diff options
author | John Anderson <ardour@semiosix.com> | 2007-07-04 21:17:56 +0000 |
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committer | John Anderson <ardour@semiosix.com> | 2007-07-04 21:17:56 +0000 |
commit | fd6beee7c3e36fadecf1b18cd914378110ecef6d (patch) | |
tree | 77eba843288c4ae832fd92bbeffc5c9b8d7b62d2 | |
parent | 2e70415417862918e4900ec27bd82afdb3ce18ff (diff) |
move button handlers closer to their friends
git-svn-id: svn://localhost/ardour2/branches/2.0-ongoing@2104 d708f5d6-7413-0410-9779-e7cbd77b26cf
-rw-r--r-- | libs/surfaces/mackie/mackie_control_protocol.cc | 190 |
1 files changed, 102 insertions, 88 deletions
diff --git a/libs/surfaces/mackie/mackie_control_protocol.cc b/libs/surfaces/mackie/mackie_control_protocol.cc index 15beb275aa..3be3508715 100644 --- a/libs/surfaces/mackie/mackie_control_protocol.cc +++ b/libs/surfaces/mackie/mackie_control_protocol.cc @@ -99,14 +99,18 @@ MackieControlProtocol::MackieControlProtocol (Session& session) , pfd( 0 ) , nfds( 0 ) { - //cout << "MackieControlProtocol::MackieControlProtocol" << endl; +#ifdef DEBUG + cout << "MackieControlProtocol::MackieControlProtocol" << endl; +#endif // will start reading from ports, as soon as there are some pthread_create_and_store (X_("mackie monitor"), &thread, 0, _monitor_work, this); } MackieControlProtocol::~MackieControlProtocol() { - //cout << "~MackieControlProtocol::MackieControlProtocol" << endl; +#ifdef DEBUG + cout << "~MackieControlProtocol::MackieControlProtocol" << endl; +#endif try { close(); @@ -119,7 +123,9 @@ MackieControlProtocol::~MackieControlProtocol() { cout << "~MackieControlProtocol caught unknown" << endl; } - //cout << "finished ~MackieControlProtocol::MackieControlProtocol" << endl; +#ifdef DEBUG + cout << "finished ~MackieControlProtocol::MackieControlProtocol" << endl; +#endif } Mackie::Surface & MackieControlProtocol::surface() @@ -275,7 +281,9 @@ void MackieControlProtocol::switch_banks( int initial ) uint32_t end_pos = min( route_table.size(), sorted.size() ); Sorted::iterator it = sorted.begin() + _current_initial_bank; Sorted::iterator end = sorted.begin() + _current_initial_bank + end_pos; - //cout << "switch to " << _current_initial_bank << ", " << end_pos << endl; +#ifdef DEBUG + cout << "switch to " << _current_initial_bank << ", " << end_pos << endl; +#endif // link routes to strips uint32_t i = 0; @@ -283,7 +291,9 @@ void MackieControlProtocol::switch_banks( int initial ) { boost::shared_ptr<Route> route = *it; Strip & strip = *surface().strips[i]; - //cout << "remote id " << route->remote_control_id() << " connecting " << route->name() << " to " << strip.name() << " with port " << port_for_id(i) << endl; +#ifdef DEBUG + cout << "remote id " << route->remote_control_id() << " connecting " << route->name() << " to " << strip.name() << " with port " << port_for_id(i) << endl; +#endif route_table[i] = route; RouteSignal * rs = new RouteSignal( *route, *this, strip, port_for_id(i) ); route_signals.push_back( rs ); @@ -737,7 +747,9 @@ void* MackieControlProtocol::_monitor_work (void* arg) XMLNode & MackieControlProtocol::get_state() { - //cout << "MackieControlProtocol::get_state" << endl; +#ifdef DEBUG + cout << "MackieControlProtocol::get_state" << endl; +#endif // add name of protocol XMLNode* node = new XMLNode( X_("Protocol") ); @@ -753,7 +765,9 @@ XMLNode & MackieControlProtocol::get_state() int MackieControlProtocol::set_state( const XMLNode & node ) { - //cout << "MackieControlProtocol::set_state: active " << _active << endl; +#ifdef DEBUG + cout << "MackieControlProtocol::set_state: active " << _active << endl; +#endif int retval = 0; // fetch current bank @@ -1155,6 +1169,87 @@ LedState MackieControlProtocol::ffwd_release( Button & button ) return off; } +LedState MackieControlProtocol::loop_press( Button & button ) +{ + session->request_play_loop( !session->get_play_loop() ); + return on; +} + +LedState MackieControlProtocol::loop_release( Button & button ) +{ + return session->get_play_loop(); +} + +LedState MackieControlProtocol::punch_in_press( Button & button ) +{ + bool state = !Config->get_punch_in(); + Config->set_punch_in( state ); + return state; +} + +LedState MackieControlProtocol::punch_in_release( Button & button ) +{ + return Config->get_punch_in(); +} + +LedState MackieControlProtocol::punch_out_press( Button & button ) +{ + bool state = !Config->get_punch_out(); + Config->set_punch_out( state ); + return state; +} + +LedState MackieControlProtocol::punch_out_release( Button & button ) +{ + return Config->get_punch_out(); +} + +LedState MackieControlProtocol::home_press( Button & button ) +{ + session->goto_start(); + return on; +} + +LedState MackieControlProtocol::home_release( Button & button ) +{ + return off; +} + +LedState MackieControlProtocol::end_press( Button & button ) +{ + session->goto_end(); + return on; +} + +LedState MackieControlProtocol::end_release( Button & button ) +{ + return off; +} + +LedState MackieControlProtocol::clicking_press( Button & button ) +{ + bool state = !Config->get_clicking(); + Config->set_clicking( state ); + return state; +} + +LedState MackieControlProtocol::clicking_release( Button & button ) +{ + return Config->get_clicking(); +} + +LedState MackieControlProtocol::global_solo_press( Button & button ) +{ + bool state = !session->soloing(); + session->set_all_solo ( state ); + return state; +} + +LedState MackieControlProtocol::global_solo_release( Button & button ) +{ + return session->soloing(); +} + /////////////////////////////////////////// // Session signals /////////////////////////////////////////// @@ -1250,87 +1345,6 @@ void MackieControlProtocol::notify_transport_state_changed() mcu_port().write( builder.build_led( *rec, record_release( *rec ) ) ); } -LedState MackieControlProtocol::loop_press( Button & button ) -{ - session->request_play_loop( !session->get_play_loop() ); - return on; -} - -LedState MackieControlProtocol::loop_release( Button & button ) -{ - return session->get_play_loop(); -} - -LedState MackieControlProtocol::punch_in_press( Button & button ) -{ - bool state = !Config->get_punch_in(); - Config->set_punch_in( state ); - return state; -} - -LedState MackieControlProtocol::punch_in_release( Button & button ) -{ - return Config->get_punch_in(); -} - -LedState MackieControlProtocol::punch_out_press( Button & button ) -{ - bool state = !Config->get_punch_out(); - Config->set_punch_out( state ); - return state; -} - -LedState MackieControlProtocol::punch_out_release( Button & button ) -{ - return Config->get_punch_out(); -} - -LedState MackieControlProtocol::home_press( Button & button ) -{ - session->goto_start(); - return on; -} - -LedState MackieControlProtocol::home_release( Button & button ) -{ - return off; -} - -LedState MackieControlProtocol::end_press( Button & button ) -{ - session->goto_end(); - return on; -} - -LedState MackieControlProtocol::end_release( Button & button ) -{ - return off; -} - -LedState MackieControlProtocol::clicking_press( Button & button ) -{ - bool state = !Config->get_clicking(); - Config->set_clicking( state ); - return state; -} - -LedState MackieControlProtocol::clicking_release( Button & button ) -{ - return Config->get_clicking(); -} - -LedState MackieControlProtocol::global_solo_press( Button & button ) -{ - bool state = !session->soloing(); - session->set_all_solo ( state ); - return state; -} - -LedState MackieControlProtocol::global_solo_release( Button & button ) -{ - return session->soloing(); -} - ///////////////////////////////////// // Bank Switching ///////////////////////////////////// |