch ( bs ) { + case press: ls = mbh.F3_press( button ); break; + case release: ls = mbh.F3_release( button ); break; + case neither: break; + } + break; + + case 0x9039: // F4 + switch ( bs ) { + case press: ls = mbh.F4_press( button ); break; + case release: ls = mbh.F4_release( button ); break; + case neither: break; + } + break; + + case 0x903a: // F5 + switch ( bs ) { + case press: ls = mbh.F5_press( button ); break; + case release: ls = mbh.F5_release( button ); break; + case neither: break; + } + break; + + case 0x903b: // F6 + switch ( bs ) { + case press: ls = mbh.F6_press( button ); break; + case release: ls = mbh.F6_release( button ); break; + case neither: break; + } + break; + + case 0x903c: // F7 + switch ( bs ) { + case press: ls = mbh.F7_press( button ); break; + case release: ls = mbh.F7_release( button ); break; + case neither: break; + } + break; + + case 0x903d: // F8 + switch ( bs ) { + case press: ls = mbh.F8_press( button ); break; + case release: ls = mbh.F8_release( button ); break; + case neither: break; + } + break; + + case 0x903e: // F9 + switch ( bs ) { + case press: ls = mbh.F9_press( button ); break; + case release: ls = mbh.F9_release( button ); break; + case neither: break; + } + break; + + case 0x903f: // F10 + switch ( bs ) { + case press: ls = mbh.F10_press( button ); break; + case release: ls = mbh.F10_release( button ); break; + case neither: break; + } + break; + + case 0x9040: // F11 + switch ( bs ) { + case press: ls = mbh.F11_press( button ); break; + case release: ls = mbh.F11_release( button ); break; + case neither: break; + } + break; + + case 0x9041: // F12 + switch ( bs ) { + case press: ls = mbh.F12_press( button ); break; + case release: ls = mbh.F12_release( button ); break; + case neither: break; + } + break; + + case 0x9042: // F13 + switch ( bs ) { + case press: ls = mbh.F13_press( button ); break; + case release: ls = mbh.F13_release( button ); break; + case neither: break; + } + break; + + case 0x9043: // F14 + switch ( bs ) { + case press: ls = mbh.F14_press( button ); break; + case release: ls = mbh.F14_release( button ); break; + case neither: break; + } + break; + + case 0x9044: // F15 + switch ( bs ) { + case press: ls = mbh.F15_press( button ); break; + case release: ls = mbh.F15_release( button ); break; + case neither: break; + } + break; + + case 0x9045: // F16 + switch ( bs ) { + case press: ls = mbh.F16_press( button ); break; + case release: ls = mbh.F16_release( button ); break; + case neither: break; + } + break; + + case 0x9046: // shift + switch ( bs ) { + case press: ls = mbh.shift_press( button ); break; + case release: ls = mbh.shift_release( button ); break; + case neither: break; + } + break; + + case 0x9047: // option + switch ( bs ) { + case press: ls = mbh.option_press( button ); break; + case release: ls = mbh.option_release( button ); break; + case neither: break; + } + break; + + case 0x9048: // control + switch ( bs ) { + case press: ls = mbh.control_press( button ); break; + case release: ls = mbh.control_release( button ); break; + case neither: break; + } + break; + + case 0x9049: // cmd_alt + switch ( bs ) { + case press: ls = mbh.cmd_alt_press( button ); break; + case release: ls = mbh.cmd_alt_release( button ); break; + case neither: break; + } + break; + + case 0x904a: // on + switch ( bs ) { + case press: ls = mbh.on_press( button ); break; + case release: ls = mbh.on_release( button ); break; + case neither: break; + } + break; + + case 0x904b: // rec_ready + switch ( bs ) { + case press: ls = mbh.rec_ready_press( button ); break; + case release: ls = mbh.rec_ready_release( button ); break; + case neither: break; + } + break; + + case 0x904c: // undo + switch ( bs ) { + case press: ls = mbh.undo_press( button ); break; + case release: ls = mbh.undo_release( button ); break; + case neither: break; + } + break; + + case 0x904d: // snapshot + switch ( bs ) { + case press: ls = mbh.snapshot_press( button ); break; + case release: ls = mbh.snapshot_release( button ); break; + case neither: break; + } + break; + + case 0x904e: // touch + switch ( bs ) { + case press: ls = mbh.touch_press( button ); break; + case release: ls = mbh.touch_release( button ); break; + case neither: break; + } + break; + + case 0x904f: // redo + switch ( bs ) { + case press: ls = mbh.redo_press( button ); break; + case release: ls = mbh.redo_release( button ); break; + case neither: break; + } + break; + + case 0x9050: // marker + switch ( bs ) { + case press: ls = mbh.marker_press( button ); break; + case release: ls = mbh.marker_release( button ); break; + case neither: break; + } + break; + + case 0x9051: // enter + switch ( bs ) { + case press: ls = mbh.enter_press( button ); break; + case release: ls = mbh.enter_release( button ); break; + case neither: break; + } + break; + + case 0x9052: // cancel + switch ( bs ) { + case press: ls = mbh.cancel_press( button ); break; + case release: ls = mbh.cancel_release( button ); break; + case neither: break; + } + break; + + case 0x9053: // mixer + switch ( bs ) { + case press: ls = mbh.mixer_press( button ); break; + case release: ls = mbh.mixer_release( button ); break; + case neither: break; + } + break; + + case 0x9054: // frm_left + switch ( bs ) { + case press: ls = mbh.frm_left_press( button ); break; + case release: ls = mbh.frm_left_release( button ); break; + case neither: break; + } + break; + + case 0x9055: // frm_right + switch ( bs ) { + case press: ls = mbh.frm_right_press( button ); break; + case release: ls = mbh.frm_right_release( button ); break; + case neither: break; + } + break; + + case 0x9056: // loop + switch ( bs ) { + case press: ls = mbh.loop_press( button ); break; + case release: ls = mbh.loop_release( button ); break; + case neither: break; + } + break; + + case 0x9057: // punch_in + switch ( bs ) { + case press: ls = mbh.punch_in_press( button ); break; + case release: ls = mbh.punch_in_release( button ); break; + case neither: break; + } + break; + + case 0x9058: // punch_out + switch ( bs ) { + case press: ls = mbh.punch_out_press( button ); break; + case release: ls = mbh.punch_out_release( button ); break; + case neither: break; + } + break; + + case 0x9059: // home + switch ( bs ) { + case press: ls = mbh.home_press( button ); break; + case release: ls = mbh.home_release( button ); break; + case neither: break; + } + break; + + case 0x905a: // end + switch ( bs ) { + case press: ls = mbh.end_press( button ); break; + case release: ls = mbh.end_release( button ); break; + case neither: break; + } + break; + + case 0x905b: // rewind + switch ( bs ) { + case press: ls = mbh.rewind_press( button ); break; + case release: ls = mbh.rewind_release( button ); break; + case neither: break; + } + break; + + case 0x905c: // ffwd + switch ( bs ) { + case press: ls = mbh.ffwd_press( button ); break; + case release: ls = mbh.ffwd_release( button ); break; + case neither: break; + } + break; + + case 0x905d: // stop + switch ( bs ) { + case press: ls = mbh.stop_press( button ); break; + case release: ls = mbh.stop_release( button ); break; + case neither: break; + } + break; + + case 0x905e: // play + switch ( bs ) { + case press: ls = mbh.play_press( button ); break; + case release: ls = mbh.play_release( button ); break; + case neither: break; + } + break; + + case 0x905f: // record + switch ( bs ) { + case press: ls = mbh.record_press( button ); break; + case release: ls = mbh.record_release( button ); break; + case neither: break; + } + break; + + case 0x9060: // cursor_up + switch ( bs ) { + case press: ls = mbh.cursor_up_press( button ); break; + case release: ls = mbh.cursor_up_release( button ); break; + case neither: break; + } + break; + + case 0x9061: // cursor_down + switch ( bs ) { + case press: ls = mbh.cursor_down_press( button ); break; + case release: ls = mbh.cursor_down_release( button ); break; + case neither: break; + } + break; + + case 0x9062: // cursor_left + switch ( bs ) { + case press: ls = mbh.cursor_left_press( button ); break; + case release: ls = mbh.cursor_left_release( button ); break; + case neither: break; + } + break; + + case 0x9063: // cursor_right + switch ( bs ) { + case press: ls = mbh.cursor_right_press( button ); break; + case release: ls = mbh.cursor_right_release( button ); break; + case neither: break; + } + break; + + case 0x9064: // zoom + switch ( bs ) { + case press: ls = mbh.zoom_press( button ); break; + case release: ls = mbh.zoom_release( button ); break; + case neither: break; + } + break; + + case 0x9065: // scrub + switch ( bs ) { + case press: ls = mbh.scrub_press( button ); break; + case release: ls = mbh.scrub_release( button ); break; + case neither: break; + } + break; + + case 0x9066: // user_a + switch ( bs ) { + case press: ls = mbh.user_a_press( button ); break; + case release: ls = mbh.user_a_release( button ); break; + case neither: break; + } + break; + + case 0x9067: // user_b + switch ( bs ) { + case press: ls = mbh.user_b_press( button ); break; + case release: ls = mbh.user_b_release( button ); break; + case neither: break; + } + break; + + } + mbh.update_led( button, ls ); +} diff --git a/libs/surfaces/mackie/scripts/controls.rb b/libs/surfaces/mackie/scripts/controls.rb index 7d414cf966..666c34d4af 100644 --- a/libs/surfaces/mackie/scripts/controls.rb +++ b/libs/surfaces/mackie/scripts/controls.rb @@ -15,8 +15,10 @@ # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +this_dir = File.dirname(__FILE__) + require 'faster_csv' -require 'mackie.rb' +require "#{this_dir}/mackie.rb" class Control attr_accessor :id, :led, :group, :name, :ordinal, :switch diff --git a/libs/surfaces/mackie/scripts/generate-surface.rb b/libs/surfaces/mackie/scripts/generate-surface.rb deleted file mode 100755 index 1c7eda6da3..0000000000 --- a/libs/surfaces/mackie/scripts/generate-surface.rb +++ /dev/null @@ -1,28 +0,0 @@ -#! /usr/bin/ruby - -this_dir = File.dirname(__FILE__) - -require 'erb' - -require this_dir + '/controls.rb' - -cc_template = '' -File.open( this_dir + "/surface-cc-template.erb", "r" ) { |f| cc_template = f.read } - -h_template = '' -File.open( this_dir + "/surface-h-template.erb", "r" ) { |f| h_template = f.read } - -sf = Surface.new( ARGV[0] ) -control_data = '' -File.open( this_dir + "/#{sf.name.downcase}-controls.csv", "r") { |f| control_data = f.read } -sf.parse control_data - -@result = "" -erb = ERB.new( cc_template , 0, "%<>-", "@result" ) -erb.result -File.open( "#{sf.name.downcase}_surface.cc", "w" ) { |f| f.write @result } - -erb = ERB.new( h_template , 0, "%<>-", "@result" ) -erb.result -File.open( "#{sf.name.downcase}_surface.h", "w" ) { |f| f.write @result } - diff --git a/libs/surfaces/mackie/scripts/generate-surfaces b/libs/surfaces/mackie/scripts/generate-surfaces new file mode 100755 index 0000000000..4e9bf55164 --- /dev/null +++ b/libs/surfaces/mackie/scripts/generate-surfaces @@ -0,0 +1,64 @@ +#! /usr/bin/ruby + +require 'getoptlong' +require 'csv' +require 'erb' +this_dir = File.dirname(__FILE__) +require this_dir + '/mackie.rb' +require this_dir + '/controls.rb' + +read_opts = GetoptLong.new( +[ "--headers", '-e', GetoptLong::NO_ARGUMENT ], + +[ "--version","-v", GetoptLong::NO_ARGUMENT ], +[ "--help", "-h", "-?", GetoptLong::NO_ARGUMENT ] +) + +# process the parsed options +read_opts.each do |opt, arg| + case opt + when "--headers" + $generate_headers = true + else + $generate_headers = false + end +end + +cc_template = '' +File.open( this_dir + "/surface-cc-template.erb", "r" ) { |f| cc_template = f.read } + +h_template = '' +File.open( this_dir + "/surface-h-template.erb", "r" ) { |f| h_template = f.read } + +# needs to be defined outside the loop otherwise ERB can't find it +sf = nil + +files = +if ARGV.size == 0 + Dir.glob "#{this_dir}/*csv" +else + ARGV +end + +files.each do |csv_file| + csv_file =~ /(\w+)-controls.csv/ + sf = Surface.new( $1.capitalize ) + + control_data = '' + File.open( csv_file, "r") { |f| control_data = f.read } + sf.parse control_data + + @result = "" + + erb = ERB.new( cc_template , 0, "%<>-", "@result" ) + erb.result + File.open( "#{sf.name.downcase}_surface_generated.cc", "w" ) { |f| f.write @result } + + if $generate_headers + erb = ERB.new( h_template , 0, "%<>-", "@result" ) + erb.result + File.open( "#{sf.name.downcase}_surface.h", "w" ) { |f| f.write @result } + end + +end + diff --git a/libs/surfaces/mackie/surface.h b/libs/surfaces/mackie/surface.h index ac6ba808bf..42ba6f907c 100644 --- a/libs/surfaces/mackie/surface.h +++ b/libs/surfaces/mackie/surface.h @@ -81,7 +81,24 @@ public: /// map button ids to calls to press_ and release_ in mbh virtual void handle_button( MackieButtonHandler & mbh, ButtonState bs, Button & button ) = 0; - + +public: + /** + This is used to calculate the clicks per second that define + a transport speed of 1.0 for the jog wheel. 100.0 is 10 clicks + per second, 50.5 is 5 clicks per second. + */ + virtual float scrub_scaling_factor() = 0; + + /** + The scaling factor function for speed increase and decrease. At + low transport speeds this should return a small value, for high transport + speeds, this should return an exponentially larger value. This provides + high definition control at low speeds and quick speed changes to/from + higher speeds. + */ + virtual float scaled_delta( const ControlState & state, float current_speed ) = 0; + protected: virtual void init_controls() = 0; virtual void init_strips( uint32_t max_strips, uint32_t unit_strips ); |