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authorJohn Anderson <ardour@semiosix.com>2007-07-04 21:17:56 +0000
committerJohn Anderson <ardour@semiosix.com>2007-07-04 21:17:56 +0000
commitfd6beee7c3e36fadecf1b18cd914378110ecef6d (patch)
tree77eba843288c4ae832fd92bbeffc5c9b8d7b62d2
parent2e70415417862918e4900ec27bd82afdb3ce18ff (diff)
move button handlers closer to their friends
git-svn-id: svn://localhost/ardour2/branches/2.0-ongoing@2104 d708f5d6-7413-0410-9779-e7cbd77b26cf
-rw-r--r--libs/surfaces/mackie/mackie_control_protocol.cc190
1 files changed, 102 insertions, 88 deletions
diff --git a/libs/surfaces/mackie/mackie_control_protocol.cc b/libs/surfaces/mackie/mackie_control_protocol.cc
index 15beb275aa..3be3508715 100644
--- a/libs/surfaces/mackie/mackie_control_protocol.cc
+++ b/libs/surfaces/mackie/mackie_control_protocol.cc
@@ -99,14 +99,18 @@ MackieControlProtocol::MackieControlProtocol (Session& session)
, pfd( 0 )
, nfds( 0 )
{
- //cout << "MackieControlProtocol::MackieControlProtocol" << endl;
+#ifdef DEBUG
+ cout << "MackieControlProtocol::MackieControlProtocol" << endl;
+#endif
// will start reading from ports, as soon as there are some
pthread_create_and_store (X_("mackie monitor"), &thread, 0, _monitor_work, this);
}
MackieControlProtocol::~MackieControlProtocol()
{
- //cout << "~MackieControlProtocol::MackieControlProtocol" << endl;
+#ifdef DEBUG
+ cout << "~MackieControlProtocol::MackieControlProtocol" << endl;
+#endif
try
{
close();
@@ -119,7 +123,9 @@ MackieControlProtocol::~MackieControlProtocol()
{
cout << "~MackieControlProtocol caught unknown" << endl;
}
- //cout << "finished ~MackieControlProtocol::MackieControlProtocol" << endl;
+#ifdef DEBUG
+ cout << "finished ~MackieControlProtocol::MackieControlProtocol" << endl;
+#endif
}
Mackie::Surface & MackieControlProtocol::surface()
@@ -275,7 +281,9 @@ void MackieControlProtocol::switch_banks( int initial )
uint32_t end_pos = min( route_table.size(), sorted.size() );
Sorted::iterator it = sorted.begin() + _current_initial_bank;
Sorted::iterator end = sorted.begin() + _current_initial_bank + end_pos;
- //cout << "switch to " << _current_initial_bank << ", " << end_pos << endl;
+#ifdef DEBUG
+ cout << "switch to " << _current_initial_bank << ", " << end_pos << endl;
+#endif
// link routes to strips
uint32_t i = 0;
@@ -283,7 +291,9 @@ void MackieControlProtocol::switch_banks( int initial )
{
boost::shared_ptr<Route> route = *it;
Strip & strip = *surface().strips[i];
- //cout << "remote id " << route->remote_control_id() << " connecting " << route->name() << " to " << strip.name() << " with port " << port_for_id(i) << endl;
+#ifdef DEBUG
+ cout << "remote id " << route->remote_control_id() << " connecting " << route->name() << " to " << strip.name() << " with port " << port_for_id(i) << endl;
+#endif
route_table[i] = route;
RouteSignal * rs = new RouteSignal( *route, *this, strip, port_for_id(i) );
route_signals.push_back( rs );
@@ -737,7 +747,9 @@ void* MackieControlProtocol::_monitor_work (void* arg)
XMLNode & MackieControlProtocol::get_state()
{
- //cout << "MackieControlProtocol::get_state" << endl;
+#ifdef DEBUG
+ cout << "MackieControlProtocol::get_state" << endl;
+#endif
// add name of protocol
XMLNode* node = new XMLNode( X_("Protocol") );
@@ -753,7 +765,9 @@ XMLNode & MackieControlProtocol::get_state()
int MackieControlProtocol::set_state( const XMLNode & node )
{
- //cout << "MackieControlProtocol::set_state: active " << _active << endl;
+#ifdef DEBUG
+ cout << "MackieControlProtocol::set_state: active " << _active << endl;
+#endif
int retval = 0;
// fetch current bank
@@ -1155,6 +1169,87 @@ LedState MackieControlProtocol::ffwd_release( Button & button )
return off;
}
+LedState MackieControlProtocol::loop_press( Button & button )
+{
+ session->request_play_loop( !session->get_play_loop() );
+ return on;
+}
+
+LedState MackieControlProtocol::loop_release( Button & button )
+{
+ return session->get_play_loop();
+}
+
+LedState MackieControlProtocol::punch_in_press( Button & button )
+{
+ bool state = !Config->get_punch_in();
+ Config->set_punch_in( state );
+ return state;
+}
+
+LedState MackieControlProtocol::punch_in_release( Button & button )
+{
+ return Config->get_punch_in();
+}
+
+LedState MackieControlProtocol::punch_out_press( Button & button )
+{
+ bool state = !Config->get_punch_out();
+ Config->set_punch_out( state );
+ return state;
+}
+
+LedState MackieControlProtocol::punch_out_release( Button & button )
+{
+ return Config->get_punch_out();
+}
+
+LedState MackieControlProtocol::home_press( Button & button )
+{
+ session->goto_start();
+ return on;
+}
+
+LedState MackieControlProtocol::home_release( Button & button )
+{
+ return off;
+}
+
+LedState MackieControlProtocol::end_press( Button & button )
+{
+ session->goto_end();
+ return on;
+}
+
+LedState MackieControlProtocol::end_release( Button & button )
+{
+ return off;
+}
+
+LedState MackieControlProtocol::clicking_press( Button & button )
+{
+ bool state = !Config->get_clicking();
+ Config->set_clicking( state );
+ return state;
+}
+
+LedState MackieControlProtocol::clicking_release( Button & button )
+{
+ return Config->get_clicking();
+}
+
+LedState MackieControlProtocol::global_solo_press( Button & button )
+{
+ bool state = !session->soloing();
+ session->set_all_solo ( state );
+ return state;
+}
+
+LedState MackieControlProtocol::global_solo_release( Button & button )
+{
+ return session->soloing();
+}
+
///////////////////////////////////////////
// Session signals
///////////////////////////////////////////
@@ -1250,87 +1345,6 @@ void MackieControlProtocol::notify_transport_state_changed()
mcu_port().write( builder.build_led( *rec, record_release( *rec ) ) );
}
-LedState MackieControlProtocol::loop_press( Button & button )
-{
- session->request_play_loop( !session->get_play_loop() );
- return on;
-}
-
-LedState MackieControlProtocol::loop_release( Button & button )
-{
- return session->get_play_loop();
-}
-
-LedState MackieControlProtocol::punch_in_press( Button & button )
-{
- bool state = !Config->get_punch_in();
- Config->set_punch_in( state );
- return state;
-}
-
-LedState MackieControlProtocol::punch_in_release( Button & button )
-{
- return Config->get_punch_in();
-}
-
-LedState MackieControlProtocol::punch_out_press( Button & button )
-{
- bool state = !Config->get_punch_out();
- Config->set_punch_out( state );
- return state;
-}
-
-LedState MackieControlProtocol::punch_out_release( Button & button )
-{
- return Config->get_punch_out();
-}
-
-LedState MackieControlProtocol::home_press( Button & button )
-{
- session->goto_start();
- return on;
-}
-
-LedState MackieControlProtocol::home_release( Button & button )
-{
- return off;
-}
-
-LedState MackieControlProtocol::end_press( Button & button )
-{
- session->goto_end();
- return on;
-}
-
-LedState MackieControlProtocol::end_release( Button & button )
-{
- return off;
-}
-
-LedState MackieControlProtocol::clicking_press( Button & button )
-{
- bool state = !Config->get_clicking();
- Config->set_clicking( state );
- return state;
-}
-
-LedState MackieControlProtocol::clicking_release( Button & button )
-{
- return Config->get_clicking();
-}
-
-LedState MackieControlProtocol::global_solo_press( Button & button )
-{
- bool state = !session->soloing();
- session->set_all_solo ( state );
- return state;
-}
-
-LedState MackieControlProtocol::global_solo_release( Button & button )
-{
- return session->soloing();
-}
-
/////////////////////////////////////
// Bank Switching
/////////////////////////////////////